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Autres articles (48)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (7423)

  • Is it possible to link FFmpeg statically into an application built with Visual C++ ?

    29 juillet 2013, par Richard NZ

    I'm currently building and using FFmpeg on Windows and it works nicely. At present there are 5 relevant DLLs which I load and map relevant functions in as needed. However I am wondering if it is possible to avoid these DLLs by linking FFmpeg statically ?

    My initial reaction is probably not, because the FFmpeg builds are done with MinGW's GCC and any static libraries generated by those tools will be in a format incompatible with Visual C++. If anyone has looked into this before I'd be curious to know if you had any luck ?

    I did find this tool : http://www.binary-soft.com/dll2lib/dll2lib.htm. It's expensive but looks like it might do the trick as it converts a DLL directly to a static library.

    Thanks.

  • ffmpeg program doesn't running on shell script with java Application

    20 octobre 2017, par Hae-Yoon Jo

    I code java Application and running Linux shell-script when java App running on Linux server.
    The linux shell-script is running. But, i need runnning ffmpeg program by shell.

    1. the ffmpeg is running with shell-script command by ./shellName.sh

    2. ffmpeg is not running with java App run by .

      • only ffmpeg command in shell.
      • working mkdir command
      • working pwd command
    #!/bin/bash
    echo -n "ffmpeg cmd :"
       /home/popsline/ffmpeg -i /home/popsline/sub02_chocolat.mp4 -r 0.14 -ss 00:00:20 -t 10:00:00 -vframes 10 -f image2 -y /home/popsline/img/iamges%d.png
    mkdir /home/username/test
    pwd

    Java code.

    HomeController.java refer sh.java as Object.
    so codes is follows :

    HomeController.java

    /**
    * Simply selects the home view to render by returning its name.
    */
    @RequestMapping(value = "/", method = RequestMethod.GET)
    public String home(Locale locale, Model model) {
       logger.info("Welcome home! The client locale is {}.", locale);

       Sh sh = new Sh();
       sh.shRun();

       return "home";
    }

    sh.java

    private static final Logger logger = LoggerFactory.getLogger(HomeController.class);

    public void shRun(){

       Runtime rt = Runtime.getRuntime();
       Process proc = null;
       InputStream is = null;
       BufferedReader bf = null;

       try {
           String[] cmd = {
                   "/bin/sh"
                   , "-c"
                   , "/usr/local/bin/creaThum.sh"
           };

           proc = rt.exec(cmd);
           proc.getInputStream();
           is = proc.getInputStream();
           bf = new BufferedReader(new InputStreamReader(is));

           while (true) {
               String info = bf.readLine();
               if(info == null || info.equals("")){
                   break;
               }
               logger.info("info haeyoon:: " + info);
           }
       } catch (Exception e) {
           logger.info(e.getMessage());
       }
    }
  • Do I need to open source my application If I use x264 through Android MediaCodec ? [closed]

    14 août 2019, par sanjay

    I want to encode some animation and save them as video. I want to use x264 Lib. But x264 license is GPL or commercial so I can not link with it directly without purchasing license. Do I need to opensource my app, If I use Android MediaCodec (https://developer.android.com/reference/android/media/MediaCodec) to encode which internally uses x264 ?