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  • MediaSPIP 0.1 Beta version

    25 April 2011, by

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 April 2011, by

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 September 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

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  • Delphi, TBitmap (rgb) to YCbCr colors format

    18 October 2019, by Alexander M.

    have a video encoding example from http://www.delphiffmpeg.com - need to convert a set of TBitmaps to YCbCr (YUV), how should we do it? the example contains dummy colors:

     (* encode 1 second of video *)
     idx := 1;
     for i := 0 to 25 - 1 do
     begin
       av_init_packet(@pkt);
       pkt.data := nil;    // packet data will be allocated by the encoder
       pkt.size := 0;

       //fflush(stdout);
       (* prepare a dummy image *)
       (* Y *)
       for y := 0 to c.height - 1 do
         for x := 0 to c.width - 1 do
           PByte(@PAnsiChar(frame.data[0])[y * frame.linesize[0] + x])^ := x + y + i * 3;

       (* Cb and Cr *)
       for y := 0 to c.height div 2 - 1 do
         for x := 0 to c.width div 2 - 1 do
         begin
           PByte(@PAnsiChar(frame.data[1])[y * frame.linesize[1] + x])^ := 128 + y + i * 2;
           PByte(@PAnsiChar(frame.data[2])[y * frame.linesize[2] + x])^ := 64 + x + i * 5;
         end;

       frame.pts := i;

       (* encode the image *)
       ret := avcodec_encode_video2(c, @pkt, frame, @got_output);
       if ret < 0 then
       begin
         Writeln(ErrOutput, 'Error encoding frame');
         ExitCode := 1;
         Exit;
       end;

       if got_output <> 0 then
       begin
         Writeln(Format('Write frame %d (size=%d)', [idx, pkt.size]));
         FileWrite(f, pkt.data^, pkt.size);
         av_packet_unref(@pkt);
         Inc(idx);
       end;
     end;

    But we need to convert bitmaps to YCbCr..instead of filling pixels with dummy image. Here is a full source code:

    (*
    * Video encoding example
    *)
    procedure video_encode_example(const filename: string; codec_id: TAVCodecID);
    const
     endcode: array[0..3] of Byte = ( 0, 0, 1, $b7 );
    var
     codec: PAVCodec;
     c: PAVCodecContext;
     idx, i, ret, x, y, got_output: Integer;
     f: THandle;
     frame: PAVFrame;
     pkt: TAVPacket;
    begin
     Writeln(Format('Encode video file %s', [filename]));

     (* find the mpeg1 video encoder *)
     codec := avcodec_find_encoder(codec_id);
     if not Assigned(codec) then
     begin
       Writeln(ErrOutput, 'Codec not found');
       ExitCode := 1;
       Exit;
     end;

     c := avcodec_alloc_context3(codec);
     if not Assigned(c) then
     begin
       Writeln(ErrOutput, 'Could not allocate video codec context');
       ExitCode := 1;
       Exit;
     end;

     (* put sample parameters *)
     c.bit_rate := 400000;
     (* resolution must be a multiple of two *)
     c.width := 352;
     c.height := 288;
     (* frames per second *)
     c.time_base.num := 1;
     c.time_base.den := 25;
     (* emit one intra frame every ten frames
      * check frame pict_type before passing frame
      * to encoder, if frame->pict_type is AV_PICTURE_TYPE_I
      * then gop_size is ignored and the output of encoder
      * will always be I frame irrespective to gop_size
      *)
     c.gop_size := 10;
     c.max_b_frames := 1;
     c.pix_fmt := AV_PIX_FMT_YUV420P;

     if codec_id = AV_CODEC_ID_H264 then
       av_opt_set(c.priv_data, 'preset', 'slow', 0);

     (* open it *)
     if avcodec_open2(c, codec, nil) < 0 then
     begin
       Writeln(ErrOutput, 'Could not open codec');
       ExitCode := 1;
       Exit;
     end;

     f := FileCreate(filename);
     if f = INVALID_HANDLE_VALUE then
     begin
       Writeln(ErrOutput, Format('Could not open %s', [filename]));
       ExitCode := 1;
       Exit;
     end;

     frame := av_frame_alloc();
     if not Assigned(frame) then
     begin
       Writeln(ErrOutput, 'Could not allocate video frame');
       ExitCode := 1;
       Exit;
     end;
     frame.format := Ord(c.pix_fmt);
     frame.width  := c.width;
     frame.height := c.height;

     (* the image can be allocated by any means and av_image_alloc() is
      * just the most convenient way if av_malloc() is to be used *)
     ret := av_image_alloc(@frame.data[0], @frame.linesize[0], c.width, c.height,
                          c.pix_fmt, 32);
     if ret < 0 then
     begin
       Writeln(ErrOutput, 'Could not allocate raw picture buffer');
       ExitCode := 1;
       Exit;
     end;

