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  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Librairies et binaires spécifiques au traitement vidéo et sonore

    31 janvier 2010, par

    Les logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
    Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
    Binaires complémentaires et facultatifs flvtool2 : (...)

Sur d’autres sites (12489)

  • Fast movie creation using MATLAB and ffmpeg

    24 février 2018, par hyiltiz

    I have some time series data that I would like to create into movies. The data could be 2D (about 500x10000) or 3D (500x500x10000). For 2D data, the movie frames are simply line plot using plot, and for 3D data, we can use surf, imagesc, contour etc. Then we create a video file using these frames in MATLAB, then compress the video file using ffmpeg.

    To do it fast, one would try not to render all the images to display, nor save the data to disk then read it back again during the process. Usually, one would use getframe or VideoWriter to create movie in MATLAB, but they seem to easily get tricky if one tries not to display the figures to screen. Some even suggest plotting in hidden figures, then saving them as images to disk as .png files, then compress them using ffmpeg (e.g. with x265 encoder into .mp4). However, saving the output of imagesc in my iMac took 3.5s the first time, then 0.5s after. I also find it not fast enough to save so many files to disk only to ask ffmpeg to read them again. One could hardcopy the data as this suggests, but I am not sure whether it works regardless of the plotting method (e.g. plot, surf etc.), and how one would transfer data over to ffmpeg with minimal disk access.

    This is similiar to this, but immovie is too slow. This post 3 is similar, but advocates writing images to disk then reading them (slow IO).

  • Rails ActionController::Live - Sends everything at once instead of async

    28 janvier 2016, par Michael B

    I have an issue with rails ActionController::Live

    In the end I want to show the progress of FFMPEG to the user, but for now I want to get this minimal example running :

    Rails media_controller.rb :

    class MediaController < ApplicationController
     include ActionController::Live

     def stream
       puts "stream function loaded"

         response.headers['Content-Type'] = 'text/event-stream'
         i = 0
         begin
           response.stream.write "data: 1\n\n"
           sleep 0.5
           i += 1
           puts "response... data: " + i.to_s
         end while i < 10
       response.stream.close
     end
    end

    Javascript :

    source = new EventSource("/test/0");
    source.addEventListener("message", function(response) {
     // Do something with response.data
     console.log('I have received a response from the server: ' + response);
    }, false);

    When I navigate to the site, there are no JavaScript Errors showing. As soon as I navigate to the site, the "stream"-Action of the MediaController gets successfully called. I can verify this, by looking at the Server-Console. It gives me the following output. After every response line, there is a 500ms delay, like expected :

    stream function loaded
    response... data: 1
    response... data: 2
    response... data: 3
    response... data: 4
    response... data: 5
    response... data: 6
    response... data: 7
    response... data: 8
    response... data: 9
    response... data: 10
    Completed 200 OK in 5005ms (ActiveRecord: 0.8ms)

    On the JavaScript Side, it gives me the following Output :

    (10x) I have received a response from the server: [object MessageEvent]

    But the problem is here, that it sends all these 10 Messages from the server after 5 seconds at the same time ! The expected behavior however is, that it should send me 1 message every 0.5 seconds !

    So what am I doing wrong here ? Where is the error ?

    Screenshot Rails Console / JavaScript Console

  • Revision 3262 : On améliore un peu pour éviter de péter sur le form de changement de ...

    18 avril 2010, par kent1 — Log

    On améliore un peu pour éviter de péter sur le form de changement de pagination quand les valeurs ne sont pas "possibles"