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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (6949)

  • how to add beat and bass effect in video using ffmpeg command ?

    8 avril 2021, par Hit_Var

    i want beat effect on video and i am using ffmpeg command for beat effect i was used this below command for beat effect black and white and original color after 2 sec looping but not this work this command only create black and white video ffmpeg -i addition.mp4 -vf hue=s=0 output.mp4

    


    So please, suggest any solution.

    


    I want make video like youtube.com/watch ?v=7fG7TVKGcqI plaese suggest me

    


    Thanks in advance

    


  • Why does ffmpeg have bigger latency on dark images ?

    19 novembre 2017, par doodoroma

    I have a c# application to stream real camera images using ffmpeg. The input images are in raw, 8-bit gray-scale format. I created an ffmpeg stream using the standard input to feed the images and send the output packages to websocket clients.

    I start an external ffmpeg process using this config :

    -f rawvideo -pixel_format gray -video_size " + camera.Width.ToString() + "x" + camera.Height.ToString() + " -framerate 25 -i - -f mpeg1video -b:v 512k -s 320x240 -

    Typical image size is 1040*1392 pixels

    I display the stream on the browser, using jsmpeg library

    This works with a reasonable latency ( 500ms on localhost), but when the camera image is really dark (black image), the latency is extremely big ( 2-3 seconds on localhost). When there is something bright on the image again after a black period, it takes 2-3 seconds to "synchronize".

    I was thinking that black images are really easy to compress and will generate really small packages, jsmpeg has almost no information to display and wait until a complete data package arrives, but I couldn’t prove my theory.

    I played with ffmpeg parameters like bitrate and fps but nothing has changed.

    Is there any settings which I could try ?

  • How to capture a layered window with transparency background properly ? (using BitBlt)

    25 octobre 2016, par Mitra M

    I want to capture a WPF window (WPF layered window) with transparency background.

    To do that I tried FFmpeg, But :

    1 - If I set AllowTransparency (this is a property of WPF window) to false ,I can capture the window by gdigrab (this is an ffmpeg device), but output has black background.(I don’t want black background)

    2 - If I set AllowTransparency to true then gdigrab won’t work. (get black frame only)

    I have read David’s nice article, he has said :

    if you use BitBlt to do this, you could “or in” the CAPTUREBLT flag if
    you wanted to capture windows that are layered

    The gdigrab uses BitBlt, this is gdigrab.c code snippet :

    /* Blit screen grab */
       if (!BitBlt(dest_hdc, 0, 0,
                   clip_rect.right - clip_rect.left,
                   clip_rect.bottom - clip_rect.top,
                   source_hdc,
                   clip_rect.left, clip_rect.top, SRCCOPY | CAPTUREBLT)) {
           WIN32_API_ERROR("Failed to capture image");
           return AVERROR(EIO);
       }

    You can see the flags . (SRCCOPY | CAPTUREBLT).

    Please tell me :

    1- Why the gdigrab can not capture a WPF window properly ?

    2 - What changes in this code should be done to do this ?

    (Sorry for my English, I used translate.google)

    Thanks