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Autres articles (85)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.
Sur d’autres sites (8000)
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Révision 94908 : Besoin du plugin Archives. Montée de version
3 février 2016, par james@rezo.net -
ffmpeg audio plot wave form
1er avril 2016, par HarisI need to plot wave form of audio as explained here ffmpeg - Can I draw an audio channel as an image ?, I found that some command line option for plotting to image, but my requirement is do from c++ code and draw live waveform on UI. I am able to decode the audio data successfully, but no idea how the data is stored in
AVFrame
extended_data
pointer. The audio can be either stereo or mono.AVFrame *frame=av_frame_alloc();
while(av_read_frame(container,&packet)>=0)
{
int len=avcodec_decode_audio4(ctx,frame,&frameFinished,&packet);
frame->extended_data //how data stored inside the pointer
........................
} -
Revision a46f5459c3 : improved speed of 4x4 sse2 fdct. * speed improvment of 30 percent achieved * mu
3 mars 2014, par Andrew RussellChanged Paths :
Modify /vp9/encoder/x86/vp9_dct_sse2.c
improved speed of 4x4 sse2 fdct.* speed improvment of 30 percent achieved
* multiplies and adds remain the same
* non-arithmetic instructions minimized by hand, by :
-expanding 2 pass loop
-removing irrelivant "shuffles"
-combining last two rounding steps
* further improvments may be possibleChange-Id : Idec2c3f52910c48e6a0e0f9aefed5cae31b0b8c0