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Autres articles (65)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (11869)
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How would I assign multiple MMAP's from single file descriptor ?
9 juin 2011, par Alex StevensSo, for my final year project, I'm using Video4Linux2 to pull YUV420 images from a camera, parse them through to x264 (which uses these images natively), and then send the encoded stream via Live555 to an RTP/RTCP compliant video player on a client over a wireless network. All of this I'm trying to do in real-time, so there'll be a control algorithm, but that's not the scope of this question. All of this - except Live555 - is being written in C. Currently, I'm near the end of encoding the video, but want to improve performance.
To say the least, I've hit a snag... I'm trying to avoid User Space Pointers for V4L2 and use mmap(). I'm encoding video, but since it's YUV420, I've been malloc'ing new memory to hold the Y', U and V planes in three different variables for x264 to read upon. I would like to keep these variables as pointers to an mmap'ed piece of memory.
However, the V4L2 device has one single file descriptor for the buffered stream, and I need to split the stream into three mmap'ed variables adhering to the YUV420 standard, like so...
buffers[n_buffers].y_plane = mmap(NULL, (2 * width * height) / 3,
PROT_READ | PROT_WRITE, MAP_SHARED,
fd, buf.m.offset);
buffers[n_buffers].u_plane = mmap(NULL, width * height / 6,
PROT_READ | PROT_WRITE, MAP_SHARED,
fd, buf.m.offset +
((2 * width * height) / 3 + 1) /
sysconf(_SC_PAGE_SIZE));
buffers[n_buffers].v_plane = mmap(NULL, width * height / 6,
PROT_READ | PROT_WRITE, MAP_SHARED,
fd, buf.m.offset +
((2 * width * height) / 3 +
width * height / 6 + 1) /
sysconf(_SC_PAGE_SIZE));Where "width" and "height" is the resolution of the video (eg. 640x480).
From what I understand... MMAP seeks through a file, kind of like this (pseudoish-code) :
fd = v4l2_open(...);
lseek(fd, buf.m.offset + (2 * width * height) / 3);
read(fd, buffers[n_buffers].u_plane, width * height / 6);My code is located in a Launchpad Repo here (for more background) :
http://bazaar.launchpad.net/ alex-stevens/+junk/spyPanda/files (Revision 11)And the YUV420 format can be seen clearly from this Wiki illustration : http://en.wikipedia.org/wiki/File:Yuv420.svg (I essentially want to split up the Y, U, and V bytes into each mmap'ed memory)
Anyone care to explain a way to mmap three variables to memory from the one file descriptor, or why I went wrong ? Or even hint at a better idea to parse the YUV420 buffer to x264 ? :P
Cheers ! ^^
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Show a tcp video stream (from FFPLAY / FFMPEG) in an C# application
27 août 2013, par Rob QuistI try to make my Parrot AR Drone 2.0 work with a windows machine.
I have a simple C# application to control it - but now i want the video stream inside of my application.
If i execute
ffplay tcp://192.168.1.1:5555
it connects to the videostream and shows a window with the video.How can i get this video iside of my application ? Like, a simple 'frame' or 'image' that gets filled with that content ?
I have never worked that much with C# so any help would be awesome.
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Decode h264 video with csharp
28 août 2011, par john bowringI am looking for a way to decode h264 (or indeed any video format) using c#. The ultimate goal is to be able to decode the images and very strictly control the playback in real time. The project I am working on is a non-linear video art piece where the HD footage is required to loop and edit itself on the fly, playing back certain frame ranges and then jumping to the next randomly selected frame range seamlessly.
I have created an app which reads image files (jpegs) in from the disk and plays them on screen in order, I have total control over which frame is laoded and when it is displayed but at full HD res it takes slightly longer than I want to load the images from hard drive (which are about 500k each), I am thinking that using a compressed video format would be smaller and therefore faster to read and decode into a particular frame however I cannot find any readily avaiable way to do this.
Are there any libraries which can do this ? i.e. extract an arbitrary frame from a video file and serve it to my app in less time than it takes to show the frame (running at 25fps), I have looked into the vlc libraries and wrappers for ffmpeg but I don't know which would be better or if there would be another even better option. Also I dont know which codec would be the best choice as some are keyframe based making arbitrary frame extraction probably very difficult.
Any advice welcome, thanks