
Recherche avancée
Médias (91)
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#1 The Wires
11 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Revolution of Open-source and film making towards open film making
6 octobre 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (91)
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Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ; -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (2972)
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OpenCV write jpeg buffer into Popen object
5 novembre 2017, par M LeonardI am doing some image operations on a numpy array via OpenCV. These images are then being baked out to jpeg, then ingested into FFMPEG to make a video. However, baking it out to a file is not very efficient. I would like to stream this directly into FFMPEG. In theory, it would look something like this :
p = Popen(['/usr/local/bin/ffmpeg', '-s', '1920x1080',
'-pix_fmt', 'yuvj420p',
'-y',
'-f', 'image2pipe',
'-vcodec', 'mjpeg',
'-r', self.fps,
'-i', '-',
'-r', self.fps,
'-f', 'mp4',
'-vcodec', 'libx264',
'-preset', 'fast',
# '-crf', '26',
'output/{}.mp4'.format(self.animation_name)], stdin=PIPE)
image_resize = cv.resize(self.original_image, (0, 0), fx=zoom, fy=zoom)
M = np.float32([[1, 0, x_total], [0, 1, y_total]])
image_offset = cv.warpAffine(image_resize, M, (self.original_image_width, self.original_image_width))
image = image_offset[0:self.output_raster_height, 0:self.output_raster_width].copy()
cv.imwrite(p.stdin, image) # this doesn't actually work, but that's the idea...I’ve been able to achieve this with Pillow using this setup :
p = Popen(['/usr/local/bin/ffmpeg', '-s', '1920x1080',
'-pix_fmt', 'yuvj420p',
'-y',
'-f', 'image2pipe',
'-vcodec', 'mjpeg',
'-r', self.fps,
'-i', '-',
'-r', self.fps,
'-f', 'mp4',
'-vcodec', 'libx264',
'-preset', 'fast',
# '-crf', '26',
'output/{}.mp4'.format(self.animation_name)], stdin=PIPE)
image_resize = self.original_image.resize((resize_width, resize_height), resample=PIL.Image.BICUBIC)
image_offset = ImageChops.offset(image_resize, xoffset=int(x_total), yoffset=int(y_total))
image = image_offset.crop((0, 0, self.output_raster_width, self.output_raster_height))
image.save(p.stdin, 'JPEG')So, my question is :
How would I write an OpenCV Jpeg buffer into the p.stdin object like it’s being done in the Pillow version ?
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Sending Blobs from a Chrome Extension to a Node.js Process without WebSockets [closed]
29 octobre 2023, par Matrix 404Question :
I have a Puppeteer script that runs a Chrome extension, which opens a webpage. The extension records that tab and sends the recorded blobs to the main Node.js process using WebSockets. The main process then streams these blobs to an RTMP server.


I'm looking for an alternative method to send blobs to the main process without using WebSockets. Additionally, I want to know if it's possible to stream these blobs directly from the browser using FFmpeg wasm.


Details :


- 

-
My current setup : Puppeteer script -> Chrome extension (recording) -> WebSockets -> Node.js process -> RTMP server.


-
I'm exploring options to eliminate the use of WebSockets while maintaining the ability to send recorded blobs from the Chrome extension to the Node.js process efficiently.


-
Is it possible to use FFmpeg wasm to stream blobs directly from the browser to an RTMP server ? If so, how can this be achieved ?










Additional Information :


- 

- The technology stack I'm using includes Puppeteer, Chrome extension, Node.js, and FFmpeg.
- Any code snippets, examples, or recommended libraries are greatly appreciated.






Constraints :


- 

- Compatibility with modern browsers and reasonable performance are essential.
- Ideally, the solution should work in a headless Chrome instance.






Thank you for your assistance in finding an efficient solution to this problem !


- 

- The technology stack I'm using includes Puppeteer, Chrome extension, Node.js, and FFmpeg.
- Any code snippets, examples, or recommended libraries are greatly appreciated.






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dnxhd : interleave AC levels and flags
14 octobre 2015, par Christophe Gisquetdnxhd : interleave AC levels and flags
This allows more efficient access to the array as the level and flags
are contiguous. Around 4% faster coefficient decoding.Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>