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Autres articles (112)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
Sur d’autres sites (15282)
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JavaFXFrameConverter consuming insane amounts of memory
17 juillet 2023, par iexavThe JavaFXFrameConverter (from the wrapper of the ffmpeg C library in java) convert() method is consuming an outrageous amount of memory. To elaborate a bit more, it does not happen usually. If I just make an instance of the class in my main method, grab a frame via FFMpegFrameGrabber and give it to the convert() method the memory usage is pretty much none. However, when I attempt to do pretty much the exact same in a class I made using an ExecutorService my memory usage jumps up to 8 gigabytes when convert is called. The converter and executor service are declared as member variables of my class. Namely :


final JavaFXFrameConverter converter = new JavaFXFrameConverter();
 private ExecutorService videoExecutor;



(the videoExecutor is instantiated in the constructor of the class :


videoExecutor=Executors.newSingleThreadExecutor();



Now, the method I am using for processing of the video frames is this :


private void processVideo(){
 videoExecutor.submit(() -> {
 processingVideo.set(true);
 try{

 while(processingVideo.get() && (videoQueue.peek())!=null){

 final Frame cloneFrame = videoQueue.poll();
 final Image image = converter.convert(cloneFrame);
 final long timeStampDeltaMicros = cloneFrame.timestamp - timer.elapsedMicros();
 if (timeStampDeltaMicros > 0) {
 final long delayMillis = timeStampDeltaMicros / 1000L;
 try {
 Thread.sleep(delayMillis);
 } catch (InterruptedException e) {
 Thread.currentThread().interrupt();
 }
 }

 cloneFrame.close();
 System.out.println("submitted image");
 videoListener.submitData(image);
 }
 }catch (NullPointerException e){
 NullPointerException ex = new NullPointerException("Error while processing video frames.");
 videoListener.notifyFailure(ex);
 }

 processingVideo.set(false);

 });
 }



I sent the whole method for a bit more context but realistically speaking the only part that is of real significance is the converter.conver(cloneFrame) ; I used the intelliJ profiler and also the debugger and this is exactly where the problem occurs. When convert is called after doing some stuff it eventually ends up in this method :


public <t extends="extends" buffer="buffer"> void getPixels(int x, int y, int w, int h, WritablePixelFormat<t> pixelformat, T buffer, int scanlineStride) {
 int fss = this.frame.imageStride;
 if (this.frame.imageChannels != 3) {
 throw new UnsupportedOperationException("We only support frames with imageChannels = 3 (BGR)");
 } else if (!(buffer instanceof ByteBuffer)) {
 throw new UnsupportedOperationException("We only support bytebuffers at the moment");
 } else {
 ByteBuffer bb = (ByteBuffer)buffer;
 ByteBuffer b = (ByteBuffer)this.frame.image[0];

 for(int i = y; i < y + h; ++i) {
 for(int j = x; j < x + w; ++j) {
 int base = 3 * j;
 bb.put(b.get(fss * i + base));
 bb.put(b.get(fss * i + base + 1));
 bb.put(b.get(fss * i + base + 2));
 bb.put((byte)-1);
 }
 }

 }
 }
</t></t>


Now, everything up until this point is fine. The memory usage is at around 130mb but alas, when execution enters in these 2 for loops that's where the downright stupid memory usage occurs. Every single one of these bb.put calls is netting me around 3 more megabytes of memory usage. By the end of it you can probably guess what happens. Also all of these memory allocations do happen on the stack so I'm assuming that's why my memory usage stops at around 8-8.5 gigabytes otherwise the program would crash (that has also happened, out of memory exception thrown, but it doesn't usually happen, it kind of just lingers at those 8 gigabytes.) Frankly speaking I'm at a bit of a loss. I haven't seen virtually anyone anywhere mention this ever and I ran out of things to try to fix this so I am making this post.


By the way another thing I tried is make the ExecutorService in the same class as the main method and when I submitted there I also didn't have these memory problems.


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Evolution #4742 (Nouveau) : sous_repertoire() devrait savoir faire en cascade
20 avril 2021, par RastaPopoulos ♥au lieu de 1 par 1, et donc être obligé de l’appeler 5 fois si ya 5 sous répertoires, cette fonction devrait savoir faire en cascade : sous_repertoire(’machin/bidule/chouette/truc/final’)
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How to use ffmpeg to create a video slideshow from a set of images ? [on hold]
15 mars 2015, par Ali IraniI want to create a 15 second video from 5 images with a fade effect between them and add counter on center of video that changes every second. The final video also needs an audio track.
Can I do this with ffmpeg ?