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Autres articles (33)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ; -
Emballe Médias : Mettre en ligne simplement des documents
29 octobre 2010, parLe plugin emballe médias a été développé principalement pour la distribution mediaSPIP mais est également utilisé dans d’autres projets proches comme géodiversité par exemple. Plugins nécessaires et compatibles
Pour fonctionner ce plugin nécessite que d’autres plugins soient installés : CFG Saisies SPIP Bonux Diogène swfupload jqueryui
D’autres plugins peuvent être utilisés en complément afin d’améliorer ses capacités : Ancres douces Légendes photo_infos spipmotion (...)
Sur d’autres sites (9267)
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Setup FFMpegCore in Visual Studio 2019
27 juillet 2022, par DsiakMondalaI am confused on the basics of using a library. I understand that there is a library called FFMpeg and a wrapper called FFMpegCore so we can use FFMpeg with C#, correct ? I downloaded both FFMpeg and FFMpegCore and I have them in my project's folder. Although I didn't perceive any class named FFMpegOptions in either of the file's folders.
I am stuck on how to actually set it up so I can use it in my little project, I never downloaded someone's library before. Can somebody please walk me though the motions of connecting the three of them together ?


So far I experimented with :


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- Add a reference to my project, but there doesn't seem to be any .dll, .tlb, .olb, .ocx or .exe files to add
- Add an existing project to my solution. There is a project called FFMpegCore.csproj but adding it raises a missing SDK error. Weirdly enough, opening the same project as a standalone doesn't raise any issues which makes me thing the operation I am trying is inadequate.






I am sure this is a silly and easy setup to perform but I just don't know enough to find a solution.


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Can't link FFMPEG dynamically to VS 2019 project
10 février 2021, par Maya SelaI downloaded the source code of FFMPEG 3.4.8 and built with MSVC as such :

After unzipping, open x86_x64 Cross Tools Command Prompt for VS 2019 and runmsys2_shell.cmd
. From there, run

./configure --toolchain=msvc --arch=x86_64 --enable-yasm --enable-asm --enable-shared --disable-static

and
make



I then created a new project in VS 2019.

In Properties > C/C++ > General > Additional Include Directories :

(Where all the headers are)

E:\ffmpeg-3.4.8\libavutil
E:\ffmpeg-3.4.8\libavcodec
E:\ffmpeg-3.4.8\libavdevice
E:\ffmpeg-3.4.8\libavfilter
E:\ffmpeg-3.4.8\libavresample
E:\ffmpeg-3.4.8\libpostproc
E:\ffmpeg-3.4.8\libswscale
E:\ffmpeg-3.4.8\libswresample
E:\ffmpeg-3.4.8\libavformat



In Properties > Linker > General > Additional Library Directories :

(Where the .lib files are)

E:\ffmpeg-3.4.8\libavutil
E:\ffmpeg-3.4.8\libavcodec
E:\ffmpeg-3.4.8\libavdevice
E:\ffmpeg-3.4.8\libavfilter
E:\ffmpeg-3.4.8\libavresample
E:\ffmpeg-3.4.8\libpostproc
E:\ffmpeg-3.4.8\libswscale
E:\ffmpeg-3.4.8\libswresample
E:\ffmpeg-3.4.8\libavformat



In Properties > Linker > Input > Additional Dependencies :


avcodec.lib
avdevice.lib
avfilter.lib
avformat.lib
swresample.lib
swscale.lib



For good measure, I copied the .dll files of each library to the Release folder of the project. There is one source file I am trying to build and run :



extern "C" {
#include <libavformat></libavformat>avformat.h>
}

int main() {
 AVFormatContext* pFormatContext = avformat_alloc_context();
}



The result is as follows :


1>------ Build started: Project: FFMPEG_example, Configuration: Release x64 ------
1>Source.cpp
1>Source.obj : error LNK2001: unresolved external symbol avformat_alloc_context
1>C:\Users\maya.s\source\repos\FFMPEG_example\x64\Release\FFMPEG_example.exe : fatal error LNK1120: 1 unresolved externals
1>Done building project "FFMPEG_example.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========



Does anyone have an idea ?

Thanks !

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Is there way to compile ffmpeg in VS 2019 without (1) installing MSYS, (2) using assembler sources ? [duplicate]
21 octobre 2023, par TobicI want to compile
ffmpeg
in VS 2019 without installing additional components such asMSYS
and assembler sources.
If I understand correctly, I have to install MSYS to do that and I would like not install it.

Can I do it without
MSYS
- and if it is real, in what way ?

I have downloadedffmpeg
sources and the first step to install it - execute a file.\configure
(bash script ?) that comes withffmpeg
.