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  • pixfmt : Add GRAY12

    3 novembre 2016, par Luca Barbato
    pixfmt: Add GRAY12
    
    • [DBH] doc/APIchanges
    • [DBH] libavutil/pixdesc.c
    • [DBH] libavutil/pixfmt.h
    • [DBH] libavutil/version.h
  • configure : Silence lld-link when getting the version number

    3 novembre 2016, par Martin Storsjö
    configure: Silence lld-link when getting the version number
    
    In recent lld-link versions, this command prints the version to
    stdout, but also prints an error to stderr:
    
    $ lld-link -flavor gnu --version
    LLD 4.0.0 (trunk 285641)
    lld-link: error: no input files
    lld-link: error: target emulation unknown: -m or at least one .o file required
    
    Signed-off-by: Martin Storsjö <martin@martin.st>
    
    • [DBH] configure
  • options_table : Remove a now unnecessary include of config.h

    3 novembre 2016, par Martin Storsjö
    options_table: Remove a now unnecessary include of config.h
    
    The include of config.h was added in 2012 in 1d9c2dc8, due to
    the use of CONFIG_SNOW_ENCODER ifdefs within options_table.h.
    When the snow codec was dropped later (in a0c5917f8 in 2013),
    this include no longer served any purpose.
    
    options_table.h is included in builds for the host as well, when
    building documentation. config.h should not be included in code
    that is built for the host, since it can contain workarounds
    for the target compiler/environment, like adding a missing define
    of restrict, defining getenv(x) to NULL for environments that lack
    getenv.
    
    The seemingly innocent include reordering in 2025d37871 broke
    builds that have getenv(x) defined to NULL in config.h (Windows CE
    and Windows Phone/RT), since libavcodec/options_table.h include
    config.h, while libavformat/options_table.h end up bringing in
    more system headers, and those system headers can contain a proper
    definition of getenv, which clash with the getenv define in config.h.
    This was avoided earlier as long as libavformat/options_table.h (or
    avformat.h) was included before libavcodec/options_table.h.
    
    This fixes builds for Windows Phone/RT and CE.
    
    Signed-off-by: Martin Storsjö <martin@martin.st>
    
    • [DBH] libavcodec/options_table.h
  • arm : vp9 : Add NEON optimizations of VP9 MC functions

    3 novembre 2016, par Martin Storsjö
    arm: vp9: Add NEON optimizations of VP9 MC functions
    
    This work is sponsored by, and copyright, Google.
    
    The filter coefficients are signed values, where the product of the
    multiplication with one individual filter coefficient doesn't
    overflow a 16 bit signed value (the largest filter coefficient is
    127). But when the products are accumulated, the resulting sum can
    overflow the 16 bit signed range. Instead of accumulating in 32 bit,
    we accumulate the largest product (either index 3 or 4) last with a
    saturated addition.
    
    (The VP8 MC asm does something similar, but slightly simpler, by
    accumulating each half of the filter separately. In the VP9 MC
    filters, each half of the filter can also overflow though, so the
    largest component has to be handled individually.)
    
