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Autres articles (112)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
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FFMPEG scaling video disable viewing it while process is not ended, for video transcoding on the fly
5 juillet 2022, par Lucas FGood day all,


I'm working on a video player with 1080p original video files, and I would like to change their resolution on the fly :


Actually I host all my original video files under a web mp4 1080p format, and I would like to be able to offer 720p, 480p, etc ... qualities.


So I started to look for tutorials about video transcoding on the fly and I found the FFMPEG tool.


I'm actually using the following command to scale videos - to 720p for e.g. :


ffmpeg -i input.mp4 -vf scale=-1:720 output.mp4



The problem is, once FFMPEG starts scaling it, I have to wait the end of the process before being able to play the video. Do you know if there is any parameter for this command to allow playing the video while it's under scaling ?


Or any workaround that can help me doing this ?


Thank you in advance for your help !


EDIT


Now I found how to access readable content while transcoding (by transcoding to fragmented MP4) :


ffmpeg -i input.mp4 -vf scale=-2:720 -movflags +frag_keyframe+separate_moof+omit_tfhd_offset+empty_moov output.mp4



But my problem is when opening the video it comes as an "ended" video of the current transcoded data.


So if video lasts 1min and is half transcoded, I'll see only 30s, it will not load more data, once the rest is transcoded.


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Aforge.NET Video Size Decreases When Writing Back Frames to the Video
23 août 2016, par Irfan Babartry { VideoFileReader reader = new VideoFileReader();
VideoFileWriter wrt = new VideoFileWriter();
tot = reader.FrameCount;
wrt.Open("outvid.mp4",reader.Width,reader.Height,reader.FrameRate,VideoCodec.MPEG4);
Bitmap videoFrame = null;
for (int i = 1; i <= tot; i++)
{
videoFrame = reader.ReadVideoFrame();
wrt.WriteVideoFrame(videoFrame );
videoFrame .Dispose();
}
wrt.Close();
reader.Close();
}
}
catch (Exception exc)
{
MessageBox.Show( exc.ToString());
}after writing back the video size and resolution also decrease, what shoud i do to make perfect frame writing back into the video ?
Actually I am reading frame by frame from one video and writing that video frame in another video without any modification,Please suggest me solutions -
After video codec copy to mp4 format with ffmpeg,new video has no screen and has just audio
19 juin 2018, par parsaI have an issue.sometimes when I convert video to mp4 with codec copy,my created video in chrome just has audio and it’s display a black screen, and in another browsers like firefox and internet explorer video doesn’t play.
but I check this created video on my server and video displays.
And here is my code in belowffmpeg -i -f mp4 -s 123.mov -codec copy 123.mp4
The Output Of ffprobe 123.mp4 is :
Metadata:major_brand:isom
minor_version :512
compatible_brands:isomiso2mp41
encoder:Lavf57.31.100
Duration: 00:26:58.97, start: 0.000000, bitrate: 1334 kb/s
Stream #0:0(und): Video: mpeg4 (Advanced Simple Profile) (mp4v / 0x7634706D)
,yuv420p, 640x480 [SAR 1:1 DAR 4:3],1200 kb/s, 29.97 fps,29.97 tbr, 30k tbn,29.97 tbc (default)
Metadata:handler_name: VideoHandler
Stream #0:1(und): Audio: mp3 (mp4a / 0x6134706D), 44100 Hz, stereo, s16p, 12
7 kb/s (default)
Metadata:handler_name: SoundHandler