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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • L’utiliser, en parler, le critiquer

    10 avril 2011

    La première attitude à adopter est d’en parler, soit directement avec les personnes impliquées dans son développement, soit autour de vous pour convaincre de nouvelles personnes à l’utiliser.
    Plus la communauté sera nombreuse et plus les évolutions seront rapides ...
    Une liste de discussion est disponible pour tout échange entre utilisateurs.

Sur d’autres sites (8033)

  • How to estimate bandwidth / speed requirements for real-time streaming video ?

    19 juin 2016, par Vivek Seth

    For a project I’m working on, I’m trying to stream video to an iPhone through its headphone jack. My estimated bitrate is about 200kbps (If i’m wrong about this, please ignore that).

    I’d like to squeeze as much performance out of this bitrate as possible and sound is not important for me, only video. My understanding is that to stream a a real-time video I will need to encode it with some codec on-the-fly and send compressed frames to the iPhone for it to decode and render. Based on my research, it seems that H.265 is one of the most space efficient codecs available so i’m considering using that.

    Assuming my basic understanding of live streaming is correct, how would I estimate the FPS I could achieve for a given resolution using the H.265 codec ?

    The best solution I can think of it to take a video file, encode it with H.265 and trim it to 1 minute of length to see how large the file is. The issue I see with this approach is that I think my calculations would include some overhead from the video container format (AVI, MKV, etc) and from the audio channels that I don’t care about.

  • Preload reference area in sub-pixel motion search (real-time mode)

    22 juillet 2011, par Yunqing Wang

    Preload reference area in sub-pixel motion search (real-time mode)

  • Get image output from python program and use ffmpeg push the real time video stream to web

    26 mai 2018, par Nick Tseng

    I have a question. How to push a real time video streaming after processing ?

    First, below program is to preprocess image from usbcamera

    Second, push the image into real time video streaming by another process (ffmpeg -r 29 -i test.avi http://ffserver IP:8090/camera.ffm)

    cap = cv2.VideoCapture(1) ##activate usbcamera

    frame_width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
    frame_height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))

    ysize, xsize = frame_height , frame_width

    filepath = 'test.avi'
    fourcc = cv2.VideoWriter_fourcc(*'MJPG')
    out = cv2.VideoWriter(filepath , fourcc , 29.0 , (frame_width , frame_height),True)

    while(cap.isOpened()):

       #read camera image
       ret , frame = cap.read()

       #color selection
       tmp = color_select_test(frame)

       # Mix with original image
       tmp = weighted_img(tmp, frame, 0.5, 1.0, 0.0)

       # write in video file
       out.write(tmp)

       #cv2.imwrite('test.avi',tmp)

       cv2.imshow('FrameWrite' , tmp)

       if(cv2.waitKey(1) == 27):
           ##cv2.imwrite('test_blue.jpg',frame)
           break
    cap.release()
    cv2.destroyAllWindows()