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Rennes Emotion Map 2010-11
19 octobre 2011, par
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (41)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...)
Sur d’autres sites (9042)
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How can I develop Image recognition program
18 juillet 2017, par SeongHyun LeeMy program will recognize the advertisement between each TV Programs.
But I don’t know how to recognize the ads.
I had Sound Recognition in mind but It’s so difficult.
I’m using FFmpeg Library.
There is VideoState struct Reference.typedef struct VideoState {
SDL_Thread *read_tid;
SDL_Thread *video_tid;
SDL_Thread *refresh_tid;
AVInputFormat *iformat;
int no_background;
int abort_request;
int force_refresh;
int paused;
int last_paused;
int que_attachments_req;
int seek_req;
int seek_flags;
int64_t seek_pos;
int64_t seek_rel;
int read_pause_return;
AVFormatContext *ic;
int audio_stream;
int av_sync_type;
double external_clock; /* external clock base */
int64_t external_clock_time;
double audio_clock;
double audio_diff_cum; /* used for AV difference average computation */
double audio_diff_avg_coef;
double audio_diff_threshold;
int audio_diff_avg_count;
AVStream *audio_st;
PacketQueue audioq;
int audio_hw_buf_size;
DECLARE_ALIGNED(16,uint8_t,audio_buf2)[AVCODEC_MAX_AUDIO_FRAME_SIZE * 4];
uint8_t silence_buf[SDL_AUDIO_BUFFER_SIZE];
uint8_t *audio_buf;
uint8_t *audio_buf1;
unsigned int audio_buf_size; /* in bytes */
int audio_buf_index; /* in bytes */
int audio_write_buf_size;
AVPacket audio_pkt_temp;
AVPacket audio_pkt;
struct AudioParams audio_src;
struct AudioParams audio_tgt;
struct SwrContext *swr_ctx;
double audio_current_pts;
double audio_current_pts_drift;
int frame_drops_early;
int frame_drops_late;
AVFrame *frame;
enum ShowMode {
SHOW_MODE_NONE = -1, SHOW_MODE_VIDEO = 0, SHOW_MODE_WAVES,
SHOW_MODE_RDFT, SHOW_MODE_NB
} show_mode;
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
int last_i_start;
RDFTContext *rdft;
int rdft_bits;
FFTSample *rdft_data;
int xpos;
SDL_Thread *subtitle_tid;
int subtitle_stream;
int subtitle_stream_changed;
AVStream *subtitle_st;
PacketQueue subtitleq;
SubPicture subpq[SUBPICTURE_QUEUE_SIZE];
int subpq_size, subpq_rindex, subpq_windex;
SDL_mutex *subpq_mutex;
SDL_cond *subpq_cond;
double frame_timer;
double frame_last_pts;
double frame_last_duration;
double frame_last_dropped_pts;
double frame_last_returned_time;
double frame_last_filter_delay;
int64_t frame_last_dropped_pos;
double video_clock; ///< pts of last decoded frame
/ predicted pts of next decoded frame
int video_stream;
AVStream *video_st;
PacketQueue videoq;
double video_current_pts; ///< current displayed pts
(different from video_clock if frame fifos are used)
double video_current_pts_drift; ///< video_current_pts - time
(av_gettime) at which we updated video_current_pts - used to have running
video pts
int64_t video_current_pos; ///< current displayed file pos
VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
int pictq_size, pictq_rindex, pictq_windex;
SDL_mutex *pictq_mutex;
SDL_cond *pictq_cond;
#if !CONFIG_AVFILTER
struct SwsContext *img_convert_ctx;
#endif
char filename[1024];
int width, height, xleft, ytop;
int step;
#if CONFIG_AVFILTER
AVFilterContext *in_video_filter; ///< the first filter in the
video chain
AVFilterContext *out_video_filter; ///< the last filter in the
video chain
int use_dr1;
FrameBuffer *buffer_pool;
#endif
int refresh;
int last_video_stream, last_audio_stream, last_subtitle_stream;
SDL_cond *continue_read_thread;
enum V_Show_Mode v_show_mode;
} VideoState;What can I use for My Program.... I really need your help.. Thank you !!!
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What is a Cohort Report ? A Beginner’s Guide to Cohort Analysis
3 janvier 2024, par Erin -
My SBC Collection
31 décembre 2023, par Multimedia Mike — GeneralLike many computer nerds in the last decade, I have accumulated more than a few single-board computers, or “SBCs”, which are small computers based around a system-on-a-chip (SoC) that nearly always features an ARM CPU at its core. Surprisingly few of these units are Raspberry Pi units, though that brand has come to exemplify and dominate the product category.
Also, as is the case for many computer nerds, most of these SBCs lay fallow for years at a time. Equipped with an inexpensive lightbox that I procured in the last year, I decided I could at least create glamour shots of various units and catalog them in a blog post.