    Examples of relative speedup compared to the C version, from checkasm:
                           Cortex      A7     A8     A9    A53
    vp9_avg4_neon:                   1.71   1.15   1.42   1.49
    vp9_avg8_neon:                   2.51   3.63   3.14   2.58
    vp9_avg16_neon:                  2.95   6.76   3.01   2.84
    vp9_avg32_neon:                  3.29   6.64   2.85   3.00
    vp9_avg64_neon:                  3.47   6.67   3.14   2.80
    vp9_avg_8tap_smooth_4h_neon:     3.22   4.73   2.76   4.67
    vp9_avg_8tap_smooth_4hv_neon:    3.67   4.76   3.28   4.71
    vp9_avg_8tap_smooth_4v_neon:     5.52   7.60   4.60   6.31
    vp9_avg_8tap_smooth_8h_neon:     6.22   9.04   5.12   9.32
    vp9_avg_8tap_smooth_8hv_neon:    6.38   8.21   5.72   8.17
    vp9_avg_8tap_smooth_8v_neon:     9.22  12.66   8.15  11.10
    vp9_avg_8tap_smooth_64h_neon:    7.02  10.23   5.54  11.58
    vp9_avg_8tap_smooth_64hv_neon:   6.76   9.46   5.93   9.40
    vp9_avg_8tap_smooth_64v_neon:   10.76  14.13   9.46  13.37
    vp9_put4_neon:                   1.11   1.47   1.00   1.21
    vp9_put8_neon:                   1.23   2.17   1.94   1.48
    vp9_put16_neon:                  1.63   4.02   1.73   1.97
    vp9_put32_neon:                  1.56   4.92   2.00   1.96
    vp9_put64_neon:                  2.10   5.28   2.03   2.35
    vp9_put_8tap_smooth_4h_neon:     3.11   4.35   2.63   4.35
    vp9_put_8tap_smooth_4hv_neon:    3.67   4.69   3.25   4.71
    vp9_put_8tap_smooth_4v_neon:     5.45   7.27   4.49   6.52
    vp9_put_8tap_smooth_8h_neon:     5.97   8.18   4.81   8.56
    vp9_put_8tap_smooth_8hv_neon:    6.39   7.90   5.64   8.15
    vp9_put_8tap_smooth_8v_neon:     9.03  11.84   8.07  11.51
    vp9_put_8tap_smooth_64h_neon:    6.78   9.48   4.88  10.89
    vp9_put_8tap_smooth_64hv_neon:   6.99   8.87   5.94   9.56
    vp9_put_8tap_smooth_64v_neon:   10.69  13.30   9.43  14.34
    
    For the larger 8tap filters, the speedup vs C code is around 5-14x.
    
    This is significantly faster than libvpx's implementation of the same
    functions, at least when comparing the put_8tap_smooth_64 functions
    (compared to vpx_convolve8_horiz_neon and vpx_convolve8_vert_neon from
    libvpx).
    
    Absolute runtimes from checkasm:
                              Cortex      A7        A8        A9       A53
    vp9_put_8tap_smooth_64h_neon:    20150.3   14489.4   19733.6   10863.7
    libvpx vpx_convolve8_horiz_neon: 52623.3   19736.4   21907.7   25027.7
    
    vp9_put_8tap_smooth_64v_neon:    14455.0   12303.9   13746.4    9628.9
    libvpx vpx_convolve8_vert_neon:  42090.0   17706.2   17659.9   16941.2
    
    Thus, on the A9, the horizontal filter is only marginally faster than
    libvpx, while our version is significantly faster on the other cores,
    and the vertical filter is significantly faster on all cores. The
    difference is especially large on the A7.
    
    The libvpx implementation does the accumulation in 32 bit, which
    probably explains most of the differences.
    
    Signed-off-by: Martin Storsjö <martin@martin.st>
    
    • [DBH] libavcodec/arm/Makefile
    • [DBH] libavcodec/arm/vp9dsp_init_arm.c
    • [DBH] libavcodec/arm/vp9mc_neon.S
    • [DBH] libavcodec/vp9.h
    • [DBH] libavcodec/vp9block.c
    • [DBH] libavcodec/vp9dsp.c
  • vp9 : Flip the order of arguments in MC functions

    3 novembre 2016, par Martin Storsjö
    vp9: Flip the order of arguments in MC functions
    
    This makes it match the pattern already used for VP8 MC functions.
    
    This also makes the signature match ffmpeg's version of these
    functions, easing porting of code in both directions.
    
    Signed-off-by: Martin Storsjö <martin@martin.st>
    
    • [DBH] libavcodec/vp9.h
    • [DBH] libavcodec/vp9block.c
    • [DBH] libavcodec/vp9dsp.c
    • [DBH] libavcodec/x86/vp9dsp_init.c
    • [DBH] libavcodec/x86/vp9mc.asm
    • [DBH] tests/checkasm/vp9dsp.c