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Médias (91)
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Valkaama DVD Cover Outside
4 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Valkaama DVD Cover Inside
4 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (88)
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Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras. -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...)
Sur d’autres sites (11274)
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Writing Live-Multimedia-Application using OpenGL & Co. saving output to disc [closed]
21 janvier 2013, par user1997286I want to write an application that does the following thing :
- Getting Commands via ArtNET (DMX over Ethernet, a Control Protocol) for each object (called Layer)
- each Layer could be one of the following : Live Camera Stream, Movie, Image
- each layer could be translated, rotated or stretched
- on each layer I can set filters (Like a Kaleidoscope Effect, Blur, Color Correction, etc.)
- the rsulting video-stream is in the 3d-space
- I want to display each part of the image on one Projector (in total up to 3 ones) using a TripleHead2GO (3 Projectors display a different region of my DVI-Output). Each Projecector-Image should have own Soft-Edge and Keystone parameters.
- the resulting image will also be shown on a Preview-Screen with some Information overlay.
I think all that should be possible with opengl and openal (for the movie audio)
I think I'll use C++, OpenGL for Graphics, OpenAL for Audio, if needed ffmpeg for Video conversion, Ubuntu/Debian as OS.
The software is used to do Multimedia-Shows on Concerts including Cameras & Co.
All that should happen Live (On a FullHD output), Having i7 3770, GLX 670 and 16GB of Ram for at least 8 Layers. (4 Live-Images at once + Some Overlays like the Actors Name and some Logos)
But now comes the question.
Is it also Posible to do the following with that setting :
- Writing the output Image with all the 3d translations to a Movie File (To Master a DVD later) with Audio
- Mixing Audio from different Inputs & Files (Ambience Mics, Signal from the Sound Mixer, Playbacks from my own application) to more than one Mix (eg. one Mix for the Recording, one Mix for Live)
- Stream that Output Complete or in Parts (e.g. the left Part of the Image) over the Network (For example, Projector 1 is near the Server, so I connect it using DVI, Projector 2+3 is connected to a Computer that receives the streams for that two projectors (with soft edge on each stream) and Screen 4 is outside the Concert Hall and shows the complete Live-Stream.
- What GUI-Framework should I use for that ?
- is it perhaps event performant enough to use Java for that ?
- is it posible to use that mechanism for just rendering (eg. I have stored the cut points on Disc and saved every single camera stream to change some errors later or cut out some parts)
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A blocked external process in a swing GUI
27 décembre 2012, par user1932255I am developing an encoder with java swing and ffmpeg. I created a GUI interface in which I specify my inputs
(devices, frame rate, bitrate..)
. Then I callffmpeg
to encode and stream.My problem is that the encoding class is well executed from a main class but it is blocked when called from the swing interface (specifically
jButtonactionperformed()
).Can anyone help me ?
here is my button action
private void jButton3ActionPerformed(java.awt.event.ActionEvent evt) {
Encode s = new Encode();
s.Encode(cmdLine);
}and here is my encoding method
public void Encode(String cmdLine) {
try {
Process p2 = Runtime.getRuntime().exec(cmdLine);
//logProcessOutputAndErrors(p2);
}
catch(Exception ex) {
ex.printStackTrace();
}
}Ps : Cmdline is the command i collect from inputs
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reading ffmpeg output and sending it to a form
3 juillet 2013, par Aeon2058I can run arguments through ffmpeg just fine, but I need to be able to read its output LIVE as it streams (as you may know, ffmpeg can take a while, and it updates its stderr twice a second with current frame, etc).
I have a form called
prog
that was declared globally withProgressForm prog = new ProgressForm();
The user inputs a folder of video files, some data is gathered, and then a button is pushed to start the encoding process with ffmpeg. The button_click event creates a new thread like so :runFFMpeg = new Thread(run_ffmpeg);
runFFMpeg.start();runFFMpeg was initialized globally earlier with
private Thread runFFMpeg;
.Now I have the method run_ffmpeg :
private void run_ffmpeg()
{
string program = "C:\\ffmpeg64.exe";
string args = //some arguments that I know work;
ProcessStartInfo run = new ProcessStartInfo(program,args);
run.UseShellExecute = false;
run.CreateNoWindow = true;
run.RedirectStandardOutput = true;
run.RedirectStandardError = true;
Process runP = new Process();
runP = Process.Start(run);
runP.WaitForExit();
//NOW WHAT?
}I'm not sure what to do now to get the data LIVE, but if I can, I would be updating
prog
, which has a number of controls, including progress bars, etc. Typical output (that I'm interested in) looks like "frame= 240 fps= 12.8 q=0.0 size= 1273802kB time=00:00:08.008 bitrate=4415.2kbits/s dup=46 drop=0". I know how to parse that to get what I need, I just need that line !