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Médias (29)
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (70)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)
Sur d’autres sites (18221)
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How to open a HEIF (.heic) image ?
14 décembre 2022, par Jean-Milost ReymondFor a c++ project, I need to open and show a HEIF (.heic) image. What I know (if I'm right) is that the HEIF images are based on the ffmpeg standard, and requires a H265 codec to be read.



I found several open-source H265 codecs :



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- OpenHEVC (https://github.com/OpenHEVC/openHEVC)
- x265 (https://bitbucket.org/multicoreware/x265/downloads/)
- libde265 (https://github.com/strukturag/libde265)









I can open and show H265 encoded video files with each of them, but I'm unable to simply open, show or convert a .heic image. All of them return an error, or just do nothing.



To be honest I'm a little puzzled, because the HEIF standard seem to be a well kept secret. I'm unable to find a relevant info that could allow me to walk to a solution. Those I found are just tricks and workarounds, like e.g. forcing the device (I'm speaking here about the Apple iPhone using the new iOS11) to generate a jpg image instead of a heic, or using a third party application like dr.fone. Of course these solutions are irrelevant for me.



So, somebody can tell me which codec I should use with a .heif image, and how I can use it to open it ? Or are there open source libraries or examples that allow to manipulate this type of image file ? Somebody can point me to the good direction ?


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ffmpeg.js running extremely slow in iOS cordova (but fine in iOS safari ?)
14 mai 2019, par PEWifyI’m trying to create a phonegap app that converts videos into maybe 30 or so jpeg frames..
This page converts a bigbuckbunny video into 30 frames > https://www.pewify.com/test/ (taken from https://bgrins.github.io/videoconverter.js/demo/)It runs fine on an iPhone x running iOS 12 in mobile safari, it takes about 12-15 seconds to complete, but the same code packaged into a iOS cordova app running on the same phone will take almost 160 seconds to complete (both end results the same, but almost 10x as long), it works fine for android browsers or an android cordova app though
I’m using cordova android 7.0 and cordova ios 4.5.4 (phonegap cli-8.0.0) for the app
I’ve tried removing all unneeded plugins with just the bare minimum code but to no effect, it still runs just as slow
From what i understand phonegap is just using a webview similar to safari to render the app but in this case it works but much slower, on top of that the phone starts to get heated up (presumably doing some intensive CPU ?)
Did read something about using WKWebview being faster in cordova instead but that messes up the app with lots of CORS and ’operation insecure" errors so have decided not to implement that for now (unless that is the solution ?)
Hopefully someone can point me in the right direction as i’m not exactly sure what is the issue here as it works somewhat flawlessly in android (both chrome and phonegap) but only in iOS safari and not the phonegap app
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Is it possible to merge two or more videos in real-time like this ?
25 février 2015, par MarkoIs it possible to play video online that’s made of two or more video files ?
Since my original post wasn’t clear enough, here’s expanded explanation and question.
My site is hosted on Linux/Apache/PHP server. I have video files in FLV/F4V format. I can also convert them to other available formats if necessary. All videos have same aspect ratio and other parameters.
What I want is to build (or use if exist) online video player that plays video composed of multiple video files concatenated together in real-time, i.e. when user clicks to see a video.
For example, visitor comes to my site and sees video titled "Welcome" available to play. When he/she clicks to play that video, I take video files "Opening.f4v", "Welcome.f4v" and "Ending.f4v" and join/merge/concatenate them one after another to create one continuous video on the fly.
Resulting video looks like one video, with no visual clues, lags or even smallest observable delay between video parts. Basically what is done is some form of on-the-fly editing or pre-editing, and user sees the result. This resulting video is not saved on the server, it’s just composed and played that way real-time.
Also, if possible, user shouldn’t be made to wait for this merging to be over before he/she sees resulting video, but to be able to get first part of the video playing immediately, while merging is done simultaneously.
Is this possible with flash/actionscript, ffmpeg, html5 or some other online technology ? I don’t need explanation how it’s possible, just a nod that it’s possible and some links to further investigate.
Also, if one option is to use flash, what are alternatives for making this work when site is visited from iphone/ipad ?