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  • Creating a timelapse from a directory of jpgs

    26 juillet 2020, par Casey Davis

    I'm using this code to create a timelapse from a directory of images. My directory has about 1600 jpgs in it that all start with the date in this format 2020-03-01-time.jpg, 2020-03-02-time-name.jpg, etc. Sorting alphabetically works just fine. It runs, but it seems to only get through a few hundred photos and makes a 3 second long mp4. I'm not sure what I'm doing wrong.

    


    I'm not opposed to moving to python or anything else. Eventually I'll need to pass some parameters in here and I'll attempt to automate it and ftp the output to a webserver.

    


    Here is the command :

    


    ffmpeg -r 24 -pattern_type glob -i '*.jpg' -s hd1080 -vcodec libx264 timelapse.mp4


    


    Here is the output :

    


    ffmpeg version 3.4.8-0ubuntu0.2 Copyright (c) 2000-2020 the FFmpeg developers
  built with gcc 7 (Ubuntu 7.5.0-3ubuntu1~18.04)
  configuration: --prefix=/usr --extra-version=0ubuntu0.2 --toolchain=hardened --libdir=/usr/lib/x86_64-linux-gnu --incdir=/usr/include/x86_64-linux-gnu --enable-gpl --disable-stripping --enable-avresample --enable-avisynth --enable-gnutls --enable-ladspa --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --enable-libcdio --enable-libflite --enable-libfontconfig --enable-libfreetype --enable-libfribidi --enable-libgme --enable-libgsm --enable-libmp3lame --enable-libmysofa --enable-libopenjpeg --enable-libopenmpt --enable-libopus --enable-libpulse --enable-librubberband --enable-librsvg --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libspeex --enable-libssh --enable-libtheora --enable-libtwolame --enable-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx265 --enable-libxml2 --enable-libxvid --enable-libzmq --enable-libzvbi --enable-omx --enable-openal --enable-opengl --enable-sdl2 --enable-libdc1394 --enable-libdrm --enable-libiec61883 --enable-chromaprint --enable-frei0r --enable-libopencv --enable-libx264 --enable-shared
  libavutil      55. 78.100 / 55. 78.100
  libavcodec     57.107.100 / 57.107.100
  libavformat    57. 83.100 / 57. 83.100
  libavdevice    57. 10.100 / 57. 10.100
  libavfilter     6.107.100 /  6.107.100
  libavresample   3.  7.  0 /  3.  7.  0
  libswscale      4.  8.100 /  4.  8.100
  libswresample   2.  9.100 /  2.  9.100
  libpostproc    54.  7.100 / 54.  7.100
Input #0, image2, from '*.jpg':
  Duration: 00:01:06.32, start: 0.000000, bitrate: N/A
    Stream #0:0: Video: mjpeg, yuvj420p(pc, bt470bg/unknown/unknown), 1920x1080 [SAR 1:1 DAR 16:9], 25 fps, 25 tbr, 25 tbn, 25 tbc
File 'timelapse.mp4' already exists. Overwrite ? [y/N] y
Stream mapping:
  Stream #0:0 -> #0:0 (mjpeg (native) -> h264 (libx264))
Press [q] to stop, [?] for help
[libx264 @ 0x55a43cfb1d00] using SAR=1/1
[libx264 @ 0x55a43cfb1d00] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2 AVX
[libx264 @ 0x55a43cfb1d00] profile High, level 4.0
[libx264 @ 0x55a43cfb1d00] 264 - core 152 r2854 e9a5903 - H.264/MPEG-4 AVC codec - Copyleft 2003-2017 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=20 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
Output #0, mp4, to 'timelapse.mp4':
  Metadata:
    encoder         : Lavf57.83.100
    Stream #0:0: Video: h264 (libx264) (avc1 / 0x31637661), yuvj420p(pc), 1920x1080 [SAR 1:1 DAR 16:9], q=-1--1, 20 fps, 10240 tbn, 20 tbc
    Metadata:
      encoder         : Lavc57.107.100 libx264
    Side data:
      cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: -1
frame=   72 fps= 11 q=-1.0 Lsize=   10663kB time=00:00:03.45 bitrate=25318.0kbits/s speed=0.507x    
video:10661kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.015737%
[libx264 @ 0x55a43cfb1d00] frame I:5     Avg QP:23.69  size:223467
[libx264 @ 0x55a43cfb1d00] frame P:33    Avg QP:26.52  size:139314
[libx264 @ 0x55a43cfb1d00] frame B:34    Avg QP:28.49  size:152989
[libx264 @ 0x55a43cfb1d00] consecutive B-frames: 33.3%  8.3%  8.3% 50.0%
[libx264 @ 0x55a43cfb1d00] mb I  I16..4:  2.2% 96.6%  1.2%
[libx264 @ 0x55a43cfb1d00] mb P  I16..4:  2.1% 78.8%  1.5%  P16..4:  9.4%  4.7%  2.6%  0.0%  0.0%    skip: 0.8%
[libx264 @ 0x55a43cfb1d00] mb B  I16..4:  1.1% 20.4%  2.3%  B16..8: 27.6% 13.7%  5.3%  direct:22.7%  skip: 6.9%  L0:33.5% L1:32.2% BI:34.3%
[libx264 @ 0x55a43cfb1d00] 8x8 transform intra:93.8% inter:86.5%
[libx264 @ 0x55a43cfb1d00] coded y,uvDC,uvAC intra: 91.5% 66.0% 17.4% inter: 77.7% 58.7% 2.2%
[libx264 @ 0x55a43cfb1d00] i16 v,h,dc,p: 13% 56%  3% 28%
[libx264 @ 0x55a43cfb1d00] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 15% 20% 39%  4%  3%  3%  4%  4%  8%
[libx264 @ 0x55a43cfb1d00] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 28% 12%  5%  7%  7%  6%  7%  8%
[libx264 @ 0x55a43cfb1d00] i8c dc,h,v,p: 49% 29% 19%  3%
[libx264 @ 0x55a43cfb1d00] Weighted P-Frames: Y:30.3% UV:24.2%
[libx264 @ 0x55a43cfb1d00] ref P L0: 48.2% 17.7% 17.7% 13.3%  3.2%
[libx264 @ 0x55a43cfb1d00] ref B L0: 83.2% 14.2%  2.5%
[libx264 @ 0x55a43cfb1d00] ref B L1: 93.8%  6.2%
[libx264 @ 0x55a43cfb1d00] kb/s:24258.47


