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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (89)
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Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
Configuration spécifique pour PHP5
4 février 2011, parPHP5 est obligatoire, vous pouvez l’installer en suivant ce tutoriel spécifique.
Il est recommandé dans un premier temps de désactiver le safe_mode, cependant, s’il est correctement configuré et que les binaires nécessaires sont accessibles, MediaSPIP devrait fonctionner correctement avec le safe_mode activé.
Modules spécifiques
Il est nécessaire d’installer certains modules PHP spécifiques, via le gestionnaire de paquet de votre distribution ou manuellement : php5-mysql pour la connectivité avec la (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
Sur d’autres sites (9640)
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using node-fluent-ffmpeg to transcode with ffmpeg on windows not working
25 juillet 2015, par jansmolders86I’m trying to use the module node-fluent-ffmpeg (https://github.com/schaermu/node-fluent-ffmpeg) to transcode and stream a videofile. Since I’m on a Windows machine, I first downloaded FFMpeg from the official site (http://ffmpeg.zeranoe.com/builds/). Then I extracted the files in the folder C :/FFmpeg and added the path to the system path (to the bin folder to be precise). I checked if FFmpeg worked by typing in the command prompt : ffmpeg -version. And it gave a successful response.
After that I went ahead and copied/altered the following code from the module (https://github.com/schaermu/node-fluent-ffmpeg/blob/master/examples/express-stream.js) :
app.get('/video/:filename', function(req, res) {
res.contentType('avi');
console.log('Setting up stream')
var stream = 'c:/temp/' + req.params.filename
var proc = new ffmpeg({ source: configfileResults.moviepath + req.params.filename, nolog: true, timeout: 120, })
.usingPreset('divx')
.withAspect('4:3')
.withSize('640x480')
.writeToStream(res, function(retcode, error){
if (!error){
console.log('file has been converted succesfully',retcode);
}else{
console.log('file conversion error',error);
}
});
});I’ve properly setup the client with flowplayer and tried to get it running but
nothing happens. I checked the console and it said :file conversion error timeout
After that I increased the timeout but somehow, It only starts when I reload the page. But of course immediately stops because of the page reload. Do I need to make a separate node server just for the transcoding of files ? Or is there some sort of event I need to trigger ?
I’m probably missing something simple but I can’t seem to get it to work.
Hopefully someone can point out what I’ve missed.Thanks
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Running ffmpeg.exe through windows service fails to complete while dealing with large files
28 avril 2013, par HarunI am using ffmpeg.exe to convert video files to flv format. For that purpose i use a windows service to run the conversion process in background. While trying to convert large files(i experienced it when the file size is >14MB) through windows service it gets stuck at the line which starts the process(ie,
process.start();
).But when i tried to execute ffmpeg.exe directly from command prompt it worked with out any problems.
My code in windows service is as follows :
private Thread WorkerThread;
protected override void OnStart(string[] args)
{
WorkerThread = new Thread(new ThreadStart(StartHandlingVideo));
WorkerThread.Start();
}
protected override void OnStop()
{
WorkerThread.Abort();
}
private void StartHandlingVideo()
{
FilArgs = string.Format("-i {0} -ar 22050 -qscale 1 {1}", InputFile, OutputFile);
Process proc;
proc = new Process();
try
{
proc.StartInfo.FileName = spath + "\\ffmpeg\\ffmpeg.exe";
proc.StartInfo.Arguments = FilArgs;
proc.StartInfo.UseShellExecute = false;
proc.StartInfo.CreateNoWindow = false;
proc.StartInfo.RedirectStandardOutput = true;
proc.StartInfo.RedirectStandardError = true;
eventLog1.WriteEntry("Going to start process of convertion");
proc.Start();
string StdOutVideo = proc.StandardOutput.ReadToEnd();
string StdErrVideo = proc.StandardError.ReadToEnd();
eventLog1.WriteEntry("Convertion Successful");
eventLog1.WriteEntry(StdErrVideo);
}
catch (Exception ex)
{
eventLog1.WriteEntry("Convertion Failed");
eventLog1.WriteEntry(ex.ToString());
}
finally
{
proc.WaitForExit();
proc.Close();
}How can I get rid of this situation.
