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x264 git repository
Les articles publiés sur le site
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Transparent hugepage support
8 juillet 2013, par Henrik GramnerTransparent hugepage support Combine frame and mb data mallocs into a single large malloc. Additionally, on Linux systems with hugepage support, ask for hugepages on large mallocs. This gives a small performance improvement (~0.2-0.9%) on systems without hugepage support, as well as a small memory footprint reduction. On recent Linux kernels with hugepage support enabled (set to madvise or always), it improves performance up to 4% at the cost of about 7-12% more memory usage on typical settings.. It may help even more on Haswell and other recent CPUs with improved 2MB page support in hardware.
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x86 : SSSE3 implementation of pixel_sad_x3 and pixel_sad_x4
5 juillet 2013, par Henrik Gramner -
x86 : Faster AVX2 pixel_sad_x3 and pixel_sad_x4
5 juillet 2013, par Henrik Gramner -
x86 : Remove X264_CPU_SSE_MISALIGN functions
5 juillet 2013, par Henrik Gramnerx86: Remove X264_CPU_SSE_MISALIGN functions Prevents a crash if the misaligned exception mask bit is cleared for some reason. Misaligned SSE functions are only used on AMD Phenom CPUs and the benefit is miniscule. They also require modifying the MXCSR control register and by removing those functions we can get rid of that complexity altogether. VEX-encoded instructions also supports unaligned memory operands. I tried adding AVX implementations of all removed functions but there were no performance improvements on Ivy Bridge. pixel_sad_x3 and pixel_sad_x4 had significant code size reductions though so I kept them and added some minor cosmetics fixes and tweaks.
- [DH] common/cpu.c
- [DH] common/cpu.h
- [DH] common/pixel.c
- [DH] common/x86/cpu-a.asm
- [DH] common/x86/mc-a.asm
- [DH] common/x86/mc-a2.asm
- [DH] common/x86/mc-c.c
- [DH] common/x86/pixel.h
- [DH] common/x86/sad-a.asm
- [DH] common/x86/x86inc.asm
- [DH] encoder/encoder.c
- [DH] encoder/lookahead.c
- [DH] tools/checkasm.c
- [DH] x264.h
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Interface : if vbv-maxrate bitrate, set bitrate = vbv-maxrate
27 juin 2013, par Jason Garrett-Glaser