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Autres articles (17)

  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Submit enhancements and plugins

    13 avril 2011

    If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
    You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.

Sur d’autres sites (5015)

  • latency when streaming x264

    18 novembre 2013, par tobsen

    I would like to produce a zerolatency live video stream and play it in VLC player with as little latency as possible.

    This are the settings I currently use :

    x264_param_default_preset( &m_Params, "veryfast", "zerolatency" );

    m_Params.i_threads              =   2;
    m_Params.b_sliced_threads       =   true;
    m_Params.i_width                =   m_SourceWidth;
    m_Params.i_height               =   m_SourceHeight;

    m_Params.b_intra_refresh        =   1;

    m_Params.b_vfr_input            =   true;
    m_Params.i_timebase_num         =   1;
    m_Params.i_timebase_den         =   1000;

    m_Params.i_fps_num              =   1;
    m_Params.i_fps_den              =   60;

    m_Params.rc.i_vbv_max_bitrate   =   512;
    m_Params.rc.i_vbv_buffer_size   =   256;
    m_Params.rc.f_vbv_buffer_init   =   1.1f;

    m_Params.rc.i_rc_method         =   X264_RC_CRF;
    m_Params.rc.f_rf_constant       =   24;
    m_Params.rc.f_rf_constant_max   =   35;

    m_Params.b_annexb               =   0;
    m_Params.b_repeat_headers       =   0;
    m_Params.b_aud                  =   0;

    x264_param_apply_profile( &m_Params, "high" );

    Using those settings, I have the following issues :

    • VLC shows lots of missing frames (see screenshot, "verloren"). I am not sure if this is an issue.
    • If I set a value <200ms for the network stream delay in VLC, VLC renders a few frames and than stops to decode/render frames.
    • If I set a value >= 200ms for the network stream delay in VLC, everything looks good so far but the latency is, obviously, 200ms, which is too high.

    Question :
    Which settings (x264lib and VLC) should I use in order to encode and stream with as little latency as possible ?

    enter image description here

  • Converting mp4 to webm , ogg formats

    24 août 2016, par user2943893

    Currently i need to convert mp4 video to webm and ogg . To convert mp4 to webm i have used "ffmpeg.exe". I am running following code to convert video mp4 to webm.

    [DllImport("User32.dll")]
    public static extern bool SetForegroundWindow(IntPtr hWnd);
    public void mciConvertWavMP3(string fileName, bool waitFlag)
    {

       string savepath = Server.MapPath(fileName);
       string destpath = Server.MapPath(fileName);
       string pworkingDir = Server.MapPath("~/ffmpeg/");

    // string outfile = "-b:a 16 --resample 24 -m j " + savepath + " " + savepath.Replace(".wav", ".mp3") + ""; //--- lame code
     //  string outfile = "-b 192k -i " + savepath + " " + destpath.Replace(".mp4", ".webm");
      // string outfile = "ffmpeg -i " + savepath + " -acodec libvorbis -ac 2 -ab 96k -ar 44100 -b 345k -s 640x360 " + Server.MapPath("output-file.webm");

       string outfile = "ffmpeg -i \"test7.mp4\" -c:v libvpx -crf 10 -b:v 1M -c:a libvorbis \"" + Server.MapPath("output-file.webm") + "\"";
      // string outfile = "ffmpeg -i \""+fileName+"\" -codec:v libvpx -quality good -cpu-used 0 -b:v 600k -qmin 10 -qmax 42 -maxrate 500k -bufsize 1000k -threads 2 -vf scale=-1:480 -an -pass 1 -f webm /dev/null";

       System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo();
       psi.FileName = pworkingDir+"ffmpeg.exe";
       psi.Arguments = outfile;
       psi.UseShellExecute = true;
       psi.CreateNoWindow = false;
       System.Diagnostics.Process p = System.Diagnostics.Process.Start(psi);
       Thread.Sleep(1000);// utput.webm
       if (waitFlag)
       {
           p.WaitForExit();
           // wait for exit of called application
       }
    }

    I kept my project folder in D :/ drive

    When i am running from Command promt its working fine. But when i am running this code its not working fine.

    Formal errors which i am getting are :

    " unable to find a suitable output format for ’ffmpeg’ " kind of errors. SO please can any one help to solve this issue.

    Thank & Regards

  • Extracting audio from video command fails for some videos

    16 juin 2018, par Java Android

    I am using below FFmpeg command for extracting audio from video-

    String[] complexCommand = new String[]"-y","-ss", "" +
    startMs / 1000, "-t", "" + (endMs - startMs) / 1000, "-i",
    inputFileAbsolutePath, "-vn", "-ar", "44100", "-ac", "2", "-b:a",
    "256k", "-f", "mp3", outputFileAbsolutePath
     ;

    It works fine in my device but through analytics I came to know that its failing for many users or for many videos.I failed to understand whats wrong with the command and why its failing many times ?