Newest 'libx264' Questions - Stack Overflow
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encode x264(libx264) raw yuv frame data
12 janvier, par Mohamed El-SayedI am trying to encode an MP4 video using raw YUV frames data, but I am not sure how can I fill the plane data (preferably without using other libraries like ffmpeg)
The frame data is already encoded in I420, and does not need conversion.
Here is what I am trying to do:
const char *frameData = /* Raw frame data */; x264_t *encoder = x264_encoder_open(¶m); x264_picture_t imgInput, imgOutput; x264_picture_alloc(&imgInput, X264_CSP_I420, width, height); // how can I fill the struct data of imgInput x264_nal_t *nals; int i_nals; int frameSize = x264_encoder_encode(encoder, &nals, &i_nals, &imgInput, &imgOutput);
The equivalent command line that I have found is :
x264 --output video.mp4 --fps 15 --input-res 1280x800 imgdata_01.raw
But I could not figure out how the app does it.
Thanks.
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Create a deep copy of internal x264 encoder's state
9 janvier, par Ragdoll CarI am using x264 library: https://github.com/mirror/x264
We can create a new encoder handler this way:
x264_param_t param{}; // fill with proper values x264_t* handler = x264_encoder_open(¶m);
But how can we create a deep copy of
handler
so we can have two the same encoders with exactly the same internal state? -
is it possible to compile x264 for webassembly using emscripten ?
4 novembre 2024, par sunder kandasamyI am trying to build x264 code for webassembly. i use emconfigure to configure. like below
emconfigure ./configure --prefix="$(pwd)/em" --enable-shared --enable-static --disable-cli --disable-gpl
But this was throwing "No working C compiler found." error. i have gcc compiler 9.3.0 version and have tried reinstalling build-essentials and gcc but still same issue.
config.log also doesn't help.
If i provide --host cross compiler flag then it is generating libx264.so file, but i am not sure whether this is right as the wasm code should work in every browser in (windows/mac/linux)
please tell me first whether compiling x264 using emscripten is possible? If yes, please tell me what is the correct steps to do it
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How to set correct parameters for x264 lib
29 octobre 2024, par galukI depacketize the H264 video fragments from an IP.RTP stream and save them to video.ivf file. After depacketizing i have only [SPS] ,[PPS] and [non-IDR slice]. I try to create IDR slice by using x264 lib. x264 lib creates IDR frame which consists of 0x000001[SPS nal type 7] 0x000001[PPS nal type 8] 0x0001[SE slice nal type 6] and 0x0001[I slice nal type 5]. How to set correct parameters for x264 lib if i have real SPS and PPS frames to get the same SPS and PPS frames
i parse SPS and PPS but i don't know which parameters of x264_param_t param i should set. can someone give me some examples.
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Adding x264 and AAC encoding to a Telegram-based FFmpeg script
1er octobre 2024, par Pooria DarvishiI'm trying to modify a Telegram script that utilizes static FFmpeg and VPX libraries to also include x264 and AAC encoding. I'm quite new to this and could use some guidance.
Background:
Telegram uses static .a files of FFmpeg and VPX, compiled using NDK. I have the script that builds these libraries. I want to modify this script to include x264 and AAC libraries as well.
Problem:
I'm unsure how to integrate x264 and AAC into the existing build process and how to configure FFmpeg to use these codecs.