While Raspberry Pi still enjoys the most mindshare far and away, and while I do have a few Raspberry Pi units in my inventory, I have always been a bigger fan of the ODROID brand, which works with convenient importers around the world (in the USA, I can vouch for Ameridroid, to whom I’ve forked over a fair amount of cash for these computing toys).
As mentioned, Raspberry Pi undisputedly has the most mindshare of all these SBC brands and I often wonder why… and then I immediately remind myself that it has the biggest ecosystem, and has a variety of turnkey projects and applications (such as Pi-hole and PiVPN) that promise a lower barrier to entry — as well as a slightly lower price point — than some of these other options. ODROID had a decent ecosystem for awhile, especially considering the monthly ODROID Magazine, though that ceased publication in July 2020. The Raspberry Pi and its variants were famously difficult to come by due to the global chip shortage from 2021-2023. Meanwhile, I had no trouble procuring these boards during the same timeframe.
So let’s delve into the collection…
Cubieboard
The Raspberry Pi came out in 2012 and by 2013 I was somewhat coveting one to hack on. Finally ! An accessible ARM platform to play with. I had heard of the BeagleBoard for years but never tried to get my hands on one. I was thinking about taking the plunge on a new Raspberry Pi, but a colleague told me I should skip that and go with this new hotness called the Cubieboard, based on an Allwinner SoC. The big value-add that this board had vs. a Raspberry Pi was that it had a SATA adapter. Although now that it has been a decade, it only now occurs to me to quander whether it was true SATA or a USB-to-SATA bridge. Looking it up now, I’m led to believe that the SoC supported the functionality natively.Anyway, I did get it up and running but never did much with it, thus setting the tone for future SBC endeavors. No photos because I gave it to another tech enthusiast years ago, whose SBC collection dwarfs my own.
ODROID-XU4
I can’t recall exactly when or how I first encountered the ODROID brand. I probably read about it on some enthusiast page or another circa 2014 and decided to try one out. I eventually acquired a total of 3 of these ODROID-XU4 units, each with a different case, 1 with a fan and 2 passively-cooled :This is based on the Samsung Exynos 5422 SoC, the same series as was used in their Note 3 phone released in 2013. It has been a fun chip to play with. The XU4 was also my first introduction to the eMMC storage solution that is commonly supported on the ODROID SBCs (alongside micro-SD). eMMC offers many benefits over SD in terms of read/write speed as well as well as longevity/write cycles. That’s getting less relevant these days, however, as more and more SBCs are being released with direct NVMe SSD support.
I had initially wanted to make a retro-gaming device built on this platform (see the handheld section later for more meditations on that). In support of this common hobbyist goal, there is this nifty case XU4 case which apes the aesthetic of the Nintendo N64 :
It even has a cool programmable LCD screen. Maybe one day I’ll find a use for it.
For awhile, one of these XU4 units (likely the noisy, fan-cooled one) was contributing results to the FFmpeg FATE system.
While it features gigabit ethernet and a USB3 port, I once tried to see if I could get 2 Gbps throughput with the unit using a USB3-gigabit dongle. I had curious results in that the total amount of traffic throughput could never exceed 1 Gbps across both interfaces. I.e., if 1 interface was dealing with 1 Gbps and the other interface tried to run at 1 Gbps, they would both only run at 500 Mbps. That remains a mystery to me since I don’t see that limitation with Intel chips.
Still, the XU4 has been useful for a variety of projects and prototyping over the years.
ODROID-HC2 NAS
I find that a lot of my fellow nerds massively overengineer their homelab NAS setups. I’ll explore this in a future post. For my part, people tend to find my homelab NAS solution slightly underengineered. This is the ODROID-HC2 (the “HC” stands for “Home Cloud”) :It has the same guts as the ODROID-XU4 except no video output and the USB3 function is leveraged for a SATA bridge. This allows you to plug a SATA hard drive directly into the unit :
Believe it or not, this has been my home NAS solution for something like 6 or 7 years now– I don’t clearly remember when I purchased it and put it into service.
But isn’t this sort of irresponsible ? What about a failure of the main drive ? That’s why I have an external drive connected for backing up the most important data via rsync :
The power consumption can’t be beat– Profiling for a few weeks of average usage worked out to 4.5 kWh for the ODROID-HC2… per month.
ODROID-C2
I was on a kick of ordering more SBCs at one point. This is the ODROID-C2, equipped with a 64-bit Amlogic SoC :I had this on the FATE farm for awhile, performing 64-bit ARM builds (vs. the XU4’s 32-bit builds). As memory serves, it was unreliable and would occasionally freeze up.
Here is a view of the eMMC storage through the bottom of the translucent case :
ODROID-N2+
Out of all my ODROID SBCs, this is the unit that I long to “get back to” the most– the ODROID-N2+ :Very capable unit that makes a great little desktop. I have some projects I want to develop using it so that it will force me to have a focused development environment.
