
Recherche avancée
Autres articles (46)
-
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (6726)
-
Why does my ffmpeg audio sound slower and deeper - sample rate mismatch
4 septembre 2020, par yogesh zinzuok so this is a discord bot to record voice chat
https://hatebin.com/hgjlazacri
Now the bot works perfectly fine but the issue is that the audio sounds a bit deeper and slower than normal.. Why does it happen ? how can I make the audio sound 1:1..




const Discord = require('discord.js');
const client = new Discord.Client();
const ffmpegInstaller = require('@ffmpeg-installer/ffmpeg');
const ffmpeg = require('fluent-ffmpeg');
ffmpeg.setFfmpegPath(ffmpegInstaller.path);
const fs = require('fs-extra')
const mergeStream = require('merge-stream');
const config = require('./config.json');
const { getAudioDurationInSeconds } = require('get-audio-duration');
const cp = require('child_process');
const path1 = require('path');
const Enmap = require('enmap');
const UserRecords = require("./models/userrecords.js")
const ServerRecords = require("./models/serverrecords.js")
let prefix = `$`
class Readable extends require('stream').Readable { _read() {} }
let recording = false;
let currently_recording = {};
let mp3Paths = [];
const silence_buffer = new Uint8Array(3840);
const express = require('express')
const app = express()
const port = 3000
const publicIP = require('public-ip')
const { program } = require('commander');
const { path } = require('@ffmpeg-installer/ffmpeg');
const version = '0.0.1'
program.version(version);
let debug = false
let runProd = false
let fqdn = "";
const mongoose = require("mongoose");
const MongoClient = require('mongodb').MongoClient;
mongoose.connect('SECRRET',{
 useNewUrlParser: true
}, function(err){
 if(err){
 console.log(err);
 }else{
 console.log("Database connection initiated");
 }
});
require("dotenv").config()
function bufferToStream(buffer) {
 let stream = new Readable();
 stream.push(buffer);
 return stream;
}





client.commands = new Enmap();

client.on('ready', async () => {
 console.log(`Logged in as ${client.user.tag}`);

 let host = "localhost"

 

 let ip = await publicIP.v4();

 let protocol = "http";
 if (!runProd) {
 host = "localhost"
 } else {
 host = `35.226.244.186`;
 }
 fqdn = `${protocol}://${host}:${port}`
 app.listen(port, `0.0.0.0`, () => {
 console.log(`Listening on port ${port} for ${host} at fqdn ${fqdn}`)
 })
});
let randomArr = []
let finalArrWithIds = []
let variable = 0
client.on('message', async message => {
 console.log(`fuck`);
 if(message.content === `$record`){
 mp3Paths = []
 finalArrWithIds = []
 let membersToScrape = Array.from(message.member.voice.channel.members.values());
 membersToScrape.forEach((member) => {
 if(member.id === `749250882830598235`) {
 console.log(`botid`);
 }
 else {
 finalArrWithIds.push(member.id)
 }
 
 })
 const randomNumber = Math.floor(Math.random() * 100)
 randomArr = []
 randomArr.push(randomNumber)
 }
 
 
 const generateSilentData = async (silentStream, memberID) => {
 console.log(`recordingnow`)
 while(recording) {
 if (!currently_recording[memberID]) {
 silentStream.push(silence_buffer);
 }
 await new Promise(r => setTimeout(r, 20));
 }
 return "done";
 }
 console.log(generateSilentData, `status`)
 function generateOutputFile(channelID, memberID) {
 const dir = `./recordings/${channelID}/${memberID}`;
 fs.ensureDirSync(dir);
 const fileName = `${dir}/${randomArr[0]}.aac`;
 console.log(`${fileName} ---------------------------`);
 return fs.createWriteStream(fileName);
 }
 
 if (!fs.existsSync("public")) {
 fs.mkdirSync("public");
 }
 app.use("/public", express.static("./public"));
 if (!message.guild) return;

 if (message.content === config.prefix + config.record_command) {
 if (recording) {
 message.reply("bot is already recording");
 return
 }
 if (message.member.voice.channel) {
 recording = true;
 const connection = await message.member.voice.channel.join();
 const dispatcher = connection.play('./audio.mp3');

 connection.on('speaking', (user, speaking) => {
 if (speaking.has('SPEAKING')) {
 currently_recording[user.id] = true;
 } else {
 currently_recording[user.id] = false;
 }
 })


 let members = Array.from(message.member.voice.channel.members.values());
 members.forEach((member) => {

