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  • Les sons

    15 mai 2013, par
  • Automated installation script of MediaSPIP

    25 avril 2011, par

    To overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
    You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
    The documentation of the use of this installation script is available here.
    The code of this (...)

  • MediaSPIP en mode privé (Intranet)

    17 septembre 2013, par

    À partir de la version 0.3, un canal de MediaSPIP peut devenir privé, bloqué à toute personne non identifiée grâce au plugin "Intranet/extranet".
    Le plugin Intranet/extranet, lorsqu’il est activé, permet de bloquer l’accès au canal à tout visiteur non identifié, l’empêchant d’accéder au contenu en le redirigeant systématiquement vers le formulaire d’identification.
    Ce système peut être particulièrement utile pour certaines utilisations comme : Atelier de travail avec des enfants dont le contenu ne doit pas (...)

Sur d’autres sites (11738)

  • ffmpeg merge silent video with another video+audio

    4 mars 2016, par Mark Dagger

    I want to create, in a single command, a video from 3 sources :

    1. a silent background video ;
    2. a smaller video to be overlayed (same length of 1), KEEPING its AUDIO ;
    3. a PNG logo to be overlayed

    I can create the video but cannot get the audio track. I don’t understand if -vf is supposed to work in this case. This is what I’ve tried to do :

    ffmpeg.exe -y -i MASTER_SILENT_VIDEO.mp4 -vf "movie=SMALLER_VIDEO_WITH_AUDIO.flv, scale=320:-1[inner];movie=MY_LOGO.png[inner2]; [in][inner] overlay=800:480,amerge [step1]; [step1][inner2] overlay=30:30 [out]" completed.mp4

    The "amerge" filter should do the audio merging job, but of course it doesn’t work. I’ve found similar questions involving -map or filtergraph but they refer to mixing a video source and an audio source ; I tried several filtergraph examples without success. Any idea ?

  • Convert video from FFMPEG than video is rotated [duplicate]

    25 octobre 2016, par user7050166

    This question already has an answer here :

    I have created one Application API, in this Application API When i have upload video from file manager than video is rotated but when i have capture and direct upload than video is perfect work.

    i have use this command transpose=1 but capture video is rotated 90 degree when upload and if i have remove this command than file manager video is rotated.

    so please give me solutions.

    /usr/bin/ffmpeg -i video.mp4 -i watermark.png -filter_complex 'overlay=10:10' -s 640x1280 -b 512k -vcodec mpeg1video -acodec copy -vcodec h264 -acodec aac -strict -2 output_video.mp4

    file manager upload video is auto rotated on 270 degree, i have not use any rotated command but capture video is work perfect.

  • syncing video thumbnail frames with source video

    12 octobre 2020, par bigless

    We are trying to make video preview for seek bar. One approach is to make tons of images like Youtube does. We chose second one - 160x90(*) preview video without sound with fps limited to max 4 (250ms, based on duration) - one file with native seek sounds good to me.

    


    This is current cmd we use :

    


    ffmpeg -y -i $source$ -vf scale=$width$:$height$ -an -sn -r $fps$ -vcodec libx264 -x264-params keyint=$keyframe_interval$:scenecut=0  


    


    The idea is that browser is able to fetch whole video preview (<10MB) so there is priority to minimize the size. It seems that html5 video player is able to seek to and decode other than keyframes so we set keyframe interval to duration of video with limit of max 384(1920/5px) for best compression ratio.

    &#xA;

    The issue we are facing is frame sync. When I hover seek bar, video preview shows frame that actually lacks 1-2sec behind hovered time. Does anyone got explanation and possibly fix for this ? Is there some time deviation when player decodes frame instead of showing keyframe ?

    &#xA;