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Autres articles (99)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.
Sur d’autres sites (11433)
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dnn : add layer pad which is equivalent to tf.pad
29 juillet 2019, par Guo, Yejundnn : add layer pad which is equivalent to tf.pad
the reason to add this layer first is that vf_sr uses it in its
tensorflow model, and the next plan is to update the python script
to convert tf.pad into native model.Signed-off-by : Guo, Yejun <yejun.guo@intel.com>
Signed-off-by : Pedro Arthur <bygrandao@gmail.com> -
Python OpenCV real-time blurring with saving to output
10 janvier 2024, par Oleg NovosadI have a live video stream via RTSP from my IP camera. I want to blur faces on that stream and output for mobile usage (HLS, H.264, etc). All this should ideally happen in real-time — with the minimum of resources consumed. I plan to deploy this later to some cloud, so the less money I spend on resources the better.


Currently I have a working solution like so :


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- I capture video using OpenCV
- I update every frame with Gaussian Blur and save it to some folder
- After some amount of frames I create MP4 / AVI / whatever video and make it accessible via HTTP URL
- All of it is running on Django for now










I know I am doing something wrong, can someone suggest a better solution ?


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How to make video loop properly ?
28 mai 2019, par woopwoop399I want to play this video in a loop https://www.nicovideo.jp/watch/sm16617386 . I want to play an mp4 file in such a way, that whenever it gets to some point in the video (let’s say, 30.3 seconds), it will loop back (to for example 5.85 seconds).
I tried to add this code in ffplay.c , it didn’t work well enough, I can hear the transition. I guess seeking isn’t fast enough, or audio needs to be looped in an independant way somehow.
static void video_refresh(void *opaque, double *remaining_time)
{
(original code here...)
time = get_master_clock(is);
if (isnan(time))
time = (double)is->seek_pos / AV_TIME_BASE;
if (time > jump_when) {
stream_seek(is, (int64_t)(6.0 * AV_TIME_BASE), (int64_t)(0.0 * AV_TIME_BASE), 0);
}
}My current plan is to just dig into ffmpeg, understand how video and audio decoders work, and savestate/loadstate the decoders.