Code snippets:
build_ffmpeg.sh:
#!/bin/bash # instructions for build # used # ffmpeg 4.4.3 # lib vpx 1.10.9 # NDK for compile libvpx. Last successful build with 21.1.6352462 # NDK r10e for compile ffmpeg # # 1) download ffmpeg # 2) set NDK_r10e and NDK variables # 3) download lib vpx # 4) copy libvpx to vpx-android folder and rename as libvpx # 5) copy build_ffmpeg foleder in ffmepg directory # 6) run build_ffmpeg.sh # 7) see compiled library in build_ffmpeg/adnroid folder NDK="/Users/macbookpro/Library/Android/sdk/ndk/21.1.6352462" NDK_r10e="/Users/macbookpro/Library/Android/sdk/ndk/android-ndk-r10e" #build vpx cd ./vpx-android export ANDROID_NDK=$NDK sh build-vpx.sh cd .. cd ./x264-android export ANDROID_NDK=$NDK sh build.sh cd .. NDK=$NDK_r10e function build_one { echo "Cleaning..." rm config.h make clean echo "Configuring..." INCLUDES=" -I${PREFIX}/include" LIBS=" -L${PREFIX}/lib" cd /Users/macbookpro/Downloads/ffmpeg-4.4.3 ./configure \ --cc=$CC \ --nm=$NM \ --enable-stripping \ --arch=$ARCH \ --target-os=linux \ --enable-cross-compile \ --yasmexe=$NDK/prebuilt/darwin-x86_64/bin/yasm \ --prefix=$PREFIX \ --enable-pic \ --disable-shared \ --enable-static \ --enable-asm \ --enable-inline-asm \ --cross-prefix=$CROSS_PREFIX \ --sysroot=$PLATFORM \ --extra-cflags="${INCLUDES} -Wl,-Bsymbolic -Os -DCONFIG_LINUX_PERF=0 -DANDROID $OPTIMIZE_CFLAGS -fPIE -pie --static -fPIC" \ --extra-ldflags="${LIBS} -Wl,-Bsymbolic -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -fPIC" \ --extra-libs="-lgcc" \ \ --enable-version3 \ --enable-gpl \ \ --disable-doc \ --disable-avx \ \ --disable-everything \ --disable-network \ --disable-zlib \ --disable-avfilter \ --disable-avdevice \ --disable-postproc \ --disable-debug \ --disable-programs \ --disable-network \ \ --enable-libvpx \ --enable-decoder=libvpx_vp9 \ --enable-libx264 \ --enable-runtime-cpudetect \ --enable-pthreads \ --enable-avresample \ --enable-swscale \ --enable-protocol=file \ --enable-decoder=h264 \ --enable-decoder=mpeg4 \ --enable-decoder=mjpeg \ --enable-decoder=gif \ --enable-decoder=alac \ --enable-decoder=opus \ --enable-demuxer=mov \ --enable-demuxer=gif \ --enable-demuxer=ogg \ --enable-demuxer=matroska \ --enable-hwaccels \ --enable-runtime-cpudetect \ $ADDITIONAL_CONFIGURE_FLAG #echo "continue?" #read make -j8 install } #x86_64 PREBUILT=$NDK/toolchains/x86_64-4.9/prebuilt/darwin-x86_64 PLATFORM=$NDK/platforms/android-21/arch-x86_64 LD=$PREBUILT/bin/x86_64-linux-android-ld AR=$PREBUILT/bin/x86_64-linux-android-ar NM=$PREBUILT/bin/x86_64-linux-android-nm GCCLIB=$PREBUILT/lib/gcc/x86_64-linux-android/4.9/libgcc.a CC=$PREBUILT/bin/x86_64-linux-android-gcc CROSS_PREFIX=$PREBUILT/bin/x86_64-linux-android- ARCH=x86_64 CPU=x86_64 PREFIX=./android/x86_64 ADDITIONAL_CONFIGURE_FLAG="--disable-mmx --disable-inline-asm" build_one #arm64-v8a PREBUILT=$NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64 PLATFORM=$NDK/platforms/android-21/arch-arm64 LD=$PREBUILT/bin/aarch64-linux-android-ld AR=$PREBUILT/bin/aarch64-linux-android-ar