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ffmpeg failed - 455 Method Not Valid in This State
3 juin, par paty.r15I created a Node.js app that gets an RTSP stream with FFmpeg to analyse it with OpenCV 3. It is working if I install FFmpeg and OpenCV in my local.
But now I created a Docker image that contains the installation of those libraries and I'm using it as a base to create another image & container where I'm trying to run my app. When I run it inside that container I get this error over and over again when trying to get the RTSP stream with an FFmpeg instruction for
method SETUP failed: 455 Method Not Valid in This State
This is how I am installing FFmpeg in the image:
# ---------------------- OpenCV ffmpeg ---------------------------# RUN mkdir -p /opt/src \ && curl -Lo /opt/src/ffmpeg-${FFMPEG_VERSION}.tar.gz \ http://ffmpeg.org/releases/ffmpeg-${FFMPEG_VERSION}.tar.bz2 \ && tar -xvf /opt/src/ffmpeg-${FFMPEG_VERSION}.tar.gz -C /opt/src \ && cd /opt/src/ffmpeg-${FFMPEG_VERSION} \ && ./configure --enable-gpl --enable-avresample --enable-libopencore-amrnb \ --enable-libx264 --enable-libxvid --enable-postproc --enable-version3 \ --enable-shared --enable-pic --extra-ldexeflags=-pie \ && make -j $(nproc) \ && make install \ && ldconfig -v \ && rm -rf /opt/src # ---------------------- OpenCV stuff ---------------------------# RUN mkdir -p /opt/src/opencv-${OPENCV_VERSION}/build \ && curl -sLo /opt/src/opencv3.tar.gz \ https://github.com/Itseez/opencv/archive/${OPENCV_VERSION}.tar.gz \ && tar -xzvf /opt/src/opencv3.tar.gz -C /opt/src \ && cd /opt/src/opencv-${OPENCV_VERSION}/build \ && cmake -D CMAKE_BUILD_TYPE=RELEASE \ -D CMAKE_INSTALL_PREFIX=/usr/local \ -D WITH_TBB=ON \ -D WITH_OPENMP=ON \ -D WITH_FFMPEG=ON .. \ && make -j "$(nproc)" \ && make install \ && ldconfig -v \ && rm -rf /opt/src
Do you have any idea what this error is and how to fix it? I think it might have to do with the initial configuration on the installation of either of them (FFmpeg or OpenCV).
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Screen Recording Issues using Python and FFMPEG [closed]
3 juin, par Kevin McDowellI am trying to record a walkthrough of a 3D space contained within a Chrome browser session. The goal is to create deterministic output. If I run this command from a VS Code terminal, it records 30 seconds of video from the window that's about 6MB:
ffmpeg -f gdigrab -framerate 30 -i "title=My3D - Google Chrome" -t 30 "My3D - Google Chrome_screenRecording_v0.mp4"
However, if I call it from Python like so:
subprocess.run("ffmpeg -f gdigrab -framerate 30 -i \"title=My3D - Google Chrome\" -t 15 \"My3D - Google Chrome_screenRecording_v0.mp4\"")
The output video is 30 seconds, but while I can see the mouse moving on the screen, the image is all black and the filesize is only 94KB.
This is on a Windows 11 machine with GPU acceleration disabled in the OS as well as in Chrome. I've also tried it with other web pages and those are also recorded black. Any ideas what is causing this or how to record the screen using Python?
I've got other alternatives working (using Selenium or PyGet to capture screenshots and then using the
VideoWriter
class from OpenCV to write them to a video file), but that has a limitation of only about 10 FPS and you can't control the recording time like you can with FFMPEG. If you screen capture for 30 seconds, the actual output may only be 12-18 seconds. -
How to add a fake microphone to android emulator running on linux headless
2 juin, par RedTrying to add a microphone to the android emulator running on Linux headless. Host as no microphone so I need to create fake one and simulate playing some random music for my android test.
In emulator command there is a option to use the host audio as input, by passing
-allow-host-audio
but it is not working on the phone.How to create virtual microphone Start the pusleaudio
pulseaudio -D --exit-idel-time=-1
Create the fake mic
pactl load-module module-null-sink sink_name=FakeSink
pactl load-module module-remap-source master=FakeSink.monitor source_name=FakeMic
And set to default
pactl sets default FakeSink.monitor
Microphone test
$ffmpeg -f pulse -i default out.wav $ sox out.wav -n stat Samples read: 579654 Length (seconds): 6.038062 Scaled by: 2147483647.0 Maximum amplitude: 0.533081 Minimum amplitude: -0.585297 Midline amplitude: -0.026108 Mean norm: 0.067096 Mean amplitude: 0.003363 RMS amplitude: 0.093545 Maximum delta: 0.603760 Minimum delta: 0.000000 Mean delta: 0.073738 RMS delta: 0.105326 Rough frequency: 8601 Volume adjustment: 1.709
Run the emulator
emulator -avd and_1 -allow-host-audio -no_window
There was no audio on the phone.
