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Valkaama DVD Cover Outside
4 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Valkaama DVD Cover Inside
4 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (32)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (8501)
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Beware the builtins
14 janvier 2010, par Mans — CompilersGCC includes a large number of builtin functions allegedly providing optimised code for common operations not easily expressed directly in C. Rather than taking such claims at face value (this is GCC after all), I decided to conduct a small investigation to see how well a few of these functions are actually implemented for various targets.
For my test, I selected the following functions :
__builtin_bswap32
: Byte-swap a 32-bit word.__builtin_bswap64
: Byte-swap a 64-bit word.__builtin_clz
: Count leading zeros in a word.__builtin_ctz
: Count trailing zeros in a word.__builtin_prefetch
: Prefetch data into cache.
To test the quality of these builtins, I wrapped each in a normal function, then compiled the code for these targets :
- ARMv7
- AVR32
- MIPS
- MIPS64
- PowerPC
- PowerPC64
- x86
- x86_64
In all cases I used compiler flags were
-O3 -fomit-frame-pointer
plus any flags required to select a modern CPU model.
ARM
Both
__builtin_clz
and__builtin_prefetch
generate the expectedCLZ
andPLD
instructions respectively. The code for__builtin_ctz
is reasonable for ARMv6 and earlier :rsb r3, r0, #0 and r0, r3, r0 clz r0, r0 rsb r0, r0, #31
For ARMv7 (in fact v6T2), however, using the new bit-reversal instruction would have been better :
rbit r0, r0 clz r0, r0
I suspect this is simply a matter of the function not yet having been updated for ARMv7, which is perhaps even excusable given the relatively rare use cases for it.
The byte-reversal functions are where it gets shocking. Rather than use the
REV
instruction found from ARMv6 on, both of them generate external calls to__bswapsi2
and__bswapdi2
in libgcc, which is plain C code :SItype __bswapsi2 (SItype u) return ((((u) & 0xff000000) >> 24) | (((u) & 0x00ff0000) >> 8) | (((u) & 0x0000ff00) << 8) | (((u) & 0x000000ff) << 24)) ;
DItype
__bswapdi2 (DItype u)
return ((((u) & 0xff00000000000000ull) >> 56)
| (((u) & 0x00ff000000000000ull) >> 40)
| (((u) & 0x0000ff0000000000ull) >> 24)
| (((u) & 0x000000ff00000000ull) >> 8)
| (((u) & 0x00000000ff000000ull) << 8)
| (((u) & 0x0000000000ff0000ull) << 24)
| (((u) & 0x000000000000ff00ull) << 40)
| (((u) & 0x00000000000000ffull) << 56)) ;
While the 32-bit version compiles to a reasonable-looking shift/mask/or job, the 64-bit one is a real WTF. Brace yourselves :
push r4, r5, r6, r7, r8, r9, sl, fp mov r5, #0 mov r6, #65280 ; 0xff00 sub sp, sp, #40 ; 0x28 and r7, r0, r5 and r8, r1, r6 str r7, [sp, #8] str r8, [sp, #12] mov r9, #0 mov r4, r1 and r5, r0, r9 mov sl, #255 ; 0xff ldr r9, [sp, #8] and r6, r4, sl mov ip, #16711680 ; 0xff0000 str r5, [sp, #16] str r6, [sp, #20] lsl r2, r0, #24 and ip, ip, r1 lsr r7, r4, #24 mov r1, #0 lsr r5, r9, #24 mov sl, #0 mov r9, #-16777216 ; 0xff000000 and fp, r0, r9 lsr r6, ip, #8 orr r9, r7, r1 and ip, r4, sl orr sl, r1, r2 str r6, [sp] str r9, [sp, #32] str sl, [sp, #36] ; 0x24 add r8, sp, #32 ldm r8, r7, r8 str r1, [sp, #4] ldm sp, r9, sl orr r7, r7, r9 orr r8, r8, sl str r7, [sp, #32] str r8, [sp, #36] ; 0x24 mov r3, r0 mov r7, #16711680 ; 0xff0000 mov r8, #0 and r9, r3, r7 and sl, r4, r8 ldr r0, [sp, #16] str fp, [sp, #24] str ip, [sp, #28] stm sp, r9, sl ldr r7, [sp, #20] ldr sl, [sp, #12] ldr fp, [sp, #12] ldr r8, [sp, #28] lsr r0, r0, #8 orr r7, r0, r7, lsl #24 lsr r6, sl, #24 orr r5, r5, fp, lsl #8 lsl sl, r8, #8 mov fp, r7 add r8, sp, #32 ldm r8, r7, r8 orr r6, r6, r8 ldr r8, [sp, #20] ldr r0, [sp, #24] orr r5, r5, r7 lsr r8, r8, #8 orr sl, sl, r0, lsr #24 mov ip, r8 ldr r0, [sp, #4] orr fp, fp, r5 ldr r5, [sp, #24] orr ip, ip, r6 ldr r6, [sp] lsl r9, r5, #8 lsl r8, r0, #24 orr fp, fp, r9 lsl r3, r3, #8 orr r8, r8, r6, lsr #8 orr ip, ip, sl lsl r7, r6, #24 and r5, r3, #16711680 ; 0xff0000 orr r7, r7, fp orr r8, r8, ip orr r4, r1, r7 orr r5, r5, r8 mov r9, r6 mov r1, r5 mov r0, r4 add sp, sp, #40 ; 0x28 pop r4, r5, r6, r7, r8, r9, sl, fp bx lr
That’s right, 91 instructions to move 8 bytes around a bit. GCC definitely has a problem with 64-bit numbers. It is perhaps worth noting that the
bswap_64
macro in glibc splits the 64-bit value into 32-bit halves which are then reversed independently, thus side-stepping this weakness of gcc.As a side note, ARM RVCT (armcc) compiles those functions perfectly into one and two
REV
instructions, respectively.AVR32
There is not much to report here. The latest gcc version available is 4.2.4, which doesn’t appear to have the bswap functions. The other three are handled nicely, even using a bit-reverse for
__builtin_ctz
.MIPS / MIPS64
The situation MIPS is similar to ARM. Both bswap builtins result in external libgcc calls, the rest giving sensible code.
PowerPC
I scarcely believe my eyes, but this one is actually not bad. The PowerPC has no byte-reversal instructions, yet someone seems to have taken the time to teach gcc a good instruction sequence for this operation. The PowerPC does have some powerful rotate-and-mask instructions which come in handy here. First the 32-bit version :
rotlwi r0,r3,8 rlwimi r0,r3,24,0,7 rlwimi r0,r3,24,16,23 mr r3,r0 blr
The 64-bit byte-reversal simply applies the above code on each half of the value :
rotlwi r0,r3,8 rlwimi r0,r3,24,0,7 rlwimi r0,r3,24,16,23 rotlwi r3,r4,8 rlwimi r3,r4,24,0,7 rlwimi r3,r4,24,16,23 mr r4,r0 blr
Although I haven’t analysed that code carefully, it looks pretty good.
PowerPC64
Doing 64-bit operations is easier on a 64-bit CPU, right ? For you and me perhaps, but not for gcc. Here
__builtin_bswap64
gives us the now familiar__bswapdi2
call, and while not as bad as the ARM version, it is not pretty :rldicr r0,r3,8,55 rldicr r10,r3,56,7 rldicr r0,r0,56,15 rldicl r11,r3,8,56 rldicr r9,r3,16,47 or r11,r10,r11 rldicr r9,r9,48,23 rldicl r10,r0,24,40 rldicr r0,r3,24,39 or r11,r11,r10 rldicl r9,r9,40,24 rldicr r0,r0,40,31 or r9,r11,r9 rlwinm r10,r3,0,0,7 rldicl r0,r0,56,8 or r0,r9,r0 rldicr r10,r10,8,55 rlwinm r11,r3,0,8,15 or r0,r0,r10 rldicr r11,r11,24,39 rlwinm r3,r3,0,16,23 or r0,r0,r11 rldicr r3,r3,40,23 or r3,r0,r3 blr
That is 6 times longer than the (presumably) hand-written 32-bit version.
x86 / x86_64
As one might expect, results on x86 are good. All the tested functions use the available special instructions. One word of caution though : the bit-counting instructions are very slow on some implementations, specifically the Atom, AMD chips, and the notoriously slow Pentium4E.
Conclusion
In conclusion, I would say gcc builtins can be useful to avoid fragile inline assembler. Before using them, however, one should make sure they are not in fact harmful on the required targets. Not even those builtins mapping directly to CPU instructions can be trusted.
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Using ffmpeg to convert mp3 to mp4 - how to draw filename on generated video ?
22 mai 2020, par akourisUsing trial and error I am using the following script on an OSX, to bulk convert a whole folder full of mp3 files, to mp4, by looping a specific video file :



