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Autres articles (111)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

Sur d’autres sites (11573)

  • Announcement : Piwik to focus on Reliability, Performance and Security

    7 octobre 2014, par Matthieu Aubry — About, Community

    To our valued team and community,

    Well, we have moved fast and achieved so much during the past few months. Relentlessly releasing major version after major version… We got a lot done including several major new features !

    The speed of adding new features was a great showcase of how agile our small teams and the larger community are. And I’m so proud to see automated testing becoming common practice among everyone hacking on Piwik !

    For the next few months until the new year we will focus on making what we have better. We will fix those rare but longstanding critical bugs, and aim to solve all Major issues and other must-have performance and general improvements. The core team and Piwik PRO will have the vision of making the existing Piwik and all plugins very stable and risk free. This includes edge cases, general bugs but also specific performance issues for high traffic or issues with edge case data payloads.

    We’ll be more pro-active and take Piwik platform to the next level of Performance, Security, Privacy & Reliability ! We will prove to the world that Free/Libre Web software can be of the highest standard of quality. By focusing on quality we will make Piwik even easier to maintain and improve in the future. We are building the best open platform that will let every user liberate their data and keep full control of it.

    If you have any feedback or questions get in touch or let’s continue the discussion in the forum.

    Thank you for your trust and for liberating your data with Piwik,

    Matthieu Aubry
    Piwik founder

    More information

    This is an amazing testament of the power of free/libre software and yet we think this is just the beginning. We hope more developers will join and contribute to the Piwik project !

  • Started Programming Young

    6 septembre 2011, par Multimedia Mike — Programming

    I have some of the strangest memories of my struggles to jump into computer programming.

    Back To BASIC
    I remember doing some Logo programming on Apple II computers at school in 5th grade (1987 timeframe). But that was mostly driving turtle graphics. Then I remember doing some TRS-80 BASIC in 7th grade, circa 1989. Emboldened by what very little I had learned in perhaps the week or 2 we took in a science class to do this, I tried a little GW-BASIC on my family’s “IBM-PC compatible” computer (they were still called that back then). I still remember what my first program consisted of. Even back then I was interested in manipulating graphics and color on a computer screen. Thus :

    10 color 1
    20 print "This is color 1"
    30 color 2
    40 print "This is color 2"
    ...
    

    And so on through 15 colors. Hey, it did the job– it demonstrated the 15 different colors you could set in text mode.

    What’s FOR For ?
    That 7th grade computer unit in science class wasn’t very thick on computer science details. I recall working with a lab partner to transcribe code listings into a computer (and also saving my work to a storage cassette). We also developed form processing programs that would print instructions to input text followed by an “INPUT I$” statement to obtain the user’s output.

    I remember there was some situation where we needed a brief delay between input and printing. The teacher told us to use a construct of the form :

    10 FOR I = 1 TO 20000
    20 NEXT I
    

    We had to calibrate the number based on our empirical assessment of how long it lasted but I recall that the number couldn’t be much higher than about 32000, for reasons that would become clearer much later.

    Imagine my confusion when I would read and try to comprehend BASIC program code I would find in magazines. I would of course see that FOR..NEXT construct all over the place but obviously not in the context of introducing deliberate execution delays. Indeed, my understanding of one of the fundamental building blocks of computer programming — iteration — was completely skewed because of this early lesson.

    Refactoring
    Somewhere along the line, I figured out that the FOR..NEXT could be used to do the same thing a bunch of times, possibly with different values. A few years after I had written that color program, I found it again and realized that I could write it as :

    10 for I = 1 to 15
    20 color I
    30 print I
    40 next I
    

    It still took me a few more years to sort out the meaning of WHILE..WEND, though.

  • How to tell ffmpeg to encode only the latest frames from input pipe (live streaming) ?

    12 mars 2018, par Valdir

    Similar question on another language : How to get the latest frames in ffmpeg, not the next frame

    Well, basically I receive a vp8 webm chunks through sockets and send it to ffmpeg stdin. My problem is that when the network slows down or temporarily stops, ffmpeg output freezes until the expected chunks arrives. When that happens I can see the output "as expected".

    The real problem is that for every glitch, ffmpeg starts to transcoding from the point it stopped, so let’s say I’m streaming my webcam and at 01:01 I have a network glitch. My chunks are still sent from browser, but never received. At this point the video live streaming (on client’s browser) is at let’s say 01:10, and after the network starts to work as expected, ffmpeg starts receiving all chunks at once since 01:01 and encodes it from that point.

    What I want is ffmpeg to encode only the latest chunks in order to keep in sync with the original video being broadcasted. So I want it to discard that part that lagged.

    It seems like the original problem comes from the socket connection, which sends packets in order and can delay depending on the connection.