 if (member.id != client.user.id) {
 let memberStream = connection.receiver.createStream(member, {mode : 'pcm', end : 'manual'})

 let outputFile = generateOutputFile(message.member.voice.channel.id, member.id);
 console.log(outputFile, `outputfile here`);
 mp3Paths.push(outputFile.path);
 

 silence_stream = bufferToStream(new Uint8Array(0));
 generateSilentData(silence_stream, member.id).then(data => console.log(data));
 let combinedStream = mergeStream(silence_stream, memberStream);

 ffmpeg(combinedStream)
 .inputFormat('s32le')
 .audioFrequency(44100)
 .audioChannels(2)
 .on('error', (error) => {console.log(error)})
 .audioCodec('aac')
 .format('adts') 
 .pipe(outputFile)
 
 }
 })
 } else {
 message.reply('You need to join a voice channel first!');
 }
 }

 if (message.content === config.prefix + config.stop_command) {

 let date = new Date();
 let dd = String(date.getDate()).padStart(2, '0');
 let mm = String(date.getMonth() + 1).padStart(2, '0'); 
 let yyyy = date.getFullYear();
 date = mm + '/' + dd + '/' + yyyy;





 let currentVoiceChannel = message.member.voice.channel;
 if (currentVoiceChannel) {
 recording = false;
 await currentVoiceChannel.leave();

 let mergedOutputFolder = './recordings/' + message.member.voice.channel.id + `/${randomArr[0]}/`;
 fs.ensureDirSync(mergedOutputFolder);
 let file_name = `${randomArr[0]}` + '.aac';
 let mergedOutputFile = mergedOutputFolder + file_name;
 
 
 let download_path = message.member.voice.channel.id + `/${randomArr[0]}/` + file_name;

 let mixedOutput = new ffmpeg();
 console.log(mp3Paths, `mp3pathshere`);
 mp3Paths.forEach((mp3Path) => {
 mixedOutput.addInput(mp3Path);
 
 })
 console.log(mp3Paths);
 //mixedOutput.complexFilter('amix=inputs=2:duration=longest');
 mixedOutput.complexFilter('amix=inputs=' + mp3Paths.length + ':duration=longest');
 
 let processEmbed = new Discord.MessageEmbed().setTitle(`Audio Processing.`)
 processEmbed.addField(`Audio processing starting now..`, `Processing Audio`)
 processEmbed.setThumbnail(`https://media.discordapp.net/attachments/730811581046325348/748610998985818202/speaker.png`)
 processEmbed.setColor(` #00FFFF`)
 const processEmbedMsg = await message.channel.send(processEmbed)
 async function saveMp3(mixedData, outputMixed) {
 console.log(`${mixedData} MIXED `)
 
 
 
 return new Promise((resolve, reject) => {
 mixedData.on('error', reject).on('progress',
 async (progress) => {
 
 let processEmbedEdit = new Discord.MessageEmbed().setTitle(`Audio Processing.`)
 processEmbedEdit.addField(`Processing: ${progress.targetSize} KB converted`, `Processing Audio`)
 processEmbedEdit.setThumbnail(`https://media.discordapp.net/attachments/730811581046325348/748610998985818202/speaker.png`)
 processEmbedEdit.setColor(` #00FFFF`)
 processEmbedMsg.edit(processEmbedEdit)
 console.log('Processing: ' + progress.targetSize + ' KB converted');
 }).on('end', () => {
 console.log('Processing finished !');
 resolve()
 }).saveToFile(outputMixed);
 console.log(`${outputMixed} IT IS HERE`);
 })
 }
 // mixedOutput.saveToFile(mergedOutputFile);
 await saveMp3(mixedOutput, mergedOutputFile);
 console.log(`${mixedOutput} IN HEREEEEEEE`);
 // We saved the recording, now copy the recording
 if (!fs.existsSync(`./public`)) {
 fs.mkdirSync(`./public`);
 }
 let sourceFile = `${__dirname}/recordings/${download_path}`
 console.log(`DOWNLOAD PATH HERE ${download_path}`)
 const guildName = message.guild.id;
 const serveExist = `/public/${guildName}`
 if (!fs.existsSync(`.${serveExist}`)) {
 fs.mkdirSync(`.${serveExist}`)
 }
 let destionationFile = `${__dirname}${serveExist}/${file_name}`

