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  • Pas question de marché, de cloud etc...

    10 avril 2011

    Le vocabulaire utilisé sur ce site essaie d’éviter toute référence à la mode qui fleurit allègrement
    sur le web 2.0 et dans les entreprises qui en vivent.
    Vous êtes donc invité à bannir l’utilisation des termes "Brand", "Cloud", "Marché" etc...
    Notre motivation est avant tout de créer un outil simple, accessible à pour tout le monde, favorisant
    le partage de créations sur Internet et permettant aux auteurs de garder une autonomie optimale.
    Aucun "contrat Gold ou Premium" n’est donc prévu, aucun (...)

  • Menus personnalisés

    14 novembre 2010, par

    MediaSPIP utilise le plugin Menus pour gérer plusieurs menus configurables pour la navigation.
    Cela permet de laisser aux administrateurs de canaux la possibilité de configurer finement ces menus.
    Menus créés à l’initialisation du site
    Par défaut trois menus sont créés automatiquement à l’initialisation du site : Le menu principal ; Identifiant : barrenav ; Ce menu s’insère en général en haut de la page après le bloc d’entête, son identifiant le rend compatible avec les squelettes basés sur Zpip ; (...)

  • Le plugin : Gestion de la mutualisation

    2 mars 2010, par

    Le plugin de Gestion de mutualisation permet de gérer les différents canaux de mediaspip depuis un site maître. Il a pour but de fournir une solution pure SPIP afin de remplacer cette ancienne solution.
    Installation basique
    On installe les fichiers de SPIP sur le serveur.
    On ajoute ensuite le plugin "mutualisation" à la racine du site comme décrit ici.
    On customise le fichier mes_options.php central comme on le souhaite. Voilà pour l’exemple celui de la plateforme mediaspip.net :
    < ?php (...)

Sur d’autres sites (2821)

  • Started Programming Young

    6 septembre 2011, par Multimedia Mike — Programming

    I have some of the strangest memories of my struggles to jump into computer programming.

    Back To BASIC
    I remember doing some Logo programming on Apple II computers at school in 5th grade (1987 timeframe). But that was mostly driving turtle graphics. Then I remember doing some TRS-80 BASIC in 7th grade, circa 1989. Emboldened by what very little I had learned in perhaps the week or 2 we took in a science class to do this, I tried a little GW-BASIC on my family’s “IBM-PC compatible” computer (they were still called that back then). I still remember what my first program consisted of. Even back then I was interested in manipulating graphics and color on a computer screen. Thus :

    10 color 1
    20 print "This is color 1"
    30 color 2
    40 print "This is color 2"
    ...
    

    And so on through 15 colors. Hey, it did the job– it demonstrated the 15 different colors you could set in text mode.

    What’s FOR For ?
    That 7th grade computer unit in science class wasn’t very thick on computer science details. I recall working with a lab partner to transcribe code listings into a computer (and also saving my work to a storage cassette). We also developed form processing programs that would print instructions to input text followed by an “INPUT I$” statement to obtain the user’s output.

    I remember there was some situation where we needed a brief delay between input and printing. The teacher told us to use a construct of the form :

    10 FOR I = 1 TO 20000
    20 NEXT I
    

    We had to calibrate the number based on our empirical assessment of how long it lasted but I recall that the number couldn’t be much higher than about 32000, for reasons that would become clearer much later.

    Imagine my confusion when I would read and try to comprehend BASIC program code I would find in magazines. I would of course see that FOR..NEXT construct all over the place but obviously not in the context of introducing deliberate execution delays. Indeed, my understanding of one of the fundamental building blocks of computer programming — iteration — was completely skewed because of this early lesson.

    Refactoring
    Somewhere along the line, I figured out that the FOR..NEXT could be used to do the same thing a bunch of times, possibly with different values. A few years after I had written that color program, I found it again and realized that I could write it as :

    10 for I = 1 to 15
    20 color I
    30 print I
    40 next I
    

    It still took me a few more years to sort out the meaning of WHILE..WEND, though.

  • Révision 21413 : bloquer l’accès aux fichiers cachés cf http://archives.rezo.net/archives/spip-de...

    30 juin 2014, par b b
  • What is the best gpu in the market for video encoding (H.264 and H.265) [closed]

    12 août 2020, par Hamza Ghizaoui

    So, I m using FFMPEG for video encoding.&#xA;I get a stream of BMP images, each with 4000x3000 resoltuion. 20 Image per second (image size circa 35 mbyte).&#xA;I must encode that and stream it in real time. a maximum of 100 ms is allowed between ghe moment of receiving the photo and the moment of displaying that on the browser.

    &#xA;

    I m using FFMPEG with nvidia nvenc hardware accelration .

    &#xA;

    maximum budget is 2000$ for the GPU.

    &#xA;