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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (25)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (6289)
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Generating number of thumbnails depending on video size using AWS MediaConvert
1er décembre 2020, par sakhunzaiAfter reading this article I get the sense that AWS media convert job template cannot be re-used to generate thumbnails of arbitrary video size. The article assumes that we know the size/duration of video uploaded upfront hence the number of thumbnails we desire.


What I am looking for is to generate a random number of thumbnails based of video size (e.g large number of thumbnails for large video and small number of thumbnails for small video). I approached this solution using lambda trigger and ffmpeg lambda layer but lambda function timeouts (15 minutes max) for videos larger than 150MB (since it takes time to read the video from the s3 bucket).


What are my options to process large number of video , generate a variable number of thumbnails, merge those thumbs to generate a sprite ?


I tried lambda trigger with ffmpeg/ffprob to generate sprite, but that has timeout issue. Now I have setup a cloud watch event rule to trigger lambda function on mediaconvert job status change( completed)
and merge the thumbs to generate sprite, which seems much lighter but I need an arbitrary number of thumbs.


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swscale/aarch64 : use multiply accumulate and shift-right narrow
9 décembre 2019, par Sebastian Popswscale/aarch64 : use multiply accumulate and shift-right narrow
This patch rewrites the innermost loop of ff_yuv2planeX_8_neon to avoid zips and
horizontal adds by using fused multiply adds. The patch also uses ld1r to load
one element and replicate it across all lanes of the vector. The patch also
improves the clipping code by removing the shift right instructions and
performing the shift with the shift-right narrow instructions.I see 8% difference on an m6g instance with neoverse-n1 CPUs :
$ ffmpeg -nostats -f lavfi -i testsrc2=4k:d=2 -vf bench=start,scale=1024x1024,bench=stop -f null -
before : t:0.014015 avg:0.014096 max:0.015018 min:0.013971
after : t:0.012985 avg:0.013013 max:0.013996 min:0.012818Tested with `make check` on aarch64-linux.
Signed-off-by : Sebastian Pop <spop@amazon.com>
Reviewed-by : Clément Bœsch <u@pkh.me>
Signed-off-by : Michael Niedermayer <michael@niedermayer.cc> -
swscale : aarch64 : Optimize the final summation in the hscale routine
20 avril 2022, par Martin Storsjöswscale : aarch64 : Optimize the final summation in the hscale routine
Before : Cortex A53 A72 A73 Graviton 2 Graviton 3
hscale_8_to_15_width8_neon : 8273.0 4602.5 4289.5 2429.7 1629.1
hscale_8_to_15_width16_neon : 12405.7 6803.0 6359.0 3549.0 2378.4
hscale_8_to_15_width32_neon : 21258.7 11491.7 11469.2 5797.2 3919.6
hscale_8_to_15_width40_neon : 25652.0 14173.7 12488.2 6893.5 4810.4After :
hscale_8_to_15_width8_neon : 7633.0 3981.5 3350.2 1980.7 1261.1
hscale_8_to_15_width16_neon : 11666.7 5951.0 5512.0 3080.7 2131.4
hscale_8_to_15_width32_neon : 20900.7 10733.2 9481.7 5275.2 3862.1
hscale_8_to_15_width40_neon : 24826.0 13536.2 11502.0 6397.2 4731.9Thus, this gives overall a 8-29% speedup for the smaller filter
sizes, around 1-8% for the larger filter sizes.Inspired by a patch by Jonathan Swinney <jswinney@amazon.com>.
Signed-off-by : Martin Storsjö <martin@martin.st>