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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

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  • Is there a set of working P/Invoke declarations for FFMpeg, libavutil, libavformat and libavcodec in .NET ?

    11 février 2014, par casperOne

    I'm currently looking to access libavutil, libavformat and libavcodec (all part of FFMpeg) from .NET.

    Currently, I'm getting the libraries from the automated builds of the shared FFMpeg package performed every night for Windows 32-bit.

    I am also using the code from the ffmpeg-sharp project. In that project, I have removed a number of classes that were not compiling (they are wrapper classes not the P/Invoke declarations).

    The code compiles fine, but I am running into a few issues.

    First, it appears that the build of av*.dll uses the cdecl calling convention, as I was receiving a number of PInvokeStackImbalanceException when trying to call av_open_input_file. This was easy enough to change to get it to work right. The AVFormatContext structure is populated.

    After that, I want to call av_find_stream_info to get information about the streams in the file. However, when calling that with the AVFormatContext retrieved from the call to av_open_input_file, an AccessViolationException is thrown indicating that I am trying to read or write from protected memory.

    Has anyone used P/Invoke to access the libavutil, libavformat and libavcodec dll libraries through P/Invoke and have gotten it to work ?

    I should mention that working with the command-line version of FFMpeg, while a solution, is not a viable solution in this case, access needs to occur through the libraries. The reason for this is that I'd have to thrash the disk way too much to do what I need to do (I have to do a frame-by-frame analysis of some very high definition video) and I want to avoid the disk as much as possible.

  • Is there a set of working P/Invoke declarations for FFMpeg, libavutil, libavformat and libavcodec in .NET ?

    30 août 2011, par casperOne

    I'm currently looking to access libavutil, libavformat and libavcodec (all part of FFMpeg) from .NET.

    Currently, I'm getting the libraries from the automated builds of the shared FFMpeg package performed every night for Windows 32-bit.

    I am also using the code from the ffmpeg-sharp project. In that project, I have removed a number of classes that were not compiling (they are wrapper classes not the P/Invoke declarations).

    The code compiles fine, but I am running into a few issues.

    First, it appears that the build of av*.dll uses the cdecl calling convention, as I was receiving a number of PInvokeStackImbalanceException when trying to call av_open_input_file. This was easy enough to change to get it to work right. The AVFormatContext structure is populated.

    After that, I want to call av_find_stream_info to get information about the streams in the file. However, when calling that with the AVFormatContext retrieved from the call to av_open_input_file, an AccessViolationException is thrown indicating that I am trying to read or write from protected memory.

    Has anyone used P/Invoke to access the libavutil, libavformat and libavcodec dll libraries through P/Invoke and have gotten it to work ?

    I should mention that working with the command-line version of FFMpeg, while a solution, is not a viable solution in this case, access needs to occur through the libraries. The reason for this is that I'd have to thrash the disk way too much to do what I need to do (I have to do a frame-by-frame analysis of some very high definition video) and I want to avoid the disk as much as possible.

  • Progress with rtc.io

    12 août 2014, par silvia

    At the end of July, I gave a presentation about WebRTC and rtc.io at the WDCNZ Web Dev Conference in beautiful Wellington, NZ.

    webrtc_talk

    Putting that talk together reminded me about how far we have come in the last year both with the progress of WebRTC, its standards and browser implementations, as well as with our own small team at NICTA and our rtc.io WebRTC toolbox.

    WDCNZ presentation page5

    One of the most exciting opportunities is still under-exploited : the data channel. When I talked about the above slide and pointed out Bananabread, PeerCDN, Copay, PubNub and also later WebTorrent, that’s where I really started to get Web Developers excited about WebRTC. They can totally see the shift in paradigm to peer-to-peer applications away from the Server-based architecture of the current Web.

    Many were also excited to learn more about rtc.io, our own npm nodules based approach to a JavaScript API for WebRTC.

    rtcio_modules

    We believe that the World of JavaScript has reached a critical stage where we can no longer code by copy-and-paste of JavaScript snippets from all over the Web universe. We need a more structured module reuse approach to JavaScript. Node with JavaScript on the back end really only motivated this development. However, we’ve needed it for a long time on the front end, too. One big library (jquery anyone ?) that does everything that anyone could ever need on the front-end isn’t going to work any longer with the amount of functionality that we now expect Web applications to support. Just look at the insane growth of npm compared to other module collections :

    Packages per day across popular platforms (Shamelessly copied from : http://blog.nodejitsu.com/npm-innovation-through-modularity/)

    For those that – like myself – found it difficult to understand how to tap into the sheer power of npm modules as a font end developer, simply use browserify. npm modules are prepared following the CommonJS module definition spec. Browserify works natively with that and “compiles” all the dependencies of a npm modules into a single bundle.js file that you can use on the front end through a script tag as you would in plain HTML. You can learn more about browserify and module definitions and how to use browserify.

    For those of you not quite ready to dive in with browserify we have prepared prepared the rtc module, which exposes the most commonly used packages of rtc.io through an “RTC” object from a browserified JavaScript file. You can also directly download the JavaScript file from GitHub.

    Using rtc.io rtc JS library
    Using rtc.io rtc JS library

    So, I hope you enjoy rtc.io and I hope you enjoy my slides and large collection of interesting links inside the deck, and of course : enjoy WebRTC ! Thanks to Damon, JEeff, Cathy, Pete and Nathan – you’re an awesome team !

    On a side note, I was really excited to meet the author of browserify, James Halliday (@substack) at WDCNZ, whose talk on “building your own tools” seemed to take me back to the times where everything was done on the command-line. I think James is using Node and the Web in a way that would appeal to a Linux Kernel developer. Fascinating !!