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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • MediaSPIP Player : les contrôles

    26 mai 2010, par

    Les contrôles à la souris du lecteur
    En plus des actions au click sur les boutons visibles de l’interface du lecteur, il est également possible d’effectuer d’autres actions grâce à la souris : Click : en cliquant sur la vidéo ou sur le logo du son, celui ci se mettra en lecture ou en pause en fonction de son état actuel ; Molette (roulement) : en plaçant la souris sur l’espace utilisé par le média (hover), la molette de la souris n’exerce plus l’effet habituel de scroll de la page, mais diminue ou (...)

Sur d’autres sites (8226)

  • Building FFmpeg.NET .dll

    9 juin 2014, par user2656632

    I need to use some FFmpeg functions in C# (to be precise, in GTK#). So I downloaded wrapper FFmpeg.NET. After that I try to build FFmpeg.NET.2008.sln(reference : I will build dll in Visual Studio 2008, but will use in GTK#), then get the following errors :

    Error 1 error PRJ0019 : A tool returned an error code from "Performing
    Makefile project actions" FFMpeg.NET
    Error 2 The referenced assembly
    "C :\Users\Zhenya\Documents\ffmpegdotnet-94877\bin
    (debug shared)\ffmpeg.net.dll" was not found. If this assembly is
    produced by another one of your projects, please make sure to build
    that project before building this one.

    How to fix these issues ?
    Or how to correctly build this wrapper to get .dll ?

  • I build opencv 3.4 with Gstreamer MSVC 1.16.1, and now imread and VideoCapture not working

    9 mars 2020, par A.k.

    I build OpenCV 3.4 with Gstreamer MSVC 1.16.1, using Cmake and Visual Studio 10.
    I have include bin directory to the system path variable, added all additional include and library to Visual Studio.
    Now when I am trying to read an Image to test if OpenCV is correctly installed it throws an error as :
    OpenCV Error: Assertion failed (size.width>0 && size.height>0) in imshow, file .../opencv/modules/highgui/src/window.cpp
    The code was :

    Mat image1;
    image1 = imread("‪D:\\Capture2.JPG");
    if(! image1.data )                              // Check for invalid input
       {
           cout <<  "Could not open or find the image" << std::endl ;
       }
    imshow("Image",image1);
    cvWaitKey(0);
    return 0;

    Now I tried to play a video using demo code from openCV site :

    // opencv_3.4_test.cpp : Defines the entry point for the console application.
    //

    #include "stdafx.h"

    #include "opencv2/opencv.hpp"
    #include <iostream>

    using namespace std;
    using namespace cv;

    int _tmain(int argc, _TCHAR* argv[])
    {
        // Create a VideoCapture object and open the input file
     // If the input is the web camera, pass 0 instead of the video file name
     VideoCapture cap("‪Wildlife.mp4");

     // Check if camera opened successfully
     if(!cap.isOpened()){
       cout &lt;&lt; "Error opening video stream or file" &lt;&lt; endl;
       return -1;
     }

     while(1){

       Mat frame;
       // Capture frame-by-frame
       cap >> frame;

       // If the frame is empty, break immediately
       if (frame.empty())
         break;

       // Display the resulting frame
       imshow( "Frame", frame );

       // Press  ESC on keyboard to exit
       char c=(char)waitKey(25);
       if(c==27)
         break;
     }

     // When everything done, release the video capture object
     cap.release();

     // Closes all the frames
     destroyAllWindows();

     return 0;
    }
    </iostream>

    The program is building correctly but I am getting following error while running it :

    warning: Error opening file (/build/opencv/modules/videoio/src/cap_ffmpeg_impl.hpp:808)
    warning: ?Wildlife.mp4 (/build/opencv/modules/videoio/src/cap_ffmpeg_impl.hpp:809)
    GStreamer: error opening bin syntax error

    Where can be the error as they both are simplest OpenCV program.

  • How to build FFmpeg.NET .dll ?

    1er mars 2014, par user2656632

    I need to use some FFmpeg functions in C# (to be precise, in GTK#). So I downloaded wrapper FFmpeg.NET. After that I try to build FFMpeg.NET.2008.sln(reference : I will build dll in Visual Studio 2008, but will use in GTK#), then get the following errors :

    Error 1 error PRJ0019 : A tool returned an error code from "Performing
    Makefile project actions" FFMpeg.NET
    Error 2 The referenced assembly
    "C :\Users\Zhenya\Documents\ffmpegdotnet-94877(CLEAR)\bin
    (debug shared)\ffmpeg.net.dll" was not found. If this assembly is
    produced by another one of your projects, please make sure to build
    that project before building this one.

    How to fix these issues ?

    Or how to correctly build this wrapper to get .dll ?

    Thanks !