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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (46)
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Gestion générale des documents
13 mai 2011, parMédiaSPIP ne modifie jamais le document original mis en ligne.
Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (4835)
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calling pre-compiled executables
20 juillet 2015, par Steven MattuI am working on a project that makes use of the ffmpeg library within the framework of Qt on an Intel Windows 8.1 machine. My application uses a QProcess to call the ffmpeg.exe with a list of list of arguments that works perfectly. I was just wondering if it would be more efficient to use the ffmpeg source with the C++ code and call functions directly using using libav.h ?
When i use the QProcess it creates a separate thread so the rest of my program is unaffected by the process. If i was to use the functions directly from libav.h i would need to create my own QThread and run the function in that.
Any advice would be helpful.
Steve
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Kivy Crashes when Loading Multiple Audio Files
26 mars 2022, par Omid KetabollahiI have a music folder and in it I have a script that loads all the files using
SoundLoader
and assigns them to a variable. I have 9 audio files that I load in the script but it seems like that kivy cannot handle loading many audio files ? When I run my main script I get this error and the program crashes :

Assertion 'pa_atomic_load(&(c)->_ref) >= 1' failed at pulse/context.c:1056, function pa_context_disconnect(). Aborting.



I don't think that this is an issue with the audio files ( I may be wrong ) because I tried loading other files instead of the original ones that I used and I still got this error.


In case you are wondering, this is the code :


import os.path
from typing import Final
from constants import MUSIC_DIRECTORY
from kivy.core.audio import SoundLoader

__all__ = (
 "A_DARK_TIME",
 "BLOOD_PUMPING",
 "BROKEN_VILLAGE",
 "DRUM_COMMERCIAL_B",
 "SUPER_SUSPENSE",
 "THE_HERO_WE_NEED",
 "TROUBLE_IS_BREWING",
 "VIKING_FEAST",
 "WARRIOR_GODS",
)


A_DARK_TIME: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "A-Dark-Time-David-Fesliyan.mp3")
)
BLOOD_PUMPING: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Blood-Pumping-David-Fesliyan.mp3")
)
BROKEN_VILLAGE: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Broken-Village-David_Fesliyan.mp3")
)
DRUM_COMMERCIAL_B: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Drum-Commercial-B-David-Fesliyan.mp3")
)
SUPER_SUSPENSE: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Super-Suspense-David-Fesliyan.mp3")
)
THE_HERO_WE_NEED: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "The-Hero-We-Need-Steve-Oxen.mp3")
)
TROUBLE_IS_BREWING: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Trouble-Is-Brewing-David-Fesliyan.mp3")
)
VIKING_FEAST: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Viking-Feast-David-Fesliyan.mp3")
)
WARRIOR_GODS: Final = SoundLoader.load(
 os.path.join(MUSIC_DIRECTORY, "Warrior-Gods-Steve-Oxen.mp3")
)



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using ffmpeg to automate splitting video into quarters and stacking
11 février 2014, par user3297049I need to create a quick FFMPEG batch file that takes a very wide video file and splits it into quaters (dimension wise not time wise), then outputting a file where each quarter is under the previous.
E.g.
A B C D
would become
A
B
C
DI know this should be possible with crop and pad commands, and through research I've found that someone divided into quarters and put the top left and bottom right next to each other horizontally using :
"% dp0\ffmpeg.exe" -i %1 -filter_complex "[0:0]crop=iw/2:ih/2:0:0,pad=iw*2:ih:0:0[tl] ;[0:0]crop=iw/2:ih:iw/2:ih/2[br] ;[tl][br]overlay=W/2" -b:v 32000k -b:a 128k %1_2.avi
Can anyone help as the command line is beyond me.
Thanks
Steve