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Sur d’autres sites (11707)

  • How to compile ffmpeg-1.2.1 on windows with cygwin and android ndk r8e

    17 juin 2013, par Pratik

    I have been trying to find the solution from last few days but unfortunately not even found a single solution which provides me the right direction..! I have goggled no of posts,examples etc.Lots of developers are facing the same problem.I know these things are easy to compile on OS X or any Linux.

    so my question is that :

    How to compile ffmpeg-1.2.1 on windows with cygwin and android ndk r8e
    or
    if anybody had successfully complied the previous releases of ff-mpeg on windows they can tell me the necessary steps.

    I am using windows-7(32-bit)

    Downloaded sources :

    1) I have downloaded latest FFmpeg 1.2.1 "Magic" from FFMPEG sources.

    2) I have downloaded all the necessary packages in cygwin.

    3) I have also downloaded android-ndk-r8e from Android dev site.

    I am trying to find the solution but
    any help would be appriciated.

  • Revision ad484fc6be : Add support for armv7-win32-vs11 The arm assembly files are named .s after conv

    18 mai 2013, par Martin Storsjo

    Changed Paths :
     Add /build/arm-msvs/obj_int_extract.bat


     Modify /build/make/Makefile


     Modify /build/make/configure.sh


     Modify /build/make/gen_msvs_vcxproj.sh


     Modify /configure


     Modify /libs.mk



    Add support for armv7-win32-vs11

    The arm assembly files are named .s after conversion, to reuse
    as much of the existing makefile infrastructure for conversion to
    gas format as possible. Within the generated visual studio project,
    only the converted assembly sources are available, which might not
    be optimal for actually developing it, but is acceptable for
    just building the library.

    Multithreading is disabled since the traditional win32 threading
    functions aren't available on WinRT/Windows Phone 8.

    Building of vpx itself and the examples succeed, while building the
    tests fail due to them using functions not available in the
    windows store/windows phone API subsets - therefore the unit tests
    are disabled.

    This works for building in Visual Studio Express 2012 for Windows
    Phone, while Visual Studio Express 2012 for Windows 8 (for
    "Windows Store" apps) seems to reject the vcxproj files due to
    not supporting "classic style native application or managed
    projects". The built static library should be compatible with that
    platform though.

    Change-Id : Idcd7eca60bfaaaeb09392a9cd7a02e4a670e3b30

  • Qt C++ ffmpeg cannot find library

    7 juin 2013, par Carnifrex

    I use Qt 5.0.2 with Mingw 4.7 on windows.

    I'm working on a c++ program and i'm trying to get the duration of video files. I found ffmpeg. Now i tried to compile a simple program but I think it fails with the libraries. I've tried to include both the shared and dev but they both will fail. ( Zeranoe FFmpeg builds)

    This is my pro file :

    TEMPLATE = app
    CONFIG += console
    CONFIG -= app_bundle
    CONFIG -= qt

    SOURCES += main.cpp

    INCLUDEPATH += C:\programming\ffmpeg-20130606-git--win32-shared\bin

    LIBS += -LC:\programming\ffmpeg-20130606-git--win32-shared\bin -lavcodec-55.dll -     lavformat-55.dll -lavutil-52.dll

    i get errors like :

    " :-1 : error : cannot find -lavcodec-55.dll"

    " :-1 : error : cannot find -lavformat-55.dll"

    I've also tried :

    INCLUDEPATH += C:\programming\ffmpeg-20130606-git--win32-dev\include
    INCLUDEPATH += C:\programming\ffmpeg-20130606-git--win32-dev\lib

    LIBS += -LC:\programming\ffmpeg-20130606-git--win32-dev\lib -lavcodec -lavformat -lavutil

    LIBS += -LC:\programming\ffmpeg-20130606-git--win32-dev\lib -llibavcodec.dll.a -llibavformat.dll.a -llibavutil.dll.a

    Here it gives a error "During startup program exited with code 0x0000135'

    I even tried to include each library individually. But no results..

    This is my main file :

    #include <iostream>
    using namespace std;
    extern "C" {
     #include <libavcodec></libavcodec>avcodec.h>    // required headers
     #include <libavformat></libavformat>avformat.h>
    }
    int main(int argc, char**argv) {
      av_register_all();             // offending library call
      return 0;
    }
    </iostream>

    A program simple as this will have 2 outcomes :

    1. the program runs but crashes if i call 'av_register_all()'
    2. It just tells me he cannot find the libraries.

    Can someone tell me what it is i'm doing wrong ? Or even give me a hint ? I can't really find a lot of good documentation on this one.

    Thanks in advance !