     (* encode 1 second of video *)
     idx := 1;
     for i := 0 to 25 - 1 do
     begin
       av_init_packet(@pkt);
       pkt.data := nil;    // packet data will be allocated by the encoder
       pkt.size := 0;

       //fflush(stdout);
       (* prepare a dummy image *)
       (* Y *)
       for y := 0 to c.height - 1 do
         for x := 0 to c.width - 1 do
           PByte(@PAnsiChar(frame.data[0])[y * frame.linesize[0] + x])^ := x + y + i * 3;

       (* Cb and Cr *)
       for y := 0 to c.height div 2 - 1 do
         for x := 0 to c.width div 2 - 1 do
         begin
           PByte(@PAnsiChar(frame.data[1])[y * frame.linesize[1] + x])^ := 128 + y + i * 2;
           PByte(@PAnsiChar(frame.data[2])[y * frame.linesize[2] + x])^ := 64 + x + i * 5;
         end;

       frame.pts := i;

       (* encode the image *)
       ret := avcodec_encode_video2(c, @pkt, frame, @got_output);
       if ret < 0 then
       begin
         Writeln(ErrOutput, 'Error encoding frame');
         ExitCode := 1;
         Exit;
       end;

       if got_output <> 0 then
       begin
         Writeln(Format('Write frame %d (size=%d)', [idx, pkt.size]));
         FileWrite(f, pkt.data^, pkt.size);
         av_packet_unref(@pkt);
         Inc(idx);
       end;
     end;

     (* get the delayed frames *)
     repeat
       //fflush(stdout);

       ret := avcodec_encode_video2(c, @pkt, nil, @got_output);
       if ret < 0 then
       begin
         Writeln(ErrOutput, 'Error encoding frame');
         ExitCode := 1;
         Exit;
       end;

       if got_output <> 0 then
       begin
         Writeln(Format('Write frame %d (size=%d)', [idx, pkt.size]));
         FileWrite(f, pkt.data^, pkt.size);
         av_packet_unref(@pkt);
         Inc(idx);
       end;
     until got_output = 0;

     (* add sequence end code to have a real mpeg file *)
     FileWrite(f, endcode[0], SizeOf(endcode));
     FileClose(f);

     avcodec_close(c);
     av_free(c);
     av_freep(@frame.data[0]);
     av_frame_free(@frame);
     Writeln('');
    end;

    yes we know this formula, but what should we do with (* Cb and Cr *) loop that goes up to c.height div 2 - 1 and c.width div 2 - 1 ? all our experiments make correct image geometry but incorrect colors... Here is what we have:

    ( Y )
       for y := 0 to c.height - 1 do
       begin
         Line := image.ScanLine[y];
         for x := 0 to c.width - 1 do
         begin
           Yy := Round(Line[x].R*0.29900 + Line[x].G*0.58700 + Line[x].B*0.11400);
           PByte(@PAnsiChar(frame.data[0])[y * frame.linesize[0] + x])^ := Yy;
         end;
       end;
       ( Cb and Cr )
       for y := 0 to c.height div 2 - 1 do
       begin
         Pixels := image.ScanLine[y];
         for x := 0 to c.width div 2 - 1 do
         begin
           Cb := Round(Line[x].R  -0.16874 - Line[x].G  0.33126 + Line[x].B * 0.50000) + 128;
           Cr := Round(Line[x].R   0.50000 - Line[x].G  0.41869 - Line[x].B * 0.08131) + 64;
           PByte(@PAnsiChar(frame.data[1])[y * frame.linesize[1] + x])^ := Cr;
           PByte(@PAnsiChar(frame.data[2])[y * frame.linesize[2] + x])^ := Cb;
           //PByte(@PAnsiChar(frame.data[1])[y  frame.linesize[1] + x])^ := 128 + y + i  2;
           //PByte(@PAnsiChar(frame.data[2])[y  frame.linesize[2] + x])^ := 64 + x + i  5;
         end;
       end;

    How this should be fixed?

  • duration change after transcode ts

    25 December 2017, by Feilong Luo

    i have a problem about transcode with ffmpeg

    i want to cover m3u8 to mp4, so i transcode every ts file first, and then concat them to a mp4, but i found that the duration will be bigger than source file.

    source file is :
    http://oc7iy3eta.bkt.clouddn.com/src_20.ts

    after transcode, test file is:
    http://oc7iy3eta.bkt.clouddn.com/test_20.ts

    i use the command as bellow to change to 5fps, and 400k bitrate:

    sudo ffmpeg -analyzeduration 2147483647 -probesize 2147483647 -nostdin -y -v warning -i ./src_20.ts -threads 3 -movflags faststart -metadata:s:v rotate=0 -chunk_duration 520000 -video_track_timescale 25000 -pix_fmt yuv420p -copytb 1 -vcodec libx264 -b:v 400000 -minrate 400000 -maxrate 400000 -bufsize 500k -force_key_frames "expr:gte(t,n_forced*2)" -vsync 1 -r 5 -s 544*960 -acodec libfaac -async 1 ./test_20.ts

    i use ffprobe command to see video info:

    source file info:

