Recherche avancée

Médias (0)

Mot : - Tags -/signalement

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (55)

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (9425)

  • Python Discord music bot stops playing a couple of minutes into any song

    9 mars 2023, par knewby

    I am trying to put together a Python Discord music bot as a fun little project. Outside of the required discord library I'm currently using the YouTube API to search for videos and parse the URL (not shown in code), yt-dlp which is a fork of yt_download that is still maintained to get the info from the YT URL, and FFMPEG to play the song obtained from yt-dlp through the bot. My play command seems to work as the 1st YT video result will start to play, but roughly 30-90 seconds into the audio, it stops playing. I get this message in the console :

    


    2023-02-23 14:54:44 IN discord.player ffmpeg process 4848 successfully terminated with return code of 0.

    


    So there is no error for me to go off of. I've included the full output from the console below...

    


    -----------------------------------
groovy-jr#6741 is up and running
-----------------------------------
2023-02-23 14:53:23 INFO     discord.voice_client Connecting to voice...
2023-02-23 14:53:23 INFO     discord.voice_client Starting voice handshake... (connection attempt 1)
2023-02-23 14:53:24 INFO     discord.voice_client Voice handshake complete. Endpoint found us-south1655.discord.media
2023-02-23 14:54:44 INFO     discord.player ffmpeg process 4848 successfully terminated with return code of 0.  <= AUDIO STOPS


    


    I'm currently developing this project on a Windows 11 machine, but I've had the issue running it on my Ubuntu machine as well. I am just hosting the bot directly from the VSCode terminal for development.

    


    I've been trying to do research on this problem, the problem is I can't find many recent information for the issue. There was another post that talked about a similar problem and had an answer suggesting the following FFMPEG options be used which I tried to no avail.

    


    FFMPEG_OPTIONS = {
                    'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
                    'options': '-vn',
                 }


    


    I'll include the problem file below :

    


    import discord
from discord.ext import commands
from discord import FFmpegPCMAudio
import responses
import youtubeSearch as YT
import yt_dlp

async def send_message(message, user_message, is_private = False):
    try:
        response = responses.handle_response(user_message)
        await message.author.send(response) if is_private else await message.channel.send(response)
    except Exception as e:
        print(e)

def run_discord_bot():
    intents = discord.Intents.default()
    intents.message_content = True

    TOKEN = 'xxxxxx'
    client = commands.Bot(command_prefix = '-', intents=intents)

    @client.event
    async def on_ready():
        print('-----------------------------------')
        print(f'{client.user} is up and running')
        print('-----------------------------------')

    @client.command(name='play', aliases=['p'], pass_context = True)
    async def play(ctx, *, search_term:str = None):
        if ctx.author.voice:
            voice = None
            if search_term == None:
                await ctx.send('No song specified.')
                return
            if not ctx.voice_client:
                channel = ctx.message.author.voice.channel
                voice = await channel.connect()
            else:
                voice = ctx.guild.voice_client
            
            url = YT.singleSearch(search_term)
            
            YTDLP_OPTIONS = {
                'format': 'bestaudio/best',
                'extractaudio': True,
                'audioformat': 'mp3',
                'outtmpl': '%(extractor)s-%(id)s-%(title)s.%(ext)s',
                'restrictfilenames': True,
                'noplaylist': True,
                'nocheckcertificate': True,
                'ignoreerrors': False,
                'logtostderr': False,
                'quiet': True,
                'no_warnings': True,
                'default_search': 'ytsearch',
                'source_address': '0.0.0.0',
            }

 =====>     FFMPEG_OPTIONS = {
                'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
                'options': '-vn',
            }

            with yt_dlp.YoutubeDL(YTDLP_OPTIONS) as ydl:
                info = ydl.extract_info(url, download=False)
                playUrl = info['url']

            source = FFmpegPCMAudio(playUrl, options=FFMPEG_OPTIONS)
            voice.play(source)
        else:
            await ctx.send('You must be in a voice channel to play a song!')
            return

    @client.command(pass_context = True)
    async def leave(ctx):
        if ctx.voice_client:
            await ctx.guild.voice_client.disconnect()
        else:
            await ctx.send("I'm not in a voice channel!")

    @client.command(pass_context = True)
    async def pause(ctx):
        voice = discord.utils.get(client.voice_clients, guild = ctx.guild)
        if voice.is_playing():
            voice.pause()
        else:
            await ctx.send('No audio playing...')

    @client.command(pass_context = True)
    async def resume(ctx):
        voice = discord.utils.get(client.voice_clients, guild = ctx.guild)
        if voice.is_paused():
            voice.resume()
        else:
            await ctx.send('No audio paused...')

    @client.command(pass_context = True)
    async def stop(ctx):
        voice = discord.utils.get(client.voice_clients, guild = ctx.guild)
        voice.stop()

    client.run(TOKEN)


    


    I appreciate any guidance I can get !

