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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (62)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (6761)
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How to Save and Display a Video Simultaneously using C# Aforge.NET framework ?
8 avril 2014, par AkshayI am able to display the video from my webcam or any other integrated device into a picturebox . Also i am able to Save the video into an avi file using FFMPEG DLL files.
I want to do both things simultaneously ie Save the video in the avi file as well as at the same time display the live feed too.
This is for a surveillance project where i want to monitor the live feed and save those too.using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using AForge.Video;
using AForge.Video.DirectShow;
using AForge.Video.FFMPEG;
using AForge.Video.VFW;
using System.Drawing.Imaging;
using System.IO;
namespace cam_aforge1
{
public partial class Form1 : Form
{
private bool DeviceExist = false;
private FilterInfoCollection videoDevices;
private VideoCaptureDevice videoSource = null;
public Form1()
{
InitializeComponent();
}
private void getCamList()
{
try
{
videoDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
comboBox1.Items.Clear();
if (videoDevices.Count == 0)
throw new ApplicationException();
DeviceExist = true;
foreach (FilterInfo device in videoDevices)
{
comboBox1.Items.Add(device.Name);
}
comboBox1.SelectedIndex = 0; //make dafault to first cam
}
catch (ApplicationException)
{
DeviceExist = false;
comboBox1.Items.Add("No capture device on your system");
}
}
private void rfsh_Click(object sender, EventArgs e)
{
getCamList();
}
private void start_Click(object sender, EventArgs e)
{
if (start.Text == "&Start")
{
if (DeviceExist)
{
videoSource = new VideoCaptureDevice(videoDevices[comboBox1.SelectedIndex].MonikerString);
videoSource.NewFrame += new NewFrameEventHandler(video_NewFrame);
videoSource.NewFrame += new NewFrameEventHandler(video_NewFrameSave);
CloseVideoSource();
videoSource.DesiredFrameSize = new Size(160, 120);
//videoSource.DesiredFrameRate = 10;
videoSource.Start();
label2.Text = "Device running...";
start.Text = "&Stop";
timer1.Enabled = true;
}
else
{
label2.Text = "Error: No Device selected.";
}
}
else
{
if (videoSource.IsRunning)
{
timer1.Enabled = false;
CloseVideoSource();
label2.Text = "Device stopped.";
start.Text = "&Start";
}
}
}
private void video_NewFrame(object sender, NewFrameEventArgs eventArgs)
{
Bitmap img = (Bitmap)eventArgs.Frame.Clone();
pictureBox1.Image = img;
}
Bitmap imgsave;
private void video_NewFrameSave(object sender, NewFrameEventArgs eventArgs)
{
imgsave = (Bitmap)eventArgs.Frame.Clone();
}
private void CloseVideoSource()
{
if (!(videoSource == null))
if (videoSource.IsRunning)
{
videoSource.SignalToStop();
videoSource = null;
}
}
private void timer1_Tick(object sender, EventArgs e)
{
label2.Text = "Device running... " + videoSource.FramesReceived.ToString() + " FPS";
}
private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{
CloseVideoSource();
}
private void Form1_Load(object sender, EventArgs e)
{
}
VideoFileWriter writer;
private void button1_Click(object sender, EventArgs e)
{
int width = 640;
int height = 480;
writer = new VideoFileWriter();
writer.Open("test.avi", width, height, 75, VideoCodec.MPEG4);
for (int i = 0; i < 5000; i++)
{
writer.WriteVideoFrame(imgsave);
}
}
private void button2_Click(object sender, EventArgs e)
{
writer.Close();
}
}
}Thanks in advance.
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Add support for contentEditable tags
28 octobre 2015, par dornerAdd support for contentEditable tags
Currently the validation library only works on classic form elements. However, there is no reason it can’t work on rich text elements that have names and use contentEditable. This change adds support for these tags.
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Change text/content of video dynamically with ffmepg
13 novembre 2015, par user3508612I have video template and i want to change the content of video dynamically. Trying to do with ffmpeg but i have no clue how to do that. Can this be done ? If yes how it can be done ?
I tried adding text form text file but could not figure out who to add text at some particular time/frame.