for i in *.mp3; do /usr/local/bin/ffmpeg -stream_loop -1 -i /path_to_filename.mp4 -c copy -v 0 -f nut - | /usr/local/bin/ffmpeg -thread_queue_size 10K -i - -i "$i" -c copy -map 0:v -map 1:a -shortest "$(basename "$i" )".mp4 ; done; for f in *.mp3.mp4; do mv -v "$f" "${f/.mp3.mp4/.mp4}"; done




How can I also print/add/burn the mp3 filename, without the extension (.mp3), as an additional video layer at the bottom of the generated video screen, and with the added difficulty of word wrapping the text if is too long ?


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How to set the value of an arbitrary pixel in ffmpeg ?
14 mai 2017, par NebI want to modify the rgb value of each pixel inside ffmpeg.
I need to implement the following function :
A[x + expr_1][y] = expr_2
where x and y are the current sampled pixel, A is the input frame whose pixel need to be modified and expr_1, expr_2 are two independent expressions.
I tried using the geq filter but it seems there no way to set the value of a pixel other than from that currently sampled. For istance, the function p(x,y) only returns the value of the pixel at the specified location, but doesn’t allow to set a value for that pixel. In other word, ffmpeg seems allowing only something like :
A[x][y] = expr
Is there a way to tell ffmpeg to set the value of a specific pixel ?
Thanks for your time.