Raspberry Pi
Eventually, I did break down and get a Raspberry Pi. I had a specific purpose in mind and, much to my surprise, I have stuck to it :I was using one of the ODROID-XU4 units as a VPN gateway. Eventually, I wanted to convert the XU4 to something else and I decided to run the VPN gateway as an appliance on the simplest device I could. So I procured this complete hand-me-down unit from eBay and went to work. This was also the first time I discovered the DietPi distribution and this box has been in service running Wireguard via PiVPN for many years.
I also have a Raspberry Pi 3B+ kicking around somewhere. I used it as a Steam Link device for awhile.
SOPINE + Baseboard
Also procured when I was on this “let’s buy random SBCs” kick. The Pine64 SOPINE is actually a compute module that comes in the form factor of a memory module.Back to using Allwinner SoCs. In order to make this thing useful, you need to place it in something. It’s possible to get a mini-ITX form factor board that can accommodate 7 of these modules. Before going to that extreme, there is this much simpler baseboard which can also use eMMC for storage.
I really need to find an appropriate case for this one as it currently performs its duty while sitting on an anti-static bag.
NanoPi NEO3
I enjoy running the DietPi distribution on many of these SBCs (as it’s developed not just for Raspberry Pi). I have also found their website to be a useful resource for discovering new SBCs. That’s how I found the NanoPi series and zeroed in on this NEO3 unit, sporting a Rockchip SoC, and photographed here with some American currency in order to illustrate its relative size :I often forget about this computer because it’s off in another room, just quietly performing its assigned duty.
MangoPi MQ-Pro
So far, I’ve heard of these fruits prepending the Greek letter pi for naming small computing products :- Raspberry – the O.G.
- Banana – seems to be popular for hobbyist router/switches
- Orange
- Atomic
- Nano
- Mango
Okay, so the AtomicPi and NanoPi names don’t really make sense considering the fruit convention.
Anyway, the newest entry is the MangoPi. These showed up on Ameridroid a few months ago. There are 2 variants : the MQ-Pro and the MQ-Quad. I picked one and rolled with it.
When it arrived, I unpacked it, assembled the pieces, downloaded a distro, tossed that on a micro-SD card, connected a monitor and keyboard to it via its USB-C port, got the distro up and running, configured the wireless networking with a static IP address and installed sshd, and it was ready to go as a headless server for an edge application.
The unit came with no instructions that I can recall. After I got it set up, I remember thinking, “What is wrong with me ? Why is it that I just know how to do all of this without any documentation ?”
Only after I got it up and running and poked around a bit did I realize that this SBC doesn’t have an ARM SoC– it’s a RISC-V SoC. It uses the Allwinner D1, so it looks like I came full circle back to Allwinner.
So I now have my first piece of RISC-V hobbyist kit, although I learned recently from Kostya that it’s not that great for multimedia.
Handheld Gaming Units
The folks at Hardkernel have also produced a series of handheld retro-gaming devices called ODROID-GO. The first one resembled the original Nintendo Game Boy, came as a kit to be assembled, and emulated 5 classic consoles. It also had some hackability to it. Quite a cool little device, and inexpensive too. I have since passed it along to another gaming enthusiast.Later came the ODROID-GO Advance, also a kit, but emulating more devices. I was extremely eager to get my hands on this since it could emulate SNES in addition to NES. It also features a headphone jack, unlike the earlier model. True to form, after I received mine, it took me about 13 months before I got around to assembling it. After that, the biggest challenge I had was trying to find an appropriate case for it.
Even though it may try to copy the general aesthetic and form factor of the Game Boy Advance, cases for the GBA don’t fit this correctly.
Further, Hardkernel have also released the ODROID-GO Super and Ultra models that do more and more. The Advance, Super, and Ultra models have powerful SoCs and feature much more hackability than the first ODROID-GO model.
I know that the guts of the Advance have been used in other products as well. The same is likely true for the Super and Ultra.
Ultimately, the ODROID-GO Advance was just another project I assembled and then set aside since I like the idea of playing old games much more than actually doing it. Plus, the fact has finally crystalized in my mind over the past few years that I have never enjoyed handheld gaming and likely will never enjoy handheld gaming, even after I started wearing glasses. Not that I’m averse to old Game Boy / Color / Advance games, but if I’m going to play them, I’d rather emulate them on a large display.
The Future
In some of my weaker moments, I consider ordering up certain Banana Pi products (like the Banana Pi BPI-R2) with a case and doing my own router tricks using some open source router/firewall solution. And then I remind myself that my existing prosumer-type home router is doing just fine. But maybe one day…The post My SBC Collection first appeared on Breaking Eggs And Making Omelettes.