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  • Menus personnalisés

    14 novembre 2010, par

    MediaSPIP utilise le plugin Menus pour gérer plusieurs menus configurables pour la navigation.
    Cela permet de laisser aux administrateurs de canaux la possibilité de configurer finement ces menus.
    Menus créés à l’initialisation du site
    Par défaut trois menus sont créés automatiquement à l’initialisation du site : Le menu principal ; Identifiant : barrenav ; Ce menu s’insère en général en haut de la page après le bloc d’entête, son identifiant le rend compatible avec les squelettes basés sur Zpip ; (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

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  • x264 Encoding use x264_picture_clean crash

    5 mai 2017, par Wong Sam

    When I use iphone encoding CMSampleBufferRef To H264, it offen crash at x264_picture_clean I dont’t know how to deal it

    enter image description here

    x264_picture_t* pPic_in;

    here is my init about pPic_in

    pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
    pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));

    x264_picture_init(pPic_out);

    x264_picture_init(pPic_in);
    x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);

    pPic_in->img.i_stride[0] = width;
    pPic_in->img.i_stride[1] = width / 2;
    pPic_in->img.i_stride[2] = width / 2;
    pPic_in->img.i_plane = 3;

    and i set data here

       picture_buf = yuv420_data;
       pPic_in->img.plane[0] = picture_buf;
       pPic_in->img.plane[1] = picture_buf + y_size;
       pPic_in->img.plane[2] = picture_buf + y_size*5/4;

    it looks well , when i run it on my iphone,but sometimes it will crash at

    x264_picture_clean

    here is more detail abuot pPic_in when crash occer
    enter image description here

    Thank u very much

  • x264 Encoding use x264_picture_clean crash

    5 mai 2017, par Wong Sam

    When I use iphone encoding CMSampleBufferRef To H264, it offen crash at x264_picture_clean I dont’t know how to deal it

    enter image description here

    x264_picture_t* pPic_in;

    here is my init about pPic_in

    pPic_in = (x264_picture_t*)malloc(sizeof(x264_picture_t));
    pPic_out = (x264_picture_t*)malloc(sizeof(x264_picture_t));

    x264_picture_init(pPic_out);

    x264_picture_init(pPic_in);
    x264_picture_alloc(pPic_in, csp, pParam->i_width, pParam->i_height);

    pPic_in->img.i_stride[0] = width;
    pPic_in->img.i_stride[1] = width / 2;
    pPic_in->img.i_stride[2] = width / 2;
    pPic_in->img.i_plane = 3;

    and i set data here

       picture_buf = yuv420_data;
       pPic_in->img.plane[0] = picture_buf;
       pPic_in->img.plane[1] = picture_buf + y_size;
       pPic_in->img.plane[2] = picture_buf + y_size*5/4;

    it looks well , when i run it on my iphone,but sometimes it will crash at

    x264_picture_clean

    here is more detail abuot pPic_in when crash occer
    enter image description here

    Thank u very much

  • How can I improve the up-time of my coffee pot live stream ?

    26 avril 2017, par tww0003

    Some Background on the Project :

    Like most software developers I depend on coffee to keep me running, and so do my coworkers. I had an old iPhone sitting around, so I decided to pay homage to the first webcam and live stream my office coffee pot.

    The stream has become popular within my company, so I want to make sure it will stay online with as little effort possible on my part. As of right now, it will occasionally go down, and I have to manually get it up and running again.

    My Setup :

    I have nginx set up on a digital ocean server (my nginx.conf is shown below), and downloaded an rtmp streaming app for my iPhone.

    The phone is set to stream to example.com/live/stream and then I use an ffmpeg command to take that stream, strip the audio (the live stream is public and I don’t want coworkers to feel like they have to be careful about what they say), and then make it accessible at rtmp://example.com/live/coffee and example.com/hls/coffee.m3u8.

    Since I’m not too familiar with ffmpeg, I had to google around and find the appropriate command to strip the coffee stream of the audio and I found this :

    ffmpeg -i rtmp://localhost/live/stream -vcodec libx264 -vprofile baseline -acodec aac -strict -2 -f flv -an rtmp://localhost/live/coffee

    Essentially all I know about this command is that the input stream comes from, localhost/live/stream, it strips the audio with -an, and then it outputs to rtmp://localhost/live/coffee.

    I would assume that ffmpeg -i rtmp://localhost/live/stream -an rtmp://localhost/live/coffee would have the same effect, but the page I found the command on was dealing with ffmpeg, and nginx, so I figured the extra parameters were useful.

    What I’ve noticed with this command is that it will error out, taking the live stream down. I wrote a small bash script to rerun the command when it stops, but I don’t think this is the best solution.

    Here is the bash script :

    while true;
    do
           ffmpeg -i rtmp://localhost/live/stream -vcodec libx264 -vprofile baseline -acodec aac -strict -2 -f flv -an rtmp://localhost/live/coffee
           echo 'Something went wrong. Retrying...'
           sleep 1
    done

    I’m curious about 2 things :

    1. What is the best way to strip audio from an rtmp stream ?
    2. What is the proper configuration for nginx to ensure that my rtmp stream will stay up for as long as possible ?

    Since I have close to 0 experience with nginx, ffmpeg, and rtmp streaming any help, or tips would be appreciated.

    Here is my nginx.conf file :

    worker_processes  1;

    events {
       worker_connections  1024;
    }


    http {
       include       mime.types;
       default_type  application/octet-stream;

       sendfile        on;

       keepalive_timeout  65;

       server {
           listen       80;
           server_name  localhost;

           location / {
               root   html;
               index  index.html index.htm;
           }

           error_page   500 502 503 504  /50x.html;
           location = /50x.html {
               root   html;
           }

           location /stat {
                   rtmp_stat all;
                   rtmp_stat_stylesheet stat.xsl;
                   allow 127.0.0.1;
           }
           location /stat.xsl {
                   root html;
           }
           location /hls {
                   root /tmp;
                   add_header Cache-Control no-cache;
           }
           location /dash {
                   root /tmp;
                   add_header Cache-Control no-cache;
                   add_header Access-Control-Allow-Origin *;
           }
       }
    }

    rtmp {

       server {

           listen 1935;
           chunk_size 4000;

           application live {
               live on;

               hls on;
               hls_path /tmp/hls;

               dash on;
               dash_path /tmp/dash;
           }
       }
    }

    edit :
    I’m also running into this same issue : https://trac.ffmpeg.org/ticket/4401