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  • La file d’attente de SPIPmotion

    28 novembre 2010, par

    Une file d’attente stockée dans la base de donnée
    Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
    Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...)

  • La sauvegarde automatique de canaux SPIP

    1er avril 2010, par

    Dans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
    Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

Sur d’autres sites (7572)

  • Studying A Game Wave Disc

    23 novembre 2010, par Multimedia Mike — Game Hacking

    I picked up a used copy of game called Gemz — a rather flagrant Bejeweled clone — for a game console called Game Wave Family Entertainment System. Heard of it ? Neither had I. But the game media is optical, so I had to get it and study it.



    When mounted in Linux (as UDF), the disc is reported to contain 2.8 GB of data, so it has to be a DVD. 810 MB of that is dedicated to the movies/ directory. Multimedia format ? Just plain, boring MPEG files (very YouTube-friendly— here’s the opening animation). Deeper digging reveals some more subdirectories called movies/ that, combined, occupy the lion’s share of the disc space. Additionally, there are several single-frame .m2v files in a directory called iframes/ which are used to encode things like load screens.



    There are more interesting data files including .zbm files for images and fonts, and .zwf files for audio. I suspect that these stand for zipped bitmap and zipped wave file, respectively. They can’t be directly unzipped with ’gunzip’. Some of the numbers at the start of some files lead me to believe they can be easily decompressed with standard zlib facilities.

    Based on the binary files on the Gemz disc, I couldn’t find any data on what CPU this system might use. A little Googling led me to this page at the Video Game Console Library which pegs the brain as a Mediamatics 6811. Some searching for that leads me to a long-discontinued line of hardware from National Semiconductor.

    The Console Library page also mentions that the games were developed using the Lua programming language. Indeed, there are many Lua-related strings in the game’s binaries (’zlib’ also makes an appearance).

  • Core : Fix TypeError in `showLabel` when using `groups` settings

    2 février 2016, par Arkni
    Core : Fix TypeError in `showLabel` when using `groups` settings
    

    The `this` inside `$.each()` refers to the current value of the
    `Objcet|Array` we iterate over, not the plugin instance.

    Ref jzaefferer/jquery-validation/pull/1614#discussion_r51156526

    Closes #1700.

  • Can VLC's method for estimating the duration of a video be reproduced by the means of ffmpeg ?

    28 février, par archie

    This may seem to duplicate previous questions but it does not, as far as I can tell.

    


    I have a bash script for indexing images and videos to a thumbnails database. A user of my script complained that some videos of hers are skipped over with an error message "corrupted metadata" even though VLC can play them smoothly. These are about 10 videos out of some 15 thousand, but I'd like to solve the problem.

    


    I will focus on a single video from the bunch. File name : "Paper_and_discussion_M492.mkv", actual duration 02:03:47 (hh:mm:ss). The duration and bitrate fields in the video metadata are missing.

    


    ffmpeg  -hide_banner -i "Paper_and_discussion_M492.mkv" 2> ffmpeg_data.txt


    


    gives the following output :

    


      Input #0, matroska,webm, from 'Paper_and_discussion_M492.mkv':
  Metadata:
    COMPATIBLE_BRANDS: isomiso2avc1mp41
    MAJOR_BRAND     : isom
    MINOR_VERSION   : 512
    ENCODER         : Lavf58.76.100
  Duration: N/A, start: 0.000000, bitrate: N/A
  Stream #0:0: Video: hevc (Main), yuv420p(tv, progressive), 854x480 [SAR 1280:1281 DAR 16:9], 24 fps, 24 tbr, 1k tbn, 24 tbc (default)
    Metadata:
      HANDLER_NAME    : VideoHandler
      VENDOR_ID       : [0][0][0][0]
      ENCODER         : Lavc58.134.100 libx265
  Stream #0:1: Audio: vorbis, 44100 Hz, stereo, fltp (default)
    Metadata:
      HANDLER_NAME    : SoundHandler
      VENDOR_ID       : [0][0][0][0]
      ENCODER         : Lavc58.134.100 libvorbis
At least one output file must be specified


    


    Therefore, as expected,

    


    ffprobe -i <file> -show_entries format=duration -v quiet -of csv="p=0"&#xA;</file>

    &#xA;

    returns "N/A".

    &#xA;

    Decoding the whole file does work :

    &#xA;

    ffprobe -show_entries stream=r_frame_rate,nb_read_frames -select_streams v -count_frames -of compact=p=0:nk=1 -v 0 "Paper_and_discussion_M492.mkv"&#xA;

    &#xA;

    but it obviously takes a lot of time, especially for a > 2 hours video.

    &#xA;

    The "faster answer" proposed by LSerni in https://superuser.com/questions/1179000/ffmpeg-get-duration-of-video-file-without-meta-data should give an estimate of duration based on bitrate ; but bitrate is also "N/A" in the incriminated file(s). Their command-line solution based on ffmpeg ends with an error "division by zero".

    &#xA;

    However, if I open the file with VLC, it plays ok and VLC immediately shows the duration of the file as 02:03:47. I have checked that duration is precise. Search and jump are also very fast : if I skip 1 hr, playback promptly resumes at the right time.

    &#xA;

    So, a doubt is gnawing at me : How does VLC succeed where I consistently fail ? It must have a way for recovering data that I might also be able to use to produce a correct estimate of duration.

    &#xA;

    My question is : is it possible to reproduce VLC's method (or equivalent) by means of ffmpeg ?

    &#xA;