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Médias (91)
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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999 999 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (58)
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(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Soumettre bugs et patchs
10 avril 2011Un logiciel n’est malheureusement jamais parfait...
Si vous pensez avoir mis la main sur un bug, reportez le dans notre système de tickets en prenant bien soin de nous remonter certaines informations pertinentes : le type de navigateur et sa version exacte avec lequel vous avez l’anomalie ; une explication la plus précise possible du problème rencontré ; si possibles les étapes pour reproduire le problème ; un lien vers le site / la page en question ;
Si vous pensez avoir résolu vous même le bug (...)
Sur d’autres sites (9190)
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Creating buttons with Imagick
A fellow called kakapo asked me to create a button with Imagick. He had an image of the button and a Photoshop tutorial but unfortunately the tutorial was in Chinese. My Chinese is a bit rusty so it will take a little longer to create that specific button
The button in this example is created after this tutorial http://xeonfx.com/tutorials/easy-button-tutorial/ (yes, I googled “easy button tutorial”). The code and the button it creates are both very simple but the effect looks really nice.
Here we go with the code :
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< ?php
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/* Create a new Imagick object */
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$im = new Imagick() ;
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/* Create empty canvas */
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$im->newImage( 200, 200, "white", "png" ) ;
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/* Create the object used to draw */
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$draw = new ImagickDraw() ;
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/* Set the button color.
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Changing this value changes the color of the button */
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$draw->setFillColor( "#4096EE" ) ;
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/* Create the outer circle */
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$draw->circle( 50, 50, 70, 70 ) ;
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/* Create the smaller circle on the button */
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$draw->setFillColor( "white" ) ;
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/* Semi-opaque fill */
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$draw->setFillAlpha( 0.2 ) ;
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/* Draw the circle */
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$draw->circle( 50, 50, 68, 68 ) ;
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/* Set the font */
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$draw->setFont( "./test1.ttf" ) ;
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/* This is the alpha value used to annotate */
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$draw->setFillAlpha( 0.17 ) ;
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/* Draw a curve on the button with 17% opaque fill */
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$draw->bezier( array(
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array( "x" => 10 , "y" => 25 ),
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array( "x" => 39, "y" => 49 ),
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array( "x" => 60, "y" => 55 ),
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array( "x" => 75, "y" => 70 ),
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array( "x" => 100, "y" => 70 ),
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array( "x" => 100, "y" => 10 ),
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) ) ;
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/* Render all pending operations on the image */
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$im->drawImage( $draw ) ;
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/* Set fill to fully opaque */
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$draw->setFillAlpha( 1 ) ;
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/* Set the font size to 30 */
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$draw->setFontSize( 30 ) ;
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/* The text on the */
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$draw->setFillColor( "white" ) ;
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/* Annotate the text */
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$im->annotateImage( $draw, 38, 55, 0, "go" ) ;
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/* Trim extra area out of the image */
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$im->trimImage( 0 ) ;
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/* Output the image */
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header( "Content-Type : image/png" ) ;
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echo $im ;
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?>
And here is a few buttons I created by changing the fill color value :
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ffmpeg command to add moving text watermark to video [closed]
13 octobre 2023, par Imran Khan

// Constants for watermark movement, direction change intervals, fade intervals, and overlap duration
 const MOVE_SPEED = 3;
 const DIRECTION_CHANGE_MIN = 3000;
 const DIRECTION_CHANGE_MAX = 6000;
 const FADE_INTERVAL_MIN = 10000;
 const FADE_INTERVAL_MAX = 20000;
 const OVERLAP_DURATION = 2000;

 // Get references to the video container and watermarks
 const container = document.querySelector('.video-container');
 const watermark1 = document.getElementById('watermark1');
 const watermark2 = document.getElementById('watermark2');

 // Helper function to get a random integer between min and max (inclusive)
 function getRandomInt(min, max) {
 return Math.floor(Math.random() * (max - min + 1)) + min;
 }

 // Helper function to get a random direction (either 1 or -1)
 function getRandomDirection() {
 return Math.random() > 0.5 ? 1 : -1;
 }

 // Set the initial position of the watermark inside the video container
 function setInitialPosition(watermark) {
 const x = getRandomInt(0, container.offsetWidth - watermark.offsetWidth);
 const y = getRandomInt(0, container.offsetHeight - watermark.offsetHeight);
 watermark.style.left = `${x}px`;
 watermark.style.top = `${y}px`;
 watermark.style.opacity = 1;
 }

 // Function to handle continuous movement of the watermark
 function continuousMove(watermark) {
 let dx = getRandomDirection() * MOVE_SPEED;
 let dy = getRandomDirection() * MOVE_SPEED;