    Duration: 00:00:01.26, start: 28.346989, bitrate: 921 kb/s
    Program 1
    Metadata:
    service_name : Service01
    service_provider: FFmpeg
    Stream #0:0[0x100]: Audio: aac ([15][0][0][0] / 0x000F), 44100 Hz, stereo, fltp, 23 kb/s
    Stream #0:1[0x101]: Video: h264 (High) ([27][0][0][0] / 0x001B), yuv420p, 544x960, 10.67 tbr, 90k tbn, 180k tbc

    test file:

    Input #0, mpegts, from ’test_20.ts’:
    Duration: 00:00:01.62, start: 1.576778, bitrate: 447 kb/s
    Program 1
    Metadata:
    service_name : Service01
    service_provider: FFmpeg
    Stream #0:0[0x100]: Video: h264 (High) ([27][0][0][0] / 0x001B), yuv420p, 544x960, 5 fps, 5 tbr, 90k tbn, 10 tbc
    Stream #0:1[0x101]: Audio: aac ([15][0][0][0] / 0x000F), 44100 Hz, stereo, fltp, 5 kb/s

    =======================================================================

    question

    so , we can see that the duration of src file is 1.26s , but after transcode, the test file is 1.62s.

    why? can anybody help

  • Encoding RGB frames using x264 and AVCodec in C

    6 November 2016, by deepwork

    I have RGB24 frames streamed from camera and i want to encode them into h264 ,i found that AVCodec and x264 can do so, the problem is x264 as default accepts YUV420 as input so what i wrote was a program which convert RGB frames to YUV420 .that was by sws_scale function .this works well except that it does not satisfy the required FPS because the converting (RGB->YUV420) takes time.

    This is how i setup my encoder context :

    videoStream->id = 0;
    vCodecCtx = videoStream->codec;

    vCodecCtx->coder_type       = AVMEDIA_TYPE_VIDEO;
    vCodecCtx->codec_id         = AV_CODEC_ID_H264;
    vCodecCtx->bit_rate         = 400000;
    vCodecCtx->width            = Width;
    vCodecCtx->height           = Height;
    vCodecCtx->time_base.den    = FPS;
    vCodecCtx->time_base.num    = 1;
    //vCodecCtx->time_base      = (AVRational){1,};
    vCodecCtx->gop_size         = 12;
    vCodecCtx->max_b_frames     = 1;
    vCodecCtx->pix_fmt          = AV_PIX_FMT_YUV420P;

    if(formatCtx->oformat->flags & AVFMT_GLOBALHEADER)
       vCodecCtx->flags |= CODEC_FLAG_GLOBAL_HEADER;

    av_opt_set(vCodecCtx->priv_data, "preset", "ultrafast", 0);
    av_opt_set(vCodecCtx->priv_data, "profile", "baseline", AV_OPT_SEARCH_CHILDREN);

    if (avcodec_open2(vCodecCtx, h264Codec, NULL) < 0){
       return 0;
    }

    when i changes AV_PIX_FMT_YUV420P to AV_PIX_FMT_RGB24 ,avcodec_open2 will fail.
    i read that there is a version of libx264 for RGB called libx264rgb but i even dont know whether i have to rebuild x264 with enabling this option or to download another source or i have to do it programmatically with the first x264 lib.

    the question is how to enable RGB as input to libx264 to use with libavcodec in C .or how to make the encoding or sws_scale more fast .

    Edit:

    How i built ffmpeg :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64

    GENERAL="\
    --enable-small \
    --enable-cross-compile \
    --extra-libs="-lgcc" \
    --arch=arm \
    --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
    --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
    --extra-cflags="-I../x264/android/arm/include" \
    --extra-ldflags="-L../x264/android/arm/lib" "


    MODULES="\
    --enable-gpl \
    --enable-libx264"

    function build_ARMv6
    {
     ./configure \
     --target-os=linux \
     --prefix=./android/armeabi \
     ${GENERAL} \
     --sysroot=$PLATFORM \
     --enable-shared \
     --disable-static \
     --extra-cflags=" -O3 -fpic -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 -mfloat-abi=softfp -mfpu=vfp -marm -march=armv6" \
     --extra-ldflags="-lx264 -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
     --enable-zlib \
     ${MODULES} \
     --disable-doc \
     --enable-neon

     make clean
     make
     make install
    }

    build_ARMv6

    echo Android ARMEABI builds finished

    How i built x264 :

    NDK=D:/AndroidDev/android-ndk-r9
    PLATFORM=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64
    PREFIX=./android/arm

    function build_one
    {
     ./configure \
     --prefix=$PREFIX \
     --enable-static \
     --enable-pic \
     --host=arm-linux \
     --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
     --sysroot=$PLATFORM

     make clean
     make
     make install
    }

    build_one

    echo Android ARM builds finished