    


  • Which directory should i put FFmpeg ? [duplicate]

    25 juillet 2020, par Panda Gaming23

    I am making a discord bot and I get the following error

    


    node:4) UnhandledPromiseRejectionWarning: Error: FFmpeg/avconv not found!

2020-07-25T01:00:13.991518+00:00 app[worker.1]:     at Function.getInfo (/app/node_modules/prism-media/src/core/FFmpeg.js:130:11)

2020-07-25T01:00:13.991519+00:00 app[worker.1]:     at Function.create (/app/node_modules/prism-media/src/core/FFmpeg.js:143:38)

2020-07-25T01:00:13.991519+00:00 app[worker.1]:     at new FFmpeg (/app/node_modules/prism-media/src/core/FFmpeg.js:44:27)

2020-07-25T01:00:13.991520+00:00 app[worker.1]:     at AudioPlayer.playUnknown (/app/node_modules/discord.js/src/client/voice/player/BasePlayer.js:47:20)

2020-07-25T01:00:13.991520+00:00 app[worker.1]:     at VoiceConnection.play (/app/node_modules/discord.js/src/client/voice/util/PlayInterface.js:71:28)

2020-07-25T01:00:13.991522+00:00 app[worker.1]:     at play (/app/commands/play.js:14:34)

2020-07-25T01:00:13.991522+00:00 app[worker.1]:     at /app/commands/play.js:42:5

2020-07-25T01:00:13.991522+00:00 app[worker.1]:     at processTicksAndRejections (internal/process/task_queues.js:97:5)

2020-07-25T01:00:13.991629+00:00 app[worker.1]: (node:4) UnhandledPromiseRejectionWarning: Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag `--unhandled-rejections=strict` (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id: 6)



    


    Here is the code

    


    const ytdl = require("ytdl-core");
const Discord = require("discord.js");

var servers = {};

module.exports = {
  name: "play",
  description: "this is a music play command!",
  execute(message, args) {
  
  function play(connection, message) {
        var server = servers[message.guild.id];
        
        server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));
        
        server.queue.shift();
        
        server.dispatcher.on("end", function () {
            if(server.queue[0]){
                play(connection, message);
            }
            else {connection.disconnect();}
        })
    }
    if (!args[0]) {
      message.channel.send("you need to provide a link!");
      return;
    }

    if (!message.member.voice.channel) {
      message.channel.send("you must be in ||a|| voice channel to play the bot!");
      return;
    }

    if (!servers[message.guild.id]) servers[message.guild.id] = { queue: [] };
    
    var server = servers[message.guild.id];
    
    server.queue.push(args[0]);
     
    if (!message.member.voice.connection) message.member.voice.channel.join().then(function(connection) {
    play(connection, message);
    })
  },
};


    


    I would like to know which directory I should put FFmpeg.

    


    I would also like to know if the FFmpeg executable has to be in a folder or compressed or if i can just place the executable in a certain directory

    


    I am hosting my bot using Heroku on a Mac using Discord.js V12

    


    Please help.

    


    Thanks !

    


  • Why is my discord.py bot not having voice while being hosted on Heroku ?

    24 juillet 2020, par Flying Thunder

    My bot is all set up and running, everything works, EXCEPT for voice : He joins the channel, but doesnt play audio. I have heard many different claims for what the reason is (no permission to use ffmpeg.exe, missing buildpack, missing dependency, Heroku blocking UDP on free users...) - but i hope that someone here ACTUALLY knows what the problem is, because i couldnt find any definitive reason online.

    


    This is the code of the bot : https://github.com/FlyingThunder/DiscordBot/blob/master/main.py
Everything is working fine on my machine.
This is the only error that Heroku logs gave me :
2020-07-24T06:28:30.329937+00:00 app[worker.1]: PermissionError: [Errno 13] Permission denied: 'res/ffmpeg.exe'

    


    I already tried adding https://github.com/jonathanong/heroku-buildpack-ffmpeg-latest.git to my buildpacks, and i added cffi==1.14.0 to my requirements.txt - both solutions that are supposed to fix this exact issue.