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Médias (91)
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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (76)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
XMP PHP
13 mai 2011, parDixit Wikipedia, XMP signifie :
Extensible Metadata Platform ou XMP est un format de métadonnées basé sur XML utilisé dans les applications PDF, de photographie et de graphisme. Il a été lancé par Adobe Systems en avril 2001 en étant intégré à la version 5.0 d’Adobe Acrobat.
Étant basé sur XML, il gère un ensemble de tags dynamiques pour l’utilisation dans le cadre du Web sémantique.
XMP permet d’enregistrer sous forme d’un document XML des informations relatives à un fichier : titre, auteur, historique (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (11554)
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Pointer peril
18 octobre 2011, par Mans — Bugs, OptimisationUse of pointers in the C programming language is subject to a number of constraints, violation of which results in the dreaded undefined behaviour. If a situation with undefined behaviour occurs, anything is permitted to happen. The program may produce unexpected results, crash, or demons may fly out of the user’s nose.
Some of these rules concern pointer arithmetic, addition and subtraction in which one or both operands are pointers. The C99 specification spells it out in section 6.5.6 :
When an expression that has integer type is added to or subtracted from a pointer, the result has the type of the pointer operand. […] If both the pointer operand and the result point to elements of the same array object, or one past the last element of the array object, the evaluation shall not produce an overflow ; otherwise, the behavior is undefined. […]
When two pointers are subtracted, both shall point to elements of the same array object, or one past the last element of the array object ; the result is the difference of the subscripts of the two array elements.
In simpler, if less accurate, terms, operands and results of pointer arithmetic must be within the same array object. If not, anything can happen.
To see some of this undefined behaviour in action, consider the following example.#include <stdio.h>
int foo(void)
int a, b ;
int d = &b - &a ; /* undefined */
int *p = &a ;
b = 0 ;
p[d] = 1 ; /* undefined */
return b ;
int main(void)
printf("%d\n", foo()) ;
return 0 ;
This program breaks the above rules twice. Firstly, the &a - &b calculation is undefined because the pointers being subtracted do not point to elements of the same array. Most compilers will nonetheless evaluate this to the distance between the two variables on the stack. Secondly, accessing p[d] is undefined because p and p + d do not point to elements of the same array (unless the result of the first undefined expression happened to be zero).
It might be tempting to assume that on a modern system with a single, flat address space, these operations would result in the intuitively obvious outcomes, ultimately setting b to the value 1 and returning this same value. However, undefined is undefined, and the compiler is free to do whatever it wants :
$ gcc -O undef.c $ ./a.out 0
Even on a perfectly normal system, compiled with optimisation enabled the program behaves as though the write to p[d] were ignored. In fact, this is exactly what happened, as this test shows :
$ gcc -O -fno-tree-pta undef.c $ ./a.out 1
Disabling the tree-pta optimisation in gcc gives us back the intuitive behaviour. PTA stands for points-to analysis, which means the compiler analyses which objects any pointers can validly access. In the example, the pointer p, having been set to &a cannot be used in a valid access to the variable b, a and b not being part of the same array. Between the assignment b = 0 and the return statement, no valid access to b takes place, whence the return value is derived to be zero. The entire function is, in fact, reduced to the assembly equivalent of a simple return 0 statement, all because we decided to violate a couple of language rules.
While this example is obviously contrived for clarity, bugs rooted in these rules occur in real programs from time to time. My most recent encounter with one was in PARI/GP, where a somewhat more complicated incarnation of the example above can be found. Unfortunately, the maintainers of this program are not responsive to reports of such bad practices in their code :
Undefined according to what rule ? The code is only requiring the adress space to be flat which is true on all supported platforms.
The rule in question is, of course, the one quoted above. Since the standard makes no exception for flat address spaces, no such exception exists. Although the behaviour could be logically defined in this case, it is not, and all programs must still follow the rules. Filing bug reports against the compiler will not make them go away. As of this writing, the issue remains unresolved.
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ffmpeg probesize and analyzeduration flags
7 mai 2014, par XerphielCould someone explain to me in simple terms what these flags/options do ?
Running "ffmpeg -h full | grep probesize/analyzeduration" yields the following documentation :
-probesize <int> .D.... set probing size (from 32 to INT_MAX) (default 5e+06)
-analyzeduration <int> .D.... specify how many microseconds are analyzed to probe the input (from 0 to INT_MAX) (default 5e+06)
</int></int>This is beyond my understanding, so am hoping for a simpler explanation.
All the discussions on this subject I’ve found via googling do not describe the basic function of the options.
Any help is appreciated.
Thank you.
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Revision bf5e9221d6 : Fix potential invalid partition size use For blocks at frame boundary, the sele
28 février 2014, par Jingning HanChanged Paths :
Modify /vp9/encoder/vp9_encodeframe.c
Fix potential invalid partition size useFor blocks at frame boundary, the selected block size sometimes needs
to be smaller than that was first given. This commit forces such block
size change only between square blocks, so as to avoid the potential
use case containing 32x16 + 16x8 + 16x8, for 1080p sequences.Local test suggested no visible coding speed difference. Borg test
reveals no difference in terms of compression performance.Change-Id : Ie8de87f3c6febc3acf11b4cbfdf2077f9f6def52