    


  • music bot stops after playing music for 30-50 secs

    19 mars 2023, par ra1nb0w
    const { QueryType } = require("discord-player")&#xA;const player = require("../../client/player")&#xA;const Discord = require(&#x27;discord.js&#x27;)&#xA;&#xA;module.exports = {&#xA;    name: &#x27;play&#x27;,&#xA;    cooldown: 5,&#xA;    aliases: [&#x27;p&#x27;],&#xA;    description: "Plays a song",&#xA;    usage: "?p <song></song>vid-URL>",&#xA;    category: "Music",&#xA;&#xA;    async execute(client, message, args) {&#xA;        const songTitle = args.join(" ")&#xA;        const queue = await player.createQueue(message.guild);&#xA;        const nosongEmbed = new Discord.MessageEmbed()&#xA;            .setColor(&#x27;#3d35cc&#x27;)&#xA;            .setDescription(`‼️ - Please provide a song URL or song name!`)&#xA;&#xA;        if (!songTitle) return message.reply({ embeds: [nosongEmbed] })&#xA;        &#xA;&#xA;        const novcEmbed = new Discord.MessageEmbed()&#xA;            .setColor(&#x27;#3d35cc&#x27;)&#xA;            .setDescription(`‼️ - You have to be in a Voice Channel to use this command!`)&#xA;&#xA;        if (!message.member.voice.channel) return message.reply({ embeds: [novcEmbed] })&#xA;        if (!queue.connection) await queue.connect(message.member.voice.channel)&#xA;&#xA;        let url = songTitle&#xA;            &#xA;            // Search for the song using the discord-player&#xA;            const result = await player.search(url, {&#xA;                requestedBy: message.author,&#xA;                searchEngine: QueryType.AUTO&#xA;            })&#xA;&#xA;            // finish if no tracks were found&#xA;            if (result.tracks.length === 0)&#xA;                return message.reply("No results")&#xA;&#xA;            // Add the track to the queue&#xA;            const song = result.tracks[0]&#xA;            await queue.addTrack(song)&#xA;            const embed = new Discord.MessageEmbed()&#xA;                .setColor("AQUA")&#xA;                .setDescription(`**[${song.title}](${song.url})** has been added to the Queue`)&#xA;                .setThumbnail(song.thumbnail)&#xA;                .setFooter({ text: `Duration: ${song.duration}`})&#xA;            message.reply({ embeds: [embed] })&#xA;            if (!queue.playing) await queue.play()&#xA;            &#xA;&#xA;            &#xA;&#xA;        }&#xA;        &#xA;    }&#xA;&#xA;

    &#xA;

    i used the command then the song just stops playing after 30-50 seconds, it is supposed to play till the music finishes and then keep staying in the voice channel until a few mins of no music

    &#xA;

    i have reinstalled ffmpeg

    &#xA;

    using :&#xA;discord.js : 13.14.0&#xA;discord-player : 5.2.2

    &#xA;

  • Discord js music player bot suddenly leaves

    29 janvier 2024, par ImK

    So I made a music bot for discord js that uses discord player package. The command runs perfectly but in the middle song suddenly stops I tried searching everywhere nothing works and i think its an issue for ffmpeg but im not so sure

    &#xA;

    bot.player = new Player(bot, {&#xA;    ytdlOptions: {&#xA;        quality: &#x27;lowestaudio&#x27;,&#xA;        highWaterMark: 1 >> 25&#xA;    },&#xA;})&#xA;&#xA;const player = bot.player;&#xA;&#xA;//play command &#xA;&#xA;&#xA;bot.on(&#x27;interactionCreate&#x27;, async interaction =>{&#xA;    if(interaction.commandName === &#x27;play&#x27;) {&#xA;&#xA;        const song = interaction.options.get(&#x27;song&#x27;).value;&#xA;        const res = await player.search(song, {&#xA;            searchEngine: QueryType.SPOTIFY_SONG&#xA;        });&#xA;&#xA;&#xA;        if (!res || !res.tracks.length) return interaction.reply({ content: `No results found ${interaction.member}... try again ? ❌`, ephemeral: true });&#xA;&#xA;        const queue = await player.createQueue(interaction.guild)&#xA;&#xA;        if (!queue.connection) await queue.connect(interaction.member.voice.channel);&#xA;&#xA;&#xA;        await interaction.channel.send({ content:`Loading your ${res.playlist ? &#x27;playlist&#x27; : &#x27;track&#x27;}... &#127911;`});&#xA;&#xA;        const track = await res.tracks[0]&#xA;&#xA;        console.log(track)&#xA;        if(!track)  return interaction.channel.send({content: &#x27;No song found&#x27;});&#xA;&#xA;        queue.addTrack(track)&#xA;&#xA;        queue.play();&#xA;&#xA;    }&#xA;})&#xA;

    &#xA;

    After leaving the channel, other commands and bot work fine

    &#xA;