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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (77)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Récupération d’informations sur le site maître à l’installation d’une instance
26 novembre 2010, parUtilité
Sur le site principal, une instance de mutualisation est définie par plusieurs choses : Les données dans la table spip_mutus ; Son logo ; Son auteur principal (id_admin dans la table spip_mutus correspondant à un id_auteur de la table spip_auteurs)qui sera le seul à pouvoir créer définitivement l’instance de mutualisation ;
Il peut donc être tout à fait judicieux de vouloir récupérer certaines de ces informations afin de compléter l’installation d’une instance pour, par exemple : récupérer le (...) -
Pas question de marché, de cloud etc...
10 avril 2011Le vocabulaire utilisé sur ce site essaie d’éviter toute référence à la mode qui fleurit allègrement
sur le web 2.0 et dans les entreprises qui en vivent.
Vous êtes donc invité à bannir l’utilisation des termes "Brand", "Cloud", "Marché" etc...
Notre motivation est avant tout de créer un outil simple, accessible à pour tout le monde, favorisant
le partage de créations sur Internet et permettant aux auteurs de garder une autonomie optimale.
Aucun "contrat Gold ou Premium" n’est donc prévu, aucun (...)
Sur d’autres sites (6518)
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Making animations by matplotlib and saving the video files
20 janvier 2016, par Richard.LI have been studying the 1D wave equations and making the animation of the equation. But there are some problems when using the
anim.save
ofanimation
to save the video file. I have already installedffmpeg
on my computer (a Windows machine) and set the environment variables. But it keeps telling me this :UserWarning: MovieWriter ffmpeg unavailable
...
RuntimeError: Error creating movie, return code: 4 Try running with --verbose-debugHere is my code :
from numpy import zeros,linspace,sin,pi
import matplotlib.pyplot as mpl
from matplotlib import animation
mpl.rcParams['animation.ffmpeg_path'] = 'C:\\ffmpeg\\bin\\ffmpeg.exe'
def I(x):
return sin(2*x*pi/L)
def f(x,t):
return sin(0.5*x*t)
def solver0(I,f,c,L,n,dt,t):
# f is a function of x and t, I is a function of x
x = linspace(0,L,n+1)
dx = L/float(n)
if dt <= 0:
dt = dx/float(c)
C2 = (c*dt/dx)**2
dt2 = dt*dt
up = zeros(n+1)
u = up.copy()
um = up.copy()
for i in range(0,n):
u[i] = I(x[i])
for i in range(1,n-1):
um[i] = u[i]+0.5*C2*(u[i-1] - 2*u[i] + u[i+1]) + dt2*f(x[i],t)
um[0] = 0
um[n] = 0
while t <= tstop:
t_old = t
t += dt
#update all inner points:
for i in range(1,n-1):
up[i] = -um[i] + 2*u[i] + C2*(u[i-1] - 2*u[i] + u[i+1]) + dt2*f(x[i],t_old)
#insert boundary conditions:
up[0] = 0
up[n] = 0
#update data structures for next step
um = u.copy()
u = up.copy()
return u
c = 1.0
L = 10
n = 100
dt = 0
tstop = 40
fig = mpl.figure()
ax = mpl.axes(xlim=(0,10),ylim=(-1.0,1.0))
line, = ax.plot([],[],lw=2)
def init():
line.set_data([],[])
return line,
def animate(t):
x = linspace(0,L,n+1)
y = solver0(I, f, c, L, n, dt, t)
line.set_data(x,y)
return line,
anim = animation.FuncAnimation(fig, animate, init_func=init,
frames=200, interval=20, blit=True)
anim.save('seawave_1d_ani.mp4',writer='ffmpeg',fps=30)
mpl.show()I believe the problem is in the part of the animation instead of the three functions above. Please help me find what mistake I have made.
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avutil/threadmessage : split the pthread condition in two
1er décembre 2015, par Clément Bœschavutil/threadmessage : split the pthread condition in two
Fix a dead lock under certain conditions. Let’s assume we have a queue of 1
message max, 2 senders, and 1 receiver.Scenario (real record obtained with debug added) :
[...]
SENDER #0 : acquired lock
SENDER #0 : queue is full, wait
SENDER #1 : acquired lock
SENDER #1 : queue is full, wait
RECEIVER : acquired lock
RECEIVER : reading a msg from the queue
RECEIVER : signal the cond
RECEIVER : acquired lock
RECEIVER : queue is empty, wait
SENDER #0 : writing a msg the queue
SENDER #0 : signal the cond
SENDER #0 : acquired lock
SENDER #0 : queue is full, wait
SENDER #1 : queue is full, waitTranslated :
- initially the queue contains 1/1 message with 2 senders blocking on
it, waiting to push another message.
- Meanwhile the receiver is obtaining the lock, read the message,
signal & release the lock. For some reason it is able to acquire the
lock again before the signal wakes up one of the sender. Since it
just emptied the queue, the reader waits for the queue to fill up
again.
- The signal finally reaches one of the sender, which writes a message
and then signal the condition. Unfortunately, instead of waking up
the reader, it actually wakes up the other worker (signal = notify
the condition just for 1 waiter), who can’t push another message in
the queue because it’s full.
- Meanwhile, the receiver is still waiting. Deadlock.This scenario can be triggered with for example :
tests/api/api-threadmessage-test 1 2 100 100 1 1000 1000One working solution is to make av_thread_message_queue_send,recv()
call pthread_cond_broadcast() instead of pthread_cond_signal() so both
senders and receivers are unlocked when work is done (be it reading or
writing).This second solution replaces the condition with two : one to notify the
senders, and one to notify the receivers. This prevents senders from
notifying other senders instead of a reader, and the other way around.
It also avoid broadcasting to everyone like the first solution, and is,
as a result in theory more optimized. -
How to filter motion vectors ?
2 août 2019, par vdletgMy video is very noisy temporally. The video was taken under low light conditions at a high frame rate.
Currently I’ve tried
ffplay -flags2 +export_mvs -i test.mp4 -vf edgedetect=low=0.05:high=0.17,hqdn3d=4.0:3.0:6.0:4.5,codecview=mv=pf+bf+bb,"lutyuv=y='if(lt(val,19),0,val)'
The motion vectors are tracking noise as in the near dark areas the vectors varying greatly in magnitude and angle.
How do I decimate or filter the display motion vectors based on magnitude and/or location ?