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Médias (91)
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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
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USGS Real-time Earthquakes
8 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (63)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (10545)
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How to make video loop properly ?
28 mai 2019, par woopwoop399I want to play this video in a loop https://www.nicovideo.jp/watch/sm16617386 . I want to play an mp4 file in such a way, that whenever it gets to some point in the video (let’s say, 30.3 seconds), it will loop back (to for example 5.85 seconds).
I tried to add this code in ffplay.c , it didn’t work well enough, I can hear the transition. I guess seeking isn’t fast enough, or audio needs to be looped in an independant way somehow.
static void video_refresh(void *opaque, double *remaining_time)
{
(original code here...)
time = get_master_clock(is);
if (isnan(time))
time = (double)is->seek_pos / AV_TIME_BASE;
if (time > jump_when) {
stream_seek(is, (int64_t)(6.0 * AV_TIME_BASE), (int64_t)(0.0 * AV_TIME_BASE), 0);
}
}My current plan is to just dig into ffmpeg, understand how video and audio decoders work, and savestate/loadstate the decoders.
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Python OpenCV real-time blurring with saving to output
10 janvier 2024, par Oleg NovosadI have a live video stream via RTSP from my IP camera. I want to blur faces on that stream and output for mobile usage (HLS, H.264, etc). All this should ideally happen in real-time — with the minimum of resources consumed. I plan to deploy this later to some cloud, so the less money I spend on resources the better.


Currently I have a working solution like so :


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- I capture video using OpenCV
- I update every frame with Gaussian Blur and save it to some folder
- After some amount of frames I create MP4 / AVI / whatever video and make it accessible via HTTP URL
- All of it is running on Django for now










I know I am doing something wrong, can someone suggest a better solution ?


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dnn : add layer pad which is equivalent to tf.pad
29 juillet 2019, par Guo, Yejundnn : add layer pad which is equivalent to tf.pad
the reason to add this layer first is that vf_sr uses it in its
tensorflow model, and the next plan is to update the python script
to convert tf.pad into native model.Signed-off-by : Guo, Yejun <yejun.guo@intel.com>
Signed-off-by : Pedro Arthur <bygrandao@gmail.com>