Revisions : SoundManager2
A Javascript Sound API supporting MP3, MPEG4 audio and (experimental) video, providing reliable cross-browser/platform audio control. BSD licensed. Experimental HTML5 Audio() support is currently in development.
http://github.com/scottschiller/SoundManager2/commits/master
Les articles publiés sur le site
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Chaining on soundManager and SMSound sound-related methods that involve a SMSound (sound) object, if you’re into that sort of thing - eg. soundManager.createSound({id :’foo’,url :’/path/to/an.mp3’}).setPan(-100).setVolume(75).play({position:500}), though you can just as easily use play({pan :-100,volume:75,position:500}) as well.
3 juin 2010, par Scott Schillerm script/soundmanager2-jsmin.js m script/soundmanager2-nodebug-jsmin.js m script/soundmanager2.js Chaining on soundManager and SMSound sound-related methods that involve a SMSound (sound) object, if you're into that sort of thing - eg. (...) -
Removed Base64 HTML5 Audio() tests, redundant as numerous MIME (audio/mpeg, audio/mp3 etc.) checks seem to cover it.
1er juin 2010, par Scott Schillerm script/soundmanager2-jsmin.js m script/soundmanager2-nodebug-jsmin.js m script/soundmanager2.js Removed Base64 HTML5 Audio() tests, redundant as numerous MIME (audio/mpeg, audio/mp3 etc.) checks seem to cover it. -
Spacing, HTML5
1er juin 2010, par Scott Schillerm README Spacing, HTML5 -
Updated MPC (drum machine) demo from 2006-era design, modernizing the CSS a bit.
30 mai 2010, par Scott Schillerm demo/mpc/css/mpc.css m demo/mpc/index.html m demo/mpc/script/mpc.js Updated MPC (drum machine) demo from 2006-era design, modernizing the CSS a bit. -
html5.usingFlash reflecting _needsFlash property
30 mai 2010, par Scott Schillerm script/soundmanager2-jsmin.js m script/soundmanager2-nodebug-jsmin.js m script/soundmanager2.js html5.usingFlash reflecting _needsFlash property