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  • Mise à jour de la version 0.1 vers 0.2

    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

Sur d’autres sites (11419)

  • Museum of Multimedia Software, Part 4

    20 août 2010, par Multimedia Mike — Software Museum

    This is the last part of the series, at least until some more multimedia software shows up at my favorite thrift shop or the other boneyards I scavenge.

    Miscellaneous Multimedia Programs
    This set includes the titles Matinee FMV Screensaver, MetaCreations Painter Classic, and Multimedia JumpStart. The second one is likely a creation program. I have no idea what the third one is, while the first title gives me chills just thinking about the implications.



    Miscellaneous Creativity Software
    Magic Theatre and Microsoft Home : Creative Writer. I think I loaded up the former once to find a very basic animation program. The latter isn’t necessarily multimedia-related but certainly classifies as creative software. It also reminds me of the ad I once spied in Entertainment Weekly magazine during the mid-1990s for a Microsoft music history CD-ROM. MS branched out into all kinds of niches.



    More Multimedia Creativity Software
    VideoCraft and U-Create Games & Animation. I wager these would be fun to play around with if I had the time.



    Showcase CD-ROMs
    "What Can You Make ? Showcase 7" from Macromedia and Microsoft Multimedia Pack 10.



    Basic Multimedia Software Discs
    As a multimedia nerd, these Apple QuickTime and Microsoft Video for Windows discs make me sentimental.



    Real Software Collection
    Grit your teeth and gaze upon CD-ROM distributions of Real’s software. There is a RealAudio disc back from when Real still called themselves Progressive Networks. "Everything you need to hear the web roar !"



    Clips
    And a few multimedia clip CD-ROMs, along with a disc that promises to test and tune your MPC setup.



    Wrap-Up
    I would be remiss if I neglected to mention a few more pieces of multimedia creation software in my collection. First, there’s the Barbie Storymaker. I actually gave that one a go, as you can tragically see from that link. Further, the Taco Bell fast food restaurant chain ran, as one of their many kids meal promotions, a series of 4 simple Comics Constructor CD-ROMs. I played briefly with it here and again during an exploration of XML data formats and the parsing thereof (which the software uses).

  • How to set FFmpeg overly text opacity / transparent ?

    28 novembre 2022, par ujjally

    I want to add overly text into video with custom opacity or transparent like 50% 80%

    


    ffmpeg -i video.mp4 -vf drawtext="fontfile='C\:/Users/BRIGHT/AppData/Local/Microsoft/WINDOWS/fonts/RacingSansOne-Regular.ttf':text='YouTube.com':fontsize=h/15:fontcolor=yellow@0.5:bordercolor=white:borderw=1:y=(h-text_h*24):x=(mod(-0.5*n\,w+tw)-tw)" -codec:a copy output.mp4


    


  • How do I redirect the output of SpeechSynthesizer to a Process of ffmpeg

    27 septembre 2020, par TheOneAndOnlyMrX

    I am trying to have a SpeechSynthesizer generate some audio data, pipe it into a Process of FFmpeg, and have FFmpeg save the data to a file (output.wav). Eventually, the audio data will be used for something else, which is why I am using FFmpeg.

    


    using (MemoryStream voiceStream = new MemoryStream())
        using (Process ffmpeg = new Process())
        {
            SpeechSynthesizer synth = new SpeechSynthesizer();

            int samplesPerSecond = 48000;
            int bitsPerSample = 8;
            int channelCount = 2;
            int averageBytesPerSecond = samplesPerSecond * (bitsPerSample / 8) * channelCount;
            int blockalign = (bitsPerSample / 8) * channelCount;
            byte[] formatSpecificData = new byte[0];

            synth.SetOutputToAudioStream(
                voiceStream,
                new System.Speech.AudioFormat.SpeechAudioFormatInfo(
                    System.Speech.AudioFormat.EncodingFormat.Pcm,
                    samplesPerSecond,
                    bitsPerSample,
                    channelCount,
                    averageBytesPerSecond,
                    blockalign,
                    formatSpecificData
                    )
                );

            synth.Speak("Hello there");

            synth.SetOutputToNull();

            ffmpeg.StartInfo = new ProcessStartInfo
            {
                FileName = "ffmpeg",
                Arguments = $"-y -f u8 -ac 2 -ar 48000 -i pipe:0 out.wav",
                UseShellExecute = false,
                RedirectStandardOutput = true,
                RedirectStandardInput = true
            };

            ffmpeg.Start();

            using (Stream ffmpegIn = ffmpeg.StandardInput.BaseStream)
            {
                voiceStream.CopyTo(ffmpegIn);
                
                ffmpegIn.FlushAsync();
            }
        }


    


    When running the program, FFmpeg said that the input stream contains no data, and returns an empty file.
I believe that I do not interface properly with the Process object, however, the problem might also be my incorrect specification of the audio stream, since I do not know much about audio.