 let errorThrown = false
 try {
 fs.copySync(sourceFile, destionationFile);
 } catch (err) {
 errorThrown = true
 await message.channel.send(`Error: ${err.message}`)
 }
 const usersWithTag = finalArrWithIds.map(user => `\n <@${user}>`);
 let timeSpent = await getAudioDurationInSeconds(`public/${guildName}/${file_name}`)
 let timesSpentRound = Math.floor(timeSpent)
 let finalTimeSpent = timesSpentRound / 60
 let finalTimeForReal = Math.floor(finalTimeSpent)
 if(!errorThrown){
 //--------------------- server recording save START
 class GeneralRecords {
 constructor(generalLink, date, voice, time) {
 this.generalLink = generalLink;
 this.date = date;
 this.note = `no note`;
 this.voice = voice;
 this.time = time
 }
 }
 let newGeneralRecordClassObject = new GeneralRecords(`${fqdn}/public/${guildName}/${file_name}`, date, usersWithTag, finalTimeForReal)
 let checkingServerRecord = await ServerRecords.exists({userid: `server`})
 if(checkingServerRecord === true){
 existingServerRecord = await ServerRecords.findOne({userid: `server`})
 existingServerRecord.content.push(newGeneralRecordClassObject)
 await existingServerRecord.save()
 }
 if(checkingServerRecord === false){
 let serverRecord = new ServerRecords()
 serverRecord.userid = `server`
 serverRecord.content.push(newGeneralRecordClassObject)
 await serverRecord.save()
 }
 //--------------------- server recording save STOP
 }
 
 //--------------------- personal recording section START
 for( member of finalArrWithIds) {

 let personal_download_path = message.member.voice.channel.id + `/${member}/` + file_name;
 let sourceFilePersonal = `${__dirname}/recordings/${personal_download_path}`
 let destionationFilePersonal = `${__dirname}${serveExist}/${member}/${file_name}`
 await fs.copySync(sourceFilePersonal, destionationFilePersonal);
 const user = client.users.cache.get(member);
 console.log(user, `user here`);
 try {
 ffmpeg.setFfmpegPath(ffmpegInstaller.path);
 
 ffmpeg(`public/${guildName}/${member}/${file_name}`)
 .audioFilters('silenceremove=stop_periods=-1:stop_duration=1:stop_threshold=-90dB')
 .output(`public/${guildName}/${member}/personal-${file_name}`)
 .on(`end`, function () {
 console.log(`DONE`);
 })
 .on(`error`, function (error) {
 console.log(`An error occured` + error.message)
 })
 .run();
 
 }
 catch (error) {
 console.log(error)
 }
 

 // ----------------- SAVING PERSONAL RECORDING TO DATABASE START
 class PersonalRecords {
 constructor(generalLink, personalLink, date, time) {
 this.generalLink = generalLink;
 this.personalLink = personalLink;
 this.date = date;
 this.note = `no note`;
 this.time = time;
 }
 }
 let timeSpentPersonal = await getAudioDurationInSeconds(`public/${guildName}/${file_name}`)
 let timesSpentRoundPersonal = Math.floor(timeSpentPersonal)
 let finalTimeSpentPersonal = timesSpentRoundPersonal / 60
 let finalTimeForRealPersonal = Math.floor(finalTimeSpentPersonal)
 let newPersonalRecordClassObject = new PersonalRecords(`${fqdn}/public/${guildName}/${file_name}`, `${fqdn}/public/${guildName}/${member}/personal-${file_name}`, date, finalTimeForRealPersonal)

 let checkingUserRecord = await UserRecords.exists({userid: member})
 if(checkingUserRecord === true){
 existingUserRecord = await UserRecords.findOne({userid: member})
 existingUserRecord.content.push(newPersonalRecordClassObject)
 await existingUserRecord.save()
 }
 if(checkingUserRecord === false){
 let newRecord = new UserRecords()
 newRecord.userid = member
 newRecord.content.push(newPersonalRecordClassObject)
 await newRecord.save()
 }


 
 // ----------------- SAVING PERSONAL RECORDING TO DATABASE END
 

 const endPersonalEmbed = new Discord.MessageEmbed().setTitle(`Your performance was amazing ! Review it here :D`)
 endPersonalEmbed.setColor('#9400D3')
 endPersonalEmbed.setThumbnail(`https://media.discordapp.net/attachments/730811581046325348/745381641324724294/vinyl.png`)
 endPersonalEmbed.addField(`1
-
Announcing Matomo 4 : More security, privacy and better performance
-
Data Privacy Day 2021 : Five ways to embrace privacy into your business