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Autres articles (100)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
Sur d’autres sites (12783)
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ffmpeg is not executing clip.run() when compiled with pyinstaller
24 septembre 2018, par ThriskelWhen executing the .exe file in another machine that doens’t have it’s requeriments installed, running the programs gives the error :
Exception in thread Thread-1:
Traceback (most recent call last):
File "threading.py", line 916, in _bootstrap_inner
File "threading.py", line 864, in run
File "y2m.py", line 80, in workit
File "site-packages\ffmpeg\_run.py", line 202, in run
File "subprocess.py", line 707, in __init__
File "subprocess.py", line 992, in _execute_child
FileNotFoundError: [WinError 2] The system cannot find the file specifiedI’m compiling the exe file using the command :
pyinstaller y2m.py
I’ve been reading every other post in this and others forums refered to this kind of problem but I don’t seem to find or understand the way of fixing this.
The source code is in here
and the warny2m.txt file is in here
Things that I have tried :
- using —paths=pathToLibFolder
- using -w
- using an older pyinstaller version
- adding python3 to path
- using -p DIR to add C :\Python3\Lib location then sub locations, also individual scripts. (those 3 ways to see if it would work)
EDIT :
When using ffmpeg_run.py the code fails. line is
clip.run()
where clip presents the input and output file. -
Issue with creating Video files from Binary files
22 septembre 2022, par user20057686We have a bunch of binary files that represent Video data.
This is how the binary files were created :


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- Used MediaRecorder from a React application to capture the browser window.
To capture the screen stream we used (Navigator.)MediaDevices.getDisplayMedia() API
- Each video is recorded for 1-second duration
- This data is then encoded with base64 and sent through a websocket. The server decodes the base64 string and stores the binary data in a file (without any extension)








So we now have a bunch of binary files each containing 1 second worth of video data.


The issue is, we are not able to convert all the binary files back to a single video.


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We tried using ffmpeg


copy /b * merged.


ffmpeg -i merged merged.mp4






Basically first merging all the binary files and converting to mp4. It didn't work. The resulting video duration is not equal to the (number_of_files) in seconds.


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We also tried converting individual chunks with ffmpeg but we get the below error :


[h264 @ 000001522dc74b80] [error] non-existing PPS 0 referenced
[h264 @ 000001522dc74b80] [error] non-existing PPS 0 referenced
[h264 @ 000001522dc74b80] [error] decode_slice_header error
[h264 @ 000001522dc74b80] [error] no frame !
I can provide the complete logs if needed.


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Next thing we tried was to use MoviePy library in Python. We programmatically concatenated the files and saved them as WebM and imported it into MoviePy as a Video.








In all the above approaches, we couldn't get the full video.


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How to concatenate .mp4 files into one 4x4 movie using -ffmpeg- ?
7 août 2021, par Clive NicholasHow should I best concatenate 16 separate .mp4 files into one 4x4 movie using -ffmpeg- ?


I have workable code to create 2x2 movies (with changeable optional flag calls), with four equally-sized files, thus :


ffmpeg -i foo1.mp4 -i foo2.mp4 -i foo3.mp4 -i foo4.mp4 \ 
 -filter_complex \
 "[0:v][1:v]hstack[t]; \
 [2:v][3:v]hstack[b]; \
 [t][b]vstack,format=yuv420p[v]; \
 [0:a][1:a][2:a][3:a]amerge=inputs=4[a]" \
-map "[v]" \ 
-map "[a]" \
-ac 2 -c:v libx264 \
foo.mp4



and with four unequally-sized files, thus :


ffmpeg -i foo1.mp4 -i foo2.mp4 -i foo3.mp4 -i foo4.mp4 \
 -filter_complex \
 "[0:v]scale=640:360[v0]; \
 [1:v]scale=640:360[v1]; \
 [2:v]scale=640:360[v2]; \
 [3:v]scale=640:360[v3]; \
 [v0][v1]hstack[t]; \
 [v2][v3]hstack[b]; \
 [t][b]vstack,format=yuv420p[v]; \
 [0:a][1:a][2:a][3:a]amerge=inputs=4[a]" \
-map "[v]" \
-map "[a]" \
-c:v libx264 -crf 23 \
-c:a aac -b:a 192k \
foo.mp4



There is a solution posted here for splitting a single movie file into 16 4x4 pieces, but naturally I want to do the opposite ! I can't quite work out in my own mind how I can knit together the necessary elements from my 2x2 code routines and the 4x4 split code into a satisfactory 4x4 solution. It may well be that the 16 individual movie files each have to be re-scaled downwards.


Any ideas would be gratefully received, especially coding solutions which are readily tweakable to any matrix combination (e.g., 3x3, 5x5, etc).


Thanks very much, Clive