NM=$PREBUILT/bin/aarch64-linux-android-nm GCCLIB=$PREBUILT/lib/gcc/aarch64-linux-android/4.9/libgcc.a CC=$PREBUILT/bin/aarch64-linux-android-gcc CROSS_PREFIX=$PREBUILT/bin/aarch64-linux-android- ARCH=arm64 CPU=arm64-v8a OPTIMIZE_CFLAGS= PREFIX=./android/arm64-v8a ADDITIONAL_CONFIGURE_FLAG="--enable-neon --enable-optimizations" build_one #arm v7n PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64 PLATFORM=$NDK/platforms/android-16/arch-arm LD=$PREBUILT/bin/arm-linux-androideabi-ld AR=$PREBUILT/bin/arm-linux-androideabi-ar NM=$PREBUILT/bin/arm-linux-androideabi-nm GCCLIB=$PREBUILT/lib/gcc/arm-linux-androideabi/4.9/libgcc.a CC=$PREBUILT/bin/arm-linux-androideabi-gcc CROSS_PREFIX=$PREBUILT/bin/arm-linux-androideabi- ARCH=arm CPU=armv7-a OPTIMIZE_CFLAGS="-marm -march=$CPU" PREFIX=./android/armeabi-v7a ADDITIONAL_CONFIGURE_FLAG=--enable-neon build_one #x86 PREBUILT=$NDK/toolchains/x86-4.9/prebuilt/darwin-x86_64 PLATFORM=$NDK/platforms/android-16/arch-x86 LD=$PREBUILT/bin/i686-linux-android-ld AR=$PREBUILT/bin/i686-linux-android-ar NM=$PREBUILT/bin/i686-linux-android-nm GCCLIB=$PREBUILT/lib/gcc/i686-linux-android/4.9/libgcc.a CC=$PREBUILT/bin/i686-linux-android-gcc CROSS_PREFIX=$PREBUILT/bin/i686-linux-android- ARCH=x86 CPU=i686 OPTIMIZE_CFLAGS="-march=$CPU" PREFIX=./android/x86 ADDITIONAL_CONFIGURE_FLAG="--disable-mmx --disable-yasm" build_one if [[ -e ./build_ffmpeg/android ]]; then rm -rf ./build_ffmpeg/android fi mv ./android ./build_ffmpeg/
build-vpx.sh:
#!/bin/bash set -u . _settings.sh LIB_VPX="libvpx" LIB_GIT=v1.10.0 if [[ -f "${LIB_VPX}/build/make/version.sh" ]]; then version=`"${LIB_VPX}/build/make/version.sh" --bare "${LIB_VPX}"` fi configure_make() { pushd "${LIB_VPX}" || exit ABI=$1; echo -e "\n** BUILD STARTED: ${LIB_VPX} (${version}) for ${ABI} **" configure "$@" case ${ABI} in armeabi) TARGET="armv7-android-gcc --disable-neon --disable-neon-asm" ;; armeabi-v7a) TARGET="armv7-android-gcc --enable-neon --disable-neon-asm" ;; arm64-v8a) TARGET="arm64-android-gcc" ;; x86) TARGET="x86-android-gcc" ;; x86_64) TARGET="x86_64-android-gcc" ;; mips) TARGET="mips32-linux-gcc" ;; mips64) TARGET="mips64-linux-gcc" ;; esac make clean CPU_DETECT="--disable-runtime-cpu-detect" if [[ $1 =~ x86.* ]]; then CPU_DETECT="--enable-runtime-cpu-detect" fi ./configure \ --extra-cflags="-isystem ${NDK_SYSROOT}/usr/include/${NDK_ABIARCH} -isystem ${NDK_SYSROOT}/usr/include" \ --libc=${NDK_SYSROOT} \ --prefix=${PREFIX} \ --target=${TARGET} \ ${CPU_DETECT} \ --as=auto \ --disable-docs \ --enable-pic \ --enable-libyuv \ --enable-static \ --enable-small \ --enable-optimizations \ --enable-better-hw-compatibility \ --enable-realtime-only \ --enable-vp8 \ --enable-vp9 \ --disable-webm-io \ --disable-examples \ --disable-tools \ --disable-debug \ --disable-unit-tests || exit 1 make -j${HOST_NUM_CORES} install popd || true } for ((i=0; i < ${#ABIS[@]}; i++)) do if [[ $# -eq 0 ]] || [[ "$1" == "${ABIS[i]}" ]]; then [[ ${ANDROID_API} -lt 21 ]] && ( echo "${ABIS[i]}" | grep 64 > /dev/null ) && continue; configure_make "${ABIS[i]}" echo -e "** BUILD COMPLETED: ${LIB_VPX} for ${ABIS[i]} **\n\n" fi done
