
Recherche avancée
Médias (1)
-
Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (99)
-
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
Sur d’autres sites (15927)
-
Nextjs/React/JS How compress video file uploaded by user through input (client side preferred)
1er novembre 2022, par vana22I have made a basic app where the user can upload a video file through an input.
As you can see in the code i also retrieve the duration and the size of the initial video.


Now the question is, how i can compress the video file in the function "compressvid" so that the size of the video becomes massively smaller (at later stage i want to upload these videos to firebase firestore).
I'e read something about ffmpeg but wasn't able to figure out how to use it here.
I prefer it to be client side as the videos a client can upload are at max 30sec long.
If client side is not possible how would it work server side ?


import Head from 'next/head'
import styles from '../styles/Home.module.css'
import { useState, useEffect } from 'react'

export default function Home() {

 const [videofile, setVideo] = useState("")
 const [viddur, setviddur] = useState("")


 useEffect(() => {
 // only run this if videofile exists
 if (videofile != "") {
 console.log("compress video now ")
 console.log(videofile.type)


 // get duration of video by creating a theoretical video component
 var video = document.createElement('video');
 video.preload = 'metadata';
 video.onloadedmetadata = function() {
 window.URL.revokeObjectURL(video.src);
 // here now can check if video is too long
 setviddur(video.duration)
 }
 video.src = URL.createObjectURL(videofile)
 
 }
 }, [videofile]);

 const clickedvideo = () => {
 console.log("clicked video")
 }

 const compressvid = () => {
 // here need to compress the video so that the size is smaller: preferred client-side; if that's not possible howis it posssible server side or with a cheap api
 }

 return (
 <div classname="{styles.container}">
 
 
 
 
 

 <main classname="{styles.main}">
 <h1 classname="{styles.title}">
 Video compressor
 </h1>
 <p>Size of video before: {videofile.size}</p>
 <p>Duration of video: {viddur}</p>
 <p>Size of video after: { }</p>
 <input classname="{styles.videoinput}" type="file" accept="video/mp4,video/x-m4v,video/*" />> setVideo(e.target.files[0])}>
 <div>
 {(videofile != "") ? <video autoplay="autoplay" loop="loop" src="{URL.createObjectURL(videofile)}" width="300px" height="300px"></video> : null}
 </div>
 </main>
 </div>
 )
}



I tried to compress a video uploaded by a user but didn't figure out how to solve it.


-
ios ffmpeg with support for floating-point ABI
20 juin 2013, par user1881371How do I collect on ios ffmpeg with support for floating-point ABI ?
I have an application that shows the video, but slow decoding.
ffmpeg compiled without support for floating-point ABI
./configure --prefix=armv7 --disable-ffmpeg --disable-ffplay --disable-ffprobe
--disable-ffserver --enable-avresample --enable-cross-compile
--sysroot="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk"
--target-os=darwin
--cc="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc"
--extra-cflags="-arch armv7 -mfpu=neon -mfloat-abi=hard
-miphoneos-version-min=6.1" --extra-ldflags="-arch armv7
-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk -miphoneos-version-min=1.0"
--arch=arm --cpu=cortex-a9 --enable-picI always get a warning
WARNING: Compiler does not indicate floating-point ABI, guessing soft.
I have tried
-mfloat-abi=hard
-
lavu/tx : clip when converting table values to fixed-point
9 janvier 2021, par Lynnelavu/tx : clip when converting table values to fixed-point
INT32_MAX (2147483647) isn't exactly representable by a floating point
value, with the closest being 2147483648.0. So when rescaling a value
of 1.0, this could overflow when casting the 64-bit value returned from
lrintf() into 32 bits.
Unfortunately the properties of integer overflows don't match up well
with how a Fourier Transform operates. So clip the value before
casting to a 32-bit int.Should be noted we don't have overflows with the table values we're
currently using. However, converting a Kaiser-Bessel window function
with a length of 256 and a parameter of 5.0 to fixed point did create
overflows. So this is more of insurance to save debugging time
in case something changes in the future.
The macro is only used during init, so it being a little slower is
not a problem.