
Recherche avancée
Médias (1)
-
Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (45)
-
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;
Sur d’autres sites (2821)
-
Started Programming Young
6 septembre 2011, par Multimedia Mike — ProgrammingI have some of the strangest memories of my struggles to jump into computer programming.
Back To BASIC
I remember doing some Logo programming on Apple II computers at school in 5th grade (1987 timeframe). But that was mostly driving turtle graphics. Then I remember doing some TRS-80 BASIC in 7th grade, circa 1989. Emboldened by what very little I had learned in perhaps the week or 2 we took in a science class to do this, I tried a little GW-BASIC on my family’s “IBM-PC compatible” computer (they were still called that back then). I still remember what my first program consisted of. Even back then I was interested in manipulating graphics and color on a computer screen. Thus :10 color 1 20 print "This is color 1" 30 color 2 40 print "This is color 2" ...
And so on through 15 colors. Hey, it did the job– it demonstrated the 15 different colors you could set in text mode.
What’s FOR For ?
That 7th grade computer unit in science class wasn’t very thick on computer science details. I recall working with a lab partner to transcribe code listings into a computer (and also saving my work to a storage cassette). We also developed form processing programs that would print instructions to input text followed by an “INPUT I$” statement to obtain the user’s output.I remember there was some situation where we needed a brief delay between input and printing. The teacher told us to use a construct of the form :
10 FOR I = 1 TO 20000 20 NEXT I
We had to calibrate the number based on our empirical assessment of how long it lasted but I recall that the number couldn’t be much higher than about 32000, for reasons that would become clearer much later.
Imagine my confusion when I would read and try to comprehend BASIC program code I would find in magazines. I would of course see that FOR..NEXT construct all over the place but obviously not in the context of introducing deliberate execution delays. Indeed, my understanding of one of the fundamental building blocks of computer programming — iteration — was completely skewed because of this early lesson.
Refactoring
Somewhere along the line, I figured out that the FOR..NEXT could be used to do the same thing a bunch of times, possibly with different values. A few years after I had written that color program, I found it again and realized that I could write it as :10 for I = 1 to 15 20 color I 30 print I 40 next I
It still took me a few more years to sort out the meaning of WHILE..WEND, though.
-
Révision 21413 : bloquer l’accès aux fichiers cachés cf http://archives.rezo.net/archives/spip-de...
30 juin 2014, par b b -
What is the best gpu in the market for video encoding (H.264 and H.265) [closed]
12 août 2020, par Hamza GhizaouiSo, I m using FFMPEG for video encoding.
I get a stream of BMP images, each with 4000x3000 resoltuion. 20 Image per second (image size circa 35 mbyte).
I must encode that and stream it in real time. a maximum of 100 ms is allowed between ghe moment of receiving the photo and the moment of displaying that on the browser.


I m using FFMPEG with nvidia nvenc hardware accelration .


maximum budget is 2000$ for the GPU.