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Autres articles (90)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (10268)
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Meteor Spawn_Child_Process for FFMpeg [duplicate]
2 mars 2013, par user2009114Hi I am trying to use Meteor and javascript (Node) to spawn an ffmpeg transcoding event and then stream it live through HTML5 video tags. However, though I can get it working with node.js it seems to hang on the Meteor server and not stream anything though it does seem to be transcoding okay. It appears that the transcoding thread hangs up the server, or is not even a different thread at all ? I am pasting the relevant server side code followed by the client code calling it. One JQuery function calls the transcoding process and the PollForPlaylist is called from the video tags by the hls/. Any help would be much appreciated in solving this. I am wondering if there is a meteor function which I can call to spawn a thread for the ffmpeg function ? Or maybe there is another way to push data to the video tag through jQuery ?
var spawnNewProcess = function(file, playlistPath) {
var outputUrlPrefix = '/segment/';
var args = ['-i', file, '-async', '1', '-acodec', 'libmp3lame', '-b:a', 128 + 'k', '-vf', 'scale=min(' + targetWidth + '\\, iw):-1', '-b:v', videoBitrate + 'k', '-ar', '44100', '-ac', '2', '-vcodec', 'libx264', '-x264opts', 'level=3.0', '-profile:v', 'baseline', '-preset:v' ,'superfast', '-threads', '0', '-flags', '-global_header', '-map', '0', '-f', 'segment', '-segment_time', '10', '-segment_list', 'stream.m3u8', '-segment_format', 'mpegts', '-segment_list_flags', 'live', 'stream%05d.ts'];
var encoderChild = childProcess.spawn(transcoderPath, args, {cwd: outputPath});
console.log(transcoderPath + args);
encoderProcesses[file] = encoderChild;
currentFile = file;
console.log('Spawned transcoder instance');
if (debug) {
encoderChild.stderr.on('data', function(data) {
console.log(data.toString());
});
}
encoderChild.on('exit', function(code) {
console.log('Transcoder exited with code ' + code);
delete encoderProcesses[file];
});
// Kill any "zombie" processes
setTimeout(function() {
if (encoderProcesses[file]) {
console.log('Killing long running process');
killProcess(encoderProcesses[file]);
}
}, processCleanupTimeout);
};
var pollForPlaylist = function(file, response) {
var numTries = 0;
console.log("IN POLL FOR PLAYLIST");
var tryOpenFile = function() {
if (numTries > 20) {
console.log('Gave up trying to open m3u8 file');
response.writeHead(500);
response.end();
}
else {
console.log("IN ELSE");
fs.readFile(playlistPath, function (err, data) {
console.log("Trying to read file");
if (err || data.length === 0) {
numTries++;
setTimeout(tryOpenFile, 200);
console.log("ERROR, number of tries", numTries);
}
else {
if (!debug) {
response.setHeader('Content-Type', 'application/x-mpegURL');
}
console.log('response: ' + data);
response.write(data);
response.end();
}
});
}
};
console.log("Try open");
tryOpenFile();
};
var killProcess = function(processToKill, callback) {
processToKill.kill();
setTimeout(function() {
processToKill.kill('SIGKILL');
}, 5000);
processToKill.on('exit', function(code) {
if (callback) callback();
});
}
var handlePlaylistRequest = function(file, request, response) {
if (!file) {
request.writeHead(400);
request.end();
}
if (lock) {
console.log('Ongoing spawn process not finished, denying request');
response.writeHead(503);
response.end();
return;
}
file = path.join('/', file); // Remove ".." etc
file = path.join(rootPath, file);
console.log("PLAYLIST PATH", playlistPath);
if (currentFile != file) {
lock = true;
console.log('New file to encode chosen');
// Make sure old one gets killed
if (encoderProcesses[currentFile]) {
killProcess(encoderProcesses[currentFile], function() {
fs.unlink(playlistPath, function (err) {
spawnNewProcess(file, playlistPath, outputPath);
lock = false;
});
});
}
else {
fs.unlink(playlistPath, function (err) {
spawnNewProcess(file, playlistPath, outputPath);
lock = false;
});
}
currentFile = file;
}
};The Client side code which calls this is :
var videoNode = document.querySelector('video');
$.get('hls/?file='+file);
videoNode.src = "hls/" + file; -
Save Gstreamer stream at Windows side [closed]
18 février 2013, par user1336117I am streaming video from webcam from linux via gstreamer as below :
gst-launch -v v4l2src device=/dev/video0 ! videorate ! video/x-raw-yuv, width=320, height=240, framerate=5/1 ! videobalance saturation=0.0 ! jpegenc ! multipartmux ! tcpserversink host=192.168.10.24 port=5000
I can see the stream via VLC
tcp://192.168.10.67:5000
As the next step I want to save it as a video file but I could not succeeded.
I tried to setup gstreamer to windows but it did not worked.
I tried to save the stream by using ffmpeg on windows side but it did not worked.ffmpeg -i tcp://192.168.10.67:5000 -map 0 deneme.flv
What should I do to be able to save the stream on windows side ?
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What kind of stream GStreamer produce ?
16 novembre 2014, par MaxI use following 2 commands to stream video from Raspberry Pi
RaPi
raspivid -t 999999 -h 720 -w 1080 -fps 25 -hf -b 2000000 -o - | gst-launch-1.0 -v fdsrc ! h264parse ! rtph264pay config-interval=1 pt=96 ! gdppay ! tcpserversink host=$RA-IP-ADDR port=5000
Linux Box
gst-launch-1.0 -v tcpclientsrc host=$RA-IP-ADDR port=5000 ! gdpdepay ! rtph264depay ! avdec_h264 ! videoconvert ! autovideosink sync=false
But what kind of stream is it ? Can I read it with OpenCV ? or convert with
avconv|ffmpeg
nc $RA-IP-ADDR 5000 | avconv
? or watch with VLC ?