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  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

  • Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs

    12 avril 2011, par

    La manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
    Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.

  • MediaSPIP Core : La Configuration

    9 novembre 2010, par

    MediaSPIP Core fournit par défaut trois pages différentes de configuration (ces pages utilisent le plugin de configuration CFG pour fonctionner) : une page spécifique à la configuration générale du squelettes ; une page spécifique à la configuration de la page d’accueil du site ; une page spécifique à la configuration des secteurs ;
    Il fournit également une page supplémentaire qui n’apparait que lorsque certains plugins sont activés permettant de contrôler l’affichage et les fonctionnalités spécifiques (...)

Sur d’autres sites (11498)

  • Build FFmpeg version 1.2.1 with android JNI

    6 juillet 2013, par vijay

    I used halfninja tutorial to build my FFmpeg and x264 to concat video files of different codecs. I builded it successfully using ReadMe.My problem is it works fine only for mpg and mp4(with some changes).

    I cannot concat 3gp files using FFmpeg.The output file generated is empty if use the command used to concat mpg files.. When i searched for i was advised to go for latest version of FFmpeg.

    So i downloaded the latest version and tried to build using the same steps but with no success.If anybody had built the latest version with android ndk-build, please share the steps or build scripts since i spent two weeks in this.

    Any help is appreciated.

  • Revisiting the Belco Alpha-400

    26 août 2010, par Multimedia Mike — General

    Relieved of the primary FATE maintenance duties, I decided to dust off my MIPS-based Belco Alpha-400 and try to get it doing FATE cycles. And just as I was about to get FATE running, I saw that Mans already got his MIPS-based Popcorn Hour device to run FATE. But here are my notes anyway.



    Getting A Prompt
    For my own benefit, I made a PDF to remind me precisely how to get a root prompt on the Alpha-400. The ‘jailbreak’ expression seems a little juvenile to me, but it seems to be in vogue right now.

    alpha-400-jailbreak.pdf

    Toolchain
    When I last tinkered with the Alpha-400, I was trying to build a toolchain that could build binaries to run on the unit’s MIPS chip, to no avail. Sometime last year, MichaelK put together x86_32-hosted toolchains that are able to build mipsel 32-bit binaries for Linux 2.4 and 2.6. The Alpha-400 uses a 2.4 kernel and the corresponding toolchain works famously for building current FFmpeg (--disable-devices is necessary for building).

    FATE Samples
    Next problem : Making the FATE suite available to the Alpha-400. I copied all of the FATE suite samples onto a VFAT-formatted SD card. The filename case is not preserved for all files which confounds me since it is preserved in other cases. I tried formatting the card for ext3 but the Alpha-400 would not mount it, even though /proc/filesystems lists ext3 (supporting an older version of ext3 ?).

    Alternative : Copy all of the FATE samples to the device’s rootfs. Space will be a little tight, though. Then again, there is over 600 MB of space free ; I misread earlier and thought there were only 300 MB free.

    Remote Execution
    To perform FATE cycles on a remote device, it helps to be able to SSH into that remote device. I don’t even want to know how complicated it would be to build OpenSSH for the device. However, the last time I brought up this topic, I learned about a lighter weight SSH replacement called Dropbear. It turns out that Dropbear runs great on this MIPS computer.

    Running FATE Remotely
    I thought all the pieces would be in place to run FATE at this point. However, there is one more issue : Running FATE on a remote system requires that the host and the target are sharing a filesystem somehow. My personal favorite remote filesystem method is sshfs which is supposed to work wherever there is an SSH server. That’s not entirely true, though– sshfs also requires sftp-server to be installed on the server side, a program that Dropbear does not currently provide.

    I’m not even going to think about getting Samba or NFS server software installed on the Alpha-400. According to the unit’s /proc/filesystems file, nfs is a supported filesystem. I hate setting up NFS but may see if I can get that working anyway.

    Residual Weirdness
    The unit comes with the venerable Busybox program (BusyBox v1.4.1 (2007-06-01 20:37:18 CST) multi-call binary) for most of its standard command line utilities. I noticed a quirk where BusyBox’s md5sum gives weird hex characters. This might be a known/fixed issue.

    Another item is that the Alpha-400′s /dev/null file only has rwxr-xr-x per default. This caused trouble when I first tried to scp using Dropbear using a newly-created, unprivileged user.

  • Changes to the WebM Open Source License

    4 juin 2010, par noreply@blogger.com (John Luther)

    You’ll see on the WebM license page and in our source code repositories that we’ve made a small change to our open source license. There were a couple of issues that popped up after we released WebM at Google I/O a couple weeks ago, specifically around how the patent clause was written.

    As it was originally written, if a patent action was brought against Google, the patent license terminated. This provision itself is not unusual in an OSS license, and similar provisions exist in the 2nd Apache License and in version 3 of the GPL. The twist was that ours terminated "any" rights and not just rights to the patents, which made our license GPLv3 and GPLv2 incompatible. Also, in doing this, we effectively created a potentially new open source copyright license, something we are loath to do.

    Using patent language borrowed from both the Apache and GPLv3 patent clauses, in this new iteration of the patent clause we’ve decoupled patents from copyright, thus preserving the pure BSD nature of the copyright license. This means we are no longer creating a new open source copyright license, and the patent grant can exist on its own. Additionally, we have updated the patent grant language to make it clearer that the grant includes the right to modify the code and give it to others. (We’ve updated the licensing FAQ to reflect these changes as well.)

    We’ve also added a definition for the "this implementation" language, to make that more clear.

    Thanks for your patience as we worked through this, and we hope you like, enjoy and (most importantly) use WebM and join with us in creating more freedom online. We had a lot of help on these changes, so thanks to our friends in open source and free software who traded many emails, often at odd hours, with us.

    Chris DiBona is the Open Source Programs Manager at Google.