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alac : do not return success if nothing was decoded
14 août 2016, par Anton Khirnovalac: do not return success if nothing was decoded If we encounter an END element before anything is decoded, we would return success even though the output frame has not been allocated, which is invalid. CC: libav-stable@libav.org Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
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vmnc : check that subrectangles fit into their containing rectangles
14 août 2016, par Anton Khirnov -
Prepare for 12_alpha1 Release
12 août 2016, par Sean McGovern -
hwcontext_qsv : transfer data through the child context when VPP fails
10 août 2016, par Anton Khirnovhwcontext_qsv: transfer data through the child context when VPP fails Uploading/downloading data through VPP may not work for some formats, in that case we can still try to call av_hwframe_transfer_data() on the child context. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>
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hwcontext_qsv : add support for the P8 format
10 août 2016, par Anton Khirnovhwcontext_qsv: add support for the P8 format When using GPU surfaces with QSV, one needs to supply a frame allocator, which will be invoked to pass surface pools to libmfx. For encoding, this allocator gets invoked not only for the pool of input frames, but also for a separate pool of (apparently) reconstructed frames and another pool of MFX_FOURCC_P8, which on Windows needs to return D3DFMT_P8 D3D surfaces. Those are probably used to store the encoded bitstream on the GPU. Signed-off-by: Maxym Dmytrychenko <maxym.dmytrychenko@intel.com>