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Shell out to FFMPEG from Windows Service sometimes hangs
17 avril 2013, par Jake StevensonWe have a windows service which runs on multiple machines, waiting for MSMQ messages telling it to convert various files for us. Sometimes the files are video files and we shell out an ffmpeg process to do the conversion and wait for the process to complete or error before moving on. And on some occasions, that ffmpeg process appears to "hang" and we have to RDP to the machine as an admin and manually kill it off using task manager before it can continue to accept new messages. This hung ffmpeg process will stay that way indefinitely, I've waited several days on some occasions. The services all run under a special account.
The conversion process involves multiple steps— First copying the file locally, then running ffmpeg to convert, then running mp4box for "hinting", then another ffmpeg for a thumbnail. When it hangs, it is always on the first ffmpeg portion. Killing the ffmpeg process causes that code to receive an error and allows it to handle things normally from there.
Here is the code for that first FFMPEG process. As you can see, we've tried several things to detect a hung process :
public class FFMPEGEncoder : IEncoder
{
[DllImport("kernel32.dll", SetLastError = true)]
static extern int SetErrorMode(int wMode);
private ILogger _logger = NullLogger.Instance;
public ILogger Logger
{
get { return _logger; }
set { _logger = value; }
}
private static readonly string ffmpeg = System.IO.Path.Combine(ConfigurationManager.AppSettings["FFMPEG_Dir"], "ffmpeg.exe");
private const string ffmpegArgs =
"-r 30000/1001 -b 200k -bt 240k -vcodec libx264 -coder 0 -bf 0 -flags2 -wpred-dct8x8 -level 13 -maxrate 768k -acodec libfaac -ac 2 -ar 48000 -ab 192k -s 480x320 -async 1";
public EncoderResult EncodeTheFile(string originalFile)
{
var newFileName =
VideoFileNameHelper.GetVideoFileName(originalFile);
Logger.Debug("Encoding {0} to {1} with ffmpeg", originalFile, newFileName);
RunEncoding(originalFile, newFileName);
return new EncoderResult { Filename = newFileName };
}
private void RunEncoding(string originalFile, string newFileName)
{
var process = new System.Diagnostics.Process
{
StartInfo =
{
CreateNoWindow = true,
WorkingDirectory = ConfigurationManager.AppSettings["FFMPEG_Dir"],
UseShellExecute = false,
FileName = ffmpeg,
Arguments = "-i \"" + originalFile + "\" " + ffmpegArgs + " \"" + newFileName + "\"",
RedirectStandardOutput = false,
RedirectStandardError = true
}
};
Logger.Debug("Launching ffmpeg with the following arguments:");
Logger.Debug(process.StartInfo.Arguments);
int oldMode = SetErrorMode(3);
var startTime = DateTime.Now;
process.Start();
var output = process.StandardError.ReadToEnd();
Logger.Debug("ffmpeg output:");
Logger.Debug(output);
while(!process.WaitForExit(3000))
{
if (!process.Responding)
{
process.Kill();
SetErrorMode(oldMode);
throw new Exception("Process hung");
}
if (DateTime.Now.Subtract(startTime) > new TimeSpan(0, 0, 30, 0))
{
process.Kill();
SetErrorMode(oldMode);
throw new Exception("Process hung");
}
}
SetErrorMode(oldMode);
var exitCode = process.ExitCode;
if (exitCode != 0)
{
//We got an error from ffmpeg
process.Close();
if (System.IO.File.Exists(newFileName))
{
System.IO.File.Delete(newFileName);
}
Logger.Error("Error converting video {0}", originalFile);
throw new Exception(string.Format("Unable to process the video {0}", originalFile));
}
process.Close();
}
}Despite the errormode setting code AND the code that tries to kill the process after 30 minutes, I still end up with it hung occasionally and have to manually kill the process. What am I doing wrong that would allow my system to more gracefully handle the "hung" ffmpeg processes ?