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Autres articles (25)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • MediaSPIP Player : problèmes potentiels

    22 février 2011, par

    Le lecteur ne fonctionne pas sur Internet Explorer
    Sur Internet Explorer (8 et 7 au moins), le plugin utilise le lecteur Flash flowplayer pour lire vidéos et son. Si le lecteur ne semble pas fonctionner, cela peut venir de la configuration du mod_deflate d’Apache.
    Si dans la configuration de ce module Apache vous avez une ligne qui ressemble à la suivante, essayez de la supprimer ou de la commenter pour voir si le lecteur fonctionne correctement : /** * GeSHi (C) 2004 - 2007 Nigel McNie, (...)

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (2847)

  • Streaming android to windows

    13 juin 2017, par iYehuda

    I’m writing an app that enables controlling android devices from windows machines.
    Major part of controlling the device is viewing it’s screen. Currently, my android app (Java code) captures the screen on a fixed rate, compresses it (JPEG) and sends it, while the windows side (C# code) receives buffers of data, each for frame, decompresses them and displays the last decompressed frame.

    Two issues came up from this solution :

    1. Compression of a single image takes 0.3 seconds, which limits me to low FPS streaming with single thread for compressing. I made a thread pool for compressing captured frames, and it damages the app performance.

    2. The compression is not optimal. The screen can be idle for a while and a continuous transmission of the same frame would be done. Usage of streaming/encoding format would be handful and can ease the network traffic.

    I searched for encoding APIs such as MediaCodec and third party libraries such as ffmpeg. All those libraries encode videos and write them to files (maybe I misunderstood them ?).

    What API can I use for streaming my screen and follow these requirements :

    • Fast encoding / non blocking API
    • Outputs raw binary data for each frame. The data must be sent immediately
    • Can be embedded into my existing applicative protocol (protocol buffers based)
    • Available on C# (Windows) and Java or C++ (Android)
  • Installing gifify on Windows

    23 février 2016, par Robert Wojciechowski

    So gifify is a pretty awesome script that converts videos to gifs via command line : https://github.com/vvo/gifify

    I’m keen to get this working on my Windows 10 machine. I’m pretty new to windows and relatively new to coding, but I was able to get a few things working, but ran into a problem.

    Here is what I did :

    1. Installed node.js + npm
    2. Installed FFmpeg using npm
    3. Installed ImageMagick using npm (i think i did this wrong, might have only installed the wrapper).
    4. Downloaded giflossy. It needed to be built (?)
    5. Installed Visual Studio 2015, tried to build it using nmake and got this error :
    NMAKE : fatal error U1073: don't know how to make 'win32cfg.h'

    The command I used was :

    PS C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin> .\nmake -f "C:\Users\Robert's Workstation\.npm-global\node_modules\giflossy-lossy-1.82.1\src\Makefile.w32"

    Would really appreciate some help with this :D

  • Installing gifify on Windows

    12 octobre 2017, par Robert Wojciechowski

    So gifify is a pretty awesome script that converts videos to gifs via command line : https://github.com/vvo/gifify

    I’m keen to get this working on my Windows 10 machine. I’m pretty new to windows and relatively new to coding, but I was able to get a few things working, but ran into a problem.

    Here is what I did :

    1. Installed node.js + npm
    2. Installed FFmpeg using npm
    3. Installed ImageMagick using npm (i think i did this wrong, might have only installed the wrapper).
    4. Downloaded giflossy. It needed to be built (?)
    5. Installed Visual Studio 2015, tried to build it using nmake and got this error :
    NMAKE : fatal error U1073: don't know how to make 'win32cfg.h'

    The command I used was :

    PS C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin> .\nmake -f "C:\Users\Robert's Workstation\.npm-global\node_modules\giflossy-lossy-1.82.1\src\Makefile.w32"

    Would really appreciate some help with this :D