 // Inner function to handle the actual movement logic
 function move() {
 let x = parseInt(watermark.style.left || 0) + dx;
 let y = parseInt(watermark.style.top || 0) + dy;

 // Check boundaries and reverse direction if necessary
 if (x < 0 || x > container.offsetWidth - watermark.offsetWidth) {
 dx = -dx;
 }
 if (y < 0 || y > container.offsetHeight - watermark.offsetHeight) {
 dy = -dy;
 }

 // Apply the new position
 watermark.style.left = `${x}px`;
 watermark.style.top = `${y}px`;

 // Continue moving
 setTimeout(move, 100);
 }

 move();

 // Change direction at random intervals
 setInterval(() => {
 const randomChoice = Math.random();
 if (randomChoice < 0.33) {
 dx = getRandomDirection() * MOVE_SPEED;
 dy = 0;
 } else if (randomChoice < 0.66) {
 dy = getRandomDirection() * MOVE_SPEED;
 dx = 0;
 } else {
 dx = getRandomDirection() * MOVE_SPEED;
 dy = getRandomDirection() * MOVE_SPEED;
 }
 }, getRandomInt(DIRECTION_CHANGE_MIN, DIRECTION_CHANGE_MAX));
 }

 // Handle the fading out of the old watermark and fading in of the new watermark
 function fadeOutAndIn(oldWatermark, newWatermark) {
 setTimeout(() => {
 setInitialPosition(newWatermark);
 newWatermark.style.opacity = 1;
 }, 0);

 setTimeout(() => {
 oldWatermark.style.opacity = 0;
 }, OVERLAP_DURATION);

 // Continue the cycle
 setTimeout(() => fadeOutAndIn(newWatermark, oldWatermark), getRandomInt(FADE_INTERVAL_MIN, FADE_INTERVAL_MAX));
 }

 // Initialize the watermarks
 setInitialPosition(watermark1);
 continuousMove(watermark1);
 setTimeout(() => fadeOutAndIn(watermark1, watermark2), getRandomInt(FADE_INTERVAL_MIN, FADE_INTERVAL_MAX));
 continuousMove(watermark2);



body, html {
 height: 100%;
 margin: 0;
 font-family: Arial, sans-serif;
 display: flex;
 justify-content: center;
 align-items: center;
 background-color: #eee;
 }

 .video-container {
 width: 50vw;
 height: 50vh;
 background-color: black;
 position: relative;
 overflow: hidden;
 }

 .watermark {
 font-size: 22px;
 position: absolute;
 color: white;
 opacity: 0;
 transition: opacity 2s;
 }





 
 
 


 <div class="video-container">
 <span class="watermark">watermark</span>
 <span class="watermark">watermark</span>
 </div>
 









I am trying to achieve an animation effect using ffmpeg. I am adding text watermark to an input video and animate the text diagonally, horizontally or vertically changed randomly. Here is what I have achieved so far.


ffmpeg -i video.mp4 -c:v libx264 -preset veryfast -crf 25 -tune zerolatency -vendor ap10 -pix_fmt yuv420p -filter:v "drawtext=fontfile=./fonts/Roboto/Roboto-Light.ttf:text='Watermark':fontcolor=white:alpha=0.5:fontsize=60:y=h/10*mod(t\,10):x=w/10*mod(t\,10):enable=1" -c:a copy watermark.mp4


Here is what I want it to work.


Initial Position :
The watermark randomly placed in the video the first time they appear.


Continuous Movement :
The watermark continuously moves within the video.
The direction and speed of the watermark's movement are random. It can move diagonally, purely horizontally, or purely vertically.
When the watermark reaches the boundaries of the video, it bounces back, changing its direction.


Direction Change :
During its continuous movement, the watermark will suddenly change its direction at random intervals between 3 to 6 seconds.
When changing direction, the watermark can randomly determined move diagonally, purely horizontally, or purely vertically.


Fade In and Out :
Every 10 to 20 seconds (randomly determined), the current watermark begins to fade out.
As the old watermark starts to fade out, a new watermark fades in at a random position, ensuring that there's always a visible watermark on the screen.
These two watermarks (the fading old one and the emerging new one) overlap on the screen for a duration of 2 seconds, after which the old watermark completely disappears.
These patterns and characteristics together provide a dynamic, constantly moving, and changing watermark for the video


To achieve the result I think we can use the
drawtext
multiple times. I have attached the HTML and JavaScript variant just for the reference to understand the result but I am trying to do this using ffmpeg.

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Revision 35507 : une erreur grossière de caractères en trop
23 février 2010, par kent1@… — Logune erreur grossière de caractères en trop