_settings.sh:
#!/bin/bash if [[ -z $ANDROID_NDK ]] || [[ ! -d $ANDROID_NDK ]] ; then echo "You need to set ANDROID_NDK environment variable, exiting" echo "Use: export ANDROID_NDK=/your/path/to/android-ndk-rxx" echo "e.g.: export ANDROID_NDK=/opt/android/android-ndk-r18b" exit 1 fi set -u ANDROID_API=21 ABIS=("armeabi-v7a" "arm64-v8a" "x86" "x86_64") BASEDIR=`pwd` NDK=${ANDROID_NDK} HOST_NUM_CORES=$(nproc) CFLAGS_="-DANDROID -fpic -fpie" LDFLAGS_="" configure() { ABI=$1; case $ABI in armeabi) NDK_ARCH="arm" NDK_ABIARCH="arm-linux-androideabi" CFLAGS="-march=armv5 -marm -finline-limit=64" LDFLAGS="" ASFLAGS="" ;; armeabi-v7a) NDK_ARCH="arm" NDK_ABIARCH="arm-linux-androideabi" CFLAGS="${CFLAGS_} -Os -march=armv7-a -mfloat-abi=softfp -mfpu=neon -mtune=cortex-a8 -mthumb -D__thumb__" LDFLAGS="${LDFLAGS_} -march=armv7-a" ASFLAGS="" ;; arm64-v8a) NDK_ARCH="arm64" NDK_ABIARCH="aarch64-linux-android" CFLAGS="${CFLAGS_} -O3 -march=armv8-a" LDFLAGS="${LDFLAGS_}" ASFLAGS="" ;; x86) NDK_ARCH="x86" NDK_ABIARCH="i686-linux-android" CFLAGS="${CFLAGS_} -O3 -march=i686 -mtune=intel -msse3 -mfpmath=sse -m32 -fPIC" LDFLAGS="-m32" ASFLAGS="-D__ANDROID__" ;; x86_64) NDK_ARCH="x86_64" NDK_ABIARCH="x86_64-linux-android" CFLAGS="${CFLAGS_} -O3 -march=x86-64 -mtune=intel -msse4.2 -mpopcnt -m64 -fPIC" LDFLAGS="" ASFLAGS="-D__ANDROID__" ;; esac TOOLCHAIN_PREFIX=${BASEDIR}/android-toolchain NDK_SYSROOT=${TOOLCHAIN_PREFIX}/sysroot if [[ -e ${TOOLCHAIN_PREFIX} ]]; then rm -rf ${TOOLCHAIN_PREFIX} fi [[ -d ${TOOLCHAIN_PREFIX} ]] || python3 ${NDK}/build/tools/make_standalone_toolchain.py \ --arch ${NDK_ARCH} \ --api ${ANDROID_API} \ --stl libc++ \ --install-dir=${TOOLCHAIN_PREFIX} PREFIX=../../android/${ABI} export PATH=${TOOLCHAIN_PREFIX}/bin:$PATH export CROSS_PREFIX=${TOOLCHAIN_PREFIX}/bin/${NDK_ABIARCH}- export CFLAGS="${CFLAGS}" export CPPFLAGS="${CFLAGS}" export CXXFLAGS="${CFLAGS} -std=c++11" export ASFLAGS="${ASFLAGS}" export LDFLAGS="${LDFLAGS} -L${NDK_SYSROOT}/usr/lib" export AR="${CROSS_PREFIX}ar" export AS="${CROSS_PREFIX}clang" export CC="${CROSS_PREFIX}clang" export CXX="${CROSS_PREFIX}clang++" export LD="${CROSS_PREFIX}ld" export STRIP="${CROSS_PREFIX}strip" export RANLIB="${CROSS_PREFIX}ranlib" export CPP="${CROSS_PREFIX}cpp" export NM="${CROSS_PREFIX}nm" echo "**********************************************" echo "### Use NDK=${NDK}" echo "### Use ANDROID_API=${ANDROID_API}" echo "### Install directory: PREFIX=${PREFIX}" echo "**********************************************" }
Any help would be greatly appreciated.
I'm working on an Android app that requires custom video encoding using FFmpeg. I've tried to build a newer version of FFmpeg but couldn't integrate it into my project due to the older version requirement. I've also tried pre-built scripts that support a wide range of codecs, but they don't generate the necessary .a files for libraries like x264, VPX, and AAC.