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Attempting to parse an m3u8 file in FFmpeg with mismatched extensions and formats
2 juin, par Daniel MeloAs I attempt to parse an m3u8 file thats being downloaded over the air, it utilizes "html" as an extension to represent the ts video slices. Even with the command being written as follows:
ffmpeg -allowed_extensions ALL -i https://.../master.m3u8 -codec copy ./out.mkv
It still produces the following error:
detected format mpegts extension none mismatches allowed extensions in url (...)/page-0.html
Could there be a way to ignore this format and extension mismatch?
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App Store Submission Fails Due to Unsupported Architectures and Invalid Segment Alignment [closed]
2 juin, par Ahsanur RahmanI’m using ffmpegkit in my iOS app, but when I submit the app to the App Store, I get these errors:
Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/ffmpegkit.framework contains unsupported architectures '[x86_64]'. (ID: 3e35bca7-7b8f-4c2b-bfb2-a27c8ad70c45)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libavcodec.framework contains unsupported architectures '[x86_64]'. (ID: fd864260-dae3-4816-bdf3-ca7389374242)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libavdevice.framework contains unsupported architectures '[x86_64]'. (ID: fd743847-5d46-4679-8193-51db9445fde1)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libavfilter.framework contains unsupported architectures '[x86_64]'. (ID: 54492aff-601e-471a-aef7-25f0549a6364)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libavformat.framework contains unsupported architectures '[x86_64]'. (ID: 37bcd80d-7b17-4f95-a20f-577dbb29fc36)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libavutil.framework contains unsupported architectures '[x86_64]'. (ID: ead0bd08-84e6-475e-9ce3-9e1c012bafa5)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libswresample.framework contains unsupported architectures '[x86_64]'. (ID: fe647420-760c-4404-a039-30c102d7d313)Validation failed
Unsupported Architectures. The executable for MyApp.app/Frameworks/libswscale.framework contains unsupported architectures '[x86_64]'. (ID: 7c8946d8-d75f-455c-b6fd-1bd555abb99f)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/ffmpegkit.framework/ffmpegkit' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: 8603e3f0-0235-4f3c-a87f-c263945a11d9)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libavcodec.framework/libavcodec' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: f10b4561-0a9c-4aa6-969a-9d3a892be9ec)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libavdevice.framework/libavdevice' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: 2e6d495a-9131-43da-b6a8-8c23b8d10415)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libavfilter.framework/libavfilter' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: 40016424-045d-470f-b40a-fba391de2c98)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libavformat.framework/libavformat' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: f8cc4367-25bb-4932-bd03-af6729fe7587)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libavutil.framework/libavutil' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: 495572f9-2dcb-472b-97ea-d16ba6e239a9)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libswresample.framework/libswresample' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: 5722d5f0-0f81-422f-8389-e744c73cfd67)Validation failed
Invalid Segment Alignment. The app binary at 'MyApp.app/Frameworks/libswscale.framework/libswscale' does not have proper segment alignment. Try rebuilding the app with the latest Xcode version. (ID: 1e4bf706-5e56-423d-b600-a8298eff698f)Validation failed
The binary is invalid. The encryption info in the LC_ENCRYPTION_INFO load command is either missing or invalid, or the binary is already encrypted. This binary does not seem to have been built with Apple's linker. (ID: 8695bbb6-991f-46cd-9b70-bd86dcef4212)I add the below code in a runscript:
APP_PATH="${TARGET_BUILD_DIR}/${WRAPPER_NAME}" find "$APP_PATH" -name '*.framework' -type d | while read -r FRAMEWORK do FRAMEWORK_EXECUTABLE_PATH="$FRAMEWORK/$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)" EXTRACT_ARCHS=$(lipo -info "$FRAMEWORK_EXECUTABLE_PATH" | rev | cut -d ':' -f1 | rev) ARCHS_TO_REMOVE="" for ARCH in $EXTRACT_ARCHS; do if [ "$ARCH" != "arm64" ]; then ARCHS_TO_REMOVE="$ARCHS_TO_REMOVE -remove $ARCH" fi done if [ ! -z "$ARCHS_TO_REMOVE" ]; then lipo $ARCHS_TO_REMOVE "$FRAMEWORK_EXECUTABLE_PATH" -o "$FRAMEWORK_EXECUTABLE_PATH" || exit 1 fi done
I have already tried some suggestion from online but nothing worked.