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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (8960)
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Scrolling Effect of an Image using FFmpeg [closed]
5 juin, par neeebzzI want to create an mp4 video of 40 seconds where an image just floats from top to bottom and vice versa.


I am using the following ffmpeg command :


ffmpeg 
 -loop 1 
 -t 40 
 -i ./input.jpg 
 -filter_complex [0]scale=800:-1[s0];[s0]crop=h=450:w=800:x=0:y=(ih-450)*(3*pow(t/40.241\,2) - 2*pow(t/40\,3))[s1];[s1]scale=800:400[s2] 
 -map [s2] 
 -pix_fmt yuv420p 
 -preset medium 
 -r 30 
 -vcodec libx264 
 ./output.mp4 -y



The animation is working as expected however the motion is very jerky. How can I smooth it out ?


Ffmpeg version :


ffmpeg version 5.1.6-0+deb12u1 Copyright (c) 2000-2024 the FFmpeg developers



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How to send a camera capture frame to YouTube streaming using ffmpeg
2 mars 2024, par 유혜진import subprocess 
import cv2

# YouTube streaming settings
YOUTUBE_URL = "rtmp://a.rtmp.youtube.com/live2/"
KEY = "..."

# OpenCV camera setup
cap = cv2.VideoCapture(0)
cap.set(cv2.CAP_PROP_FRAME_WIDTH, 640)
cap.set(cv2.CAP_PROP_FRAME_HEIGHT, 480)

# FFmpeg command for streaming
command = [r"C:\utility\ffmpeg\ffmpeg-2024-02-22-git-76b2bb96b4-full_build\ffmpeg-2024-02-22-git-76b2bb96b4-full_build\bin\ffmpeg.exe",
 '-f', 'rawvideo',
 '-pix_fmt', 'bgr24',
 '-s', '640x480',
 '-i', '-',
 '-ar', '44100',
 '-ac', '2',
 '-acodec', 'pcm_s16le',
 '-f', 's16le',
 '-ac', '2',
 '-i', 'NUL', 
 '-acodec', 'aac',
 '-ab', '128k',
 '-strict', 'experimental',
 '-vcodec', 'h264',
 '-pix_fmt', 'yuv420p',
 '-g', '50',
 '-vb', '1000k',
 '-profile:v', 'baseline',
 '-preset', 'ultrafast',
 '-r', '30',
 '-f', 'flv', 
 f"{YOUTUBE_URL}/{KEY}",]

# Open a subprocess with FFmpeg
pipe = subprocess.Popen(command, stdin=subprocess.PIPE)

while True:
 # Read a frame from the camera
 ret, frame = cap.read()
 if not ret:
 break

 # Display the frame
 cv2.imshow('Frame', frame)
 cv2.waitKey(1) # Wait for 1ms

 # Send the frame through the pipe for streaming
 pipe.stdin.write(frame.tobytes())

 # Check for 'q' key press to stop streaming
 if cv2.waitKey(1) & 0xFF == ord('q'):
 break

# Release resources
cap.release()
cv2.destroyAllWindows()



I'm trying to implement capturing the camera screen using opencv and transmitting this frame to the YouTube streaming broadcast via ffmpeg. YouTube streaming does start when I run this code. However, it appears to be a black screen, not a camera screen. I don't see what the problem is.


I didn't even start streaming at first, but I changed the command option to various things, and when I ran the code, I succeeded in starting streaming. There are many references to transmitting mp4, but there are not many references to transmitting real-time capture. I'm going to process the camera screen using opencv and then send it to streaming. I don't know what the problem is. Please help me.


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Unable find an ffmpeg binary for your Android system
22 juillet 2024, par Ayush ThakurWorking on a project where I need to use FFmpeg library in Kotlin to work on some audio files. However I'm unable to initialize the ffmpeg library itself.


this is the error I'm getting


Could not find an ffmpeg binary for your Android system. Did you forget calling: 'new AndroidFFMPEGLocator(this);' ?
2024-07-22 18:48:33.910 11800-11800 PipeDecoder com.example.sangeet E Tried to unpack a statically compiled ffmpeg binary for your architecture to: /data/user/0/com.example.sangeet/cache/ffmpeg
2024-07-22 18:48:33.923 11800-11800 AndroidRuntime com.example.sangeet E FATAL EXCEPTION: main (Ask Gemini)
 Process: com.example.sangeet, PID: 11800
 java.lang.Error: Decoding via a pipe will not work: Could not find an ffmpeg binary for your system



@HiltAndroidApp
class Sangeet: Application(){
 override fun onCreate() {
 super.onCreate()
 provideFirebaseApp(this)
 FFmpegKitConfig.setLogLevel(Level.AV_LOG_INFO)
 FFmpegKitConfig.enableLogCallback { Log.d("ffmpeg",it.message) }
 initializeFFmpegKit()
 }
 private fun initializeFFmpegKit() {
 // This method should be sufficient to ensure FFmpegKit is ready to use
 val ffmpegSession = FFmpegKit.execute("ffmpeg -version")
 if (ReturnCode.isSuccess(ffmpegSession.returnCode)) {
 Log.d("FFmpeg", "FFmpeg is ready to use.")
 } else {
 Log.e("FFmpeg", "Failed to initialize FFmpeg: ${ffmpegSession.failStackTrace}")
 initializeFFmpegBinary()
 }
 }
 private fun initializeFFmpegBinary() {
 val ffmpegBinaryPath = filesDir.absolutePath + "/ffmpeg"
 val binaryFile = File(ffmpegBinaryPath)
 if (!binaryFile.exists()) {
 Log.e("FFmpeg", "FFmpeg binary not found at $ffmpegBinaryPath")
 // Copy or download the FFmpeg binary to this path
 } else {
 Log.d("FFmpeg", "FFmpeg binary found at $ffmpegBinaryPath")
 }
 }
}



Tried using AndroidFFMPEGLocator(this) ; as suggested by the compiler in my code but unknown reference error is coming for the above line of code.


Also tried using FFmpegKit.init(this) function but